Files
2026-06-01 17:19:55 +02:00

14 lines
221 B
C#

using UnityEngine;
[DisallowMultipleComponent]
public sealed class DebugKeyOBehavior : NodeBehavior
{
public override void OnGraphUpdate()
{
if (Input.GetKeyDown(KeyCode.O))
{
TriggerOutput("Pressed");
}
}
}