Files
BlockSpace-v1.5.0b/Assets/Scripts/Assembly-CSharp/AbsoluteValueBehavior.cs
T
2026-06-01 17:19:55 +02:00

13 lines
310 B
C#

using System;
using UnityEngine;
[DisallowMultipleComponent]
public sealed class AbsoluteValueBehavior : GuardedValueNodeBehavior
{
protected override void RecomputeCore()
{
double inputNumber = GetInputNumber("Value");
SetOutputValueIfChanged("Output", BSValue.FromNumber(Math.Abs(inputNumber)));
}
}