EVERYTHING

This commit is contained in:
niko
2026-06-01 17:19:55 +02:00
parent d063b81359
commit b62bac090b
1081 changed files with 1716544 additions and 0 deletions
@@ -0,0 +1,39 @@
using System;
using UnityEngine;
[DisallowMultipleComponent]
public sealed class CounterBehavior : NodeBehavior
{
private int count;
private void Start()
{
if (base.IsAuthoritative)
{
SetOutputValueIfChanged("Count", BSValue.FromNumber(count));
}
}
public override void OnRun(string inputPortName)
{
if (!base.IsAuthoritative)
{
return;
}
if (string.Equals(inputPortName, "Reset", StringComparison.Ordinal))
{
count = 0;
SetOutputValueIfChanged("Count", BSValue.FromNumber(count));
}
else if (string.Equals(inputPortName, "In", StringComparison.Ordinal))
{
count++;
SetOutputValueIfChanged("Count", BSValue.FromNumber(count));
int num = Mathf.Max(1, Mathf.RoundToInt((float)GetInputNumber("Target")));
if (count >= num)
{
TriggerOutput("Reached");
}
}
}
}