using System; namespace BlockSpace.Voxels { [Serializable] public sealed class AvatarVoxelPayload { public int version = 1; public AvatarVoxelGroupData headBody = new AvatarVoxelGroupData(); public AvatarVoxelGroupData left = new AvatarVoxelGroupData(); public AvatarVoxelGroupData right = new AvatarVoxelGroupData(); } }