diff --git a/README.md b/README.md index bdcb6e2..9b8bfa2 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,8 @@ # CannedNet A RecNet API Reimplementation written in C# +Currently supported version: 2021-01-29 + Lots of data and stuff like the photon servers listed here are Radium's servers, these can be changed safely, I'm just currently using it for testing. ~~Doesn't really matter as with this current state you can't login fully~~ WE GOT LOGGED IN!!!! @@ -10,12 +12,20 @@ TODO: - Player PFP changing - Outfit saving - CDN server -- Play tab + other rooms (kinda?? play tab is very buggy) +- Play tab - Clubs Server - People - Friend requests - Invites +## Known Issues +- Play tab will randomly try to use the new UI split-test randomly, I want to try and prevent this as the endpoints are a bit weird, and I'd rather not have the inconsisency between sessions. +- All presences will say [VERSION MISMATCH] +- Even if a player logs out, it will permenatly say they are online. +- Image server returns an image, but improperly as the game doesn't handle the image and display it. +- You are only able to go to "private" instances of rooms +- You get matchmaked into a DormRoom that is not yours if there are multiple users (fixed in next commit from LapisGit) + ## Why? Rec Room has now publicly announced that they are shutting down forever on **June 1st of this year.**