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Last 500 HTTP calls made by a single player (newest first), pulled from Redis. Useful for diagnosing what API call a player was making when something broke.
Pushes a server-maintenance notification to every connected player.
Upload a folder containing per-scene .room blobs, or pick the .room files individually.
Each scene gets its own sub-room; the one named Lobby (or the entry-scene field below) becomes the
entry. All scenes default to the Maker Room (Basement) stage GUID — edit per row in SQL after import if a different
base stage is needed.
Forces a synchronous re-scan of an already-imported room's blobs and downloads any
Holotar / AudioSampler .htr refs that aren't yet in RoomDataBlobs.
Use to backfill rooms imported before the auto-mirror existed, or to debug whether the
C# extractor is finding refs.