#include #include "resource.h" // Application icon IDI_MAIN_ICON ICON "CampusIcon.ico" // PNG-typed resources kept for compatibility with any old code path. The new imgui launcher // loads via RT_RCDATA (below), so these two aren't referenced by Launcher.cpp any more, but // leaving them doesn't hurt and preserves the original resource layout. IDR_CAMPUS_LOGO PNG "CampusLogo.png" IDR_TITLE_CUTOUT PNG "TitleCutout.png" // The imgui build embeds admin-panel assets as raw RCDATA blobs. IDs must match the #define // values in Launcher.cpp (IDR_ANIMATED_ICON_PNG=200 / IDR_BACKGROUND_PNG=201 / // IDR_CUTOUT_PNG=202 / IDR_RUBIK_TTF=203). 200 RCDATA "AnimatedIcon.png" 201 RCDATA "Background.png" 202 RCDATA "Cutout.png" 203 RCDATA "Rubik-Variable.ttf" 204 RCDATA "SteamIcon.png" // Screen mode card icon (PC / Steam) 205 RCDATA "MetaLogo.png" // VR mode card icon (Meta) // Version information VS_VERSION_INFO VERSIONINFO FILEVERSION 1,0,0,0 PRODUCTVERSION 1,0,0,0 FILEFLAGSMASK 0x3fL FILEFLAGS 0x0L FILEOS VOS_NT_WINDOWS32 FILETYPE VFT_APP FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904b0" BEGIN VALUE "CompanyName", "Campus" VALUE "FileDescription", "Campus Launcher (2025)" VALUE "FileVersion", "1.0.0.0" VALUE "InternalName", "CampusLauncher2025" VALUE "OriginalFilename", "CampusLauncher2025.exe" VALUE "ProductName", "Campus" VALUE "ProductVersion", "1.0.0.0" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x0409, 0x04b0 END END