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using System;
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namespace BlockSpace.Voxels
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{
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[Serializable]
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public sealed class AvatarVoxelPayload
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{
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public int version = 1;
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public AvatarVoxelGroupData headBody = new AvatarVoxelGroupData();
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public AvatarVoxelGroupData left = new AvatarVoxelGroupData();
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public AvatarVoxelGroupData right = new AvatarVoxelGroupData();
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}
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}
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