Files
2026-06-01 17:19:55 +02:00

9 lines
300 B
C#

using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "NodeDefinitionCatalog", menuName = "Block Space/Nodes/Node Definition Catalog")]
public sealed class NodeDefinitionCatalog : ScriptableObject
{
public List<NodeDefinition> Definitions = new List<NodeDefinition>();
}