EVERYTHING
This commit is contained in:
@@ -0,0 +1,10 @@
|
||||
using UnityEngine;
|
||||
|
||||
[DisallowMultipleComponent]
|
||||
public sealed class LessThenBehavior : GuardedValueNodeBehavior
|
||||
{
|
||||
protected override void RecomputeCore()
|
||||
{
|
||||
SetOutputValueIfChanged("Result", BSValue.FromBool(GetInputNumber("A") < GetInputNumber("B")));
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user