11 lines
261 B
C#
11 lines
261 B
C#
using UnityEngine;
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[DisallowMultipleComponent]
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public sealed class LessThenBehavior : GuardedValueNodeBehavior
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{
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protected override void RecomputeCore()
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{
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SetOutputValueIfChanged("Result", BSValue.FromBool(GetInputNumber("A") < GetInputNumber("B")));
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}
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}
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