Files
2026-06-01 17:19:55 +02:00

18 lines
363 B
C#

using System;
using UnityEngine;
[DisallowMultipleComponent]
public sealed class SequenceBehavior : NodeBehavior
{
private int index;
public override void OnRun(string inputPortName)
{
if (base.IsAuthoritative && string.Equals(inputPortName, "Next", StringComparison.Ordinal))
{
index = (index + 1) % 6;
TriggerOutput($"Out {index + 1}");
}
}
}