Files
BlockSpace-v1.5.0b/Assets/Scripts/Assembly-CSharp/GetPlayerByNumberBehavior.cs
T
2026-06-01 17:19:55 +02:00

12 lines
314 B
C#

using UnityEngine;
[DisallowMultipleComponent]
public sealed class GetPlayerByNumberBehavior : NodeBehavior
{
public override void OnGraphUpdate()
{
int num = Mathf.RoundToInt((float)GetInputNumber("Number"));
SetLocalOutputValueIfChanged("Player", (num > 0) ? BSValue.FromPlayer(num) : BSValue.None);
}
}