Files
BlockSpace-v1.5.0b/Assets/Scripts/Assembly-CSharp/SetPlayerSpeedBehavior.cs
T
2026-06-01 17:19:55 +02:00

18 lines
498 B
C#

using System;
using UnityEngine;
[DisallowMultipleComponent]
public sealed class SetPlayerSpeedBehavior : NodeBehavior
{
public override void OnRun(string inputPortName)
{
if (base.IsAuthoritative && string.Equals(inputPortName, "Set", StringComparison.Ordinal))
{
int inputPlayerId = GetInputPlayerId("Player");
float speed = Mathf.Max(0f, (float)GetInputNumber("Speed"));
NodePlayerLocomotionRpc.Ensure()?.TrySetMoveSpeed(inputPlayerId, speed);
TriggerOutput("Done");
}
}
}