Files
2026-06-01 17:19:55 +02:00

11 lines
261 B
C#

using UnityEngine;
[DisallowMultipleComponent]
public sealed class LessThenBehavior : GuardedValueNodeBehavior
{
protected override void RecomputeCore()
{
SetOutputValueIfChanged("Result", BSValue.FromBool(GetInputNumber("A") < GetInputNumber("B")));
}
}