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feat: Add new API controllers for progression events, room consumables, currencies, earnings distributions, screen share reports, subscription seasons, and UGC purchasables
- Implemented ProgressionEventsController to handle progression event retrieval and active events. - Created RoomConsumablesController for listing and purchasing room consumables. - Developed RoomCurrenciesController for managing room currencies, including creation, updates, and balance retrieval. - Added RoomEarningsDistributionsController to fetch earnings distribution data for rooms. - Introduced ScreenShareReportsController for reporting screen share incidents. - Established SubscriptionSeasonsController to provide current subscription season details and rewards. - Launched UgcPurchasablesController for managing user-generated content purchasables, including bulk operations. - Added new data entities for customization and room economy, including custom avatar items, room currencies, and UGC purchasables.
This commit is contained in:
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using System.ComponentModel.DataAnnotations;
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namespace DorkNet.Server.Data.Entities;
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public class CustomAvatarItemEntity
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{
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public long Id { get; set; }
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public Guid PublicId { get; set; } = Guid.NewGuid();
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public long CreatorPlayerId { get; set; }
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[MaxLength(128)]
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public string Name { get; set; } = string.Empty;
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[MaxLength(1024)]
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public string Description { get; set; } = string.Empty;
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public int Price { get; set; } = 100;
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public int ItemType { get; set; } = 0;
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public int BaseAvatarItemId { get; set; }
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[MaxLength(64)]
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public string Color { get; set; } = string.Empty;
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[MaxLength(256)]
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public string ImageName { get; set; } = string.Empty;
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[MaxLength(256)]
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public string AssetName { get; set; } = string.Empty;
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public bool IsPublic { get; set; }
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public bool IsFeatured { get; set; }
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public long CheerCount { get; set; }
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public long PurchaseCount { get; set; }
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public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
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public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
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}
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public class CustomAvatarItemOwnershipEntity
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{
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public long Id { get; set; }
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public long PlayerId { get; set; }
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public long CustomAvatarItemId { get; set; }
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public DateTime AcquiredAt { get; set; } = DateTime.UtcNow;
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}
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public class ItemWishlistEntity
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{
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public long Id { get; set; }
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public long PlayerId { get; set; }
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[MaxLength(128)]
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public string ItemKey { get; set; } = string.Empty;
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public int ItemType { get; set; }
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public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
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}
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public class KeepsakeEntity
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{
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public long Id { get; set; }
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public long PlayerId { get; set; }
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[MaxLength(64)]
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public string Category { get; set; } = "general";
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[MaxLength(128)]
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public string EventKey { get; set; } = string.Empty;
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[MaxLength(128)]
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public string Title { get; set; } = string.Empty;
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[MaxLength(1024)]
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public string Description { get; set; } = string.Empty;
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[MaxLength(256)]
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public string ImageName { get; set; } = string.Empty;
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public DateTime EarnedAt { get; set; } = DateTime.UtcNow;
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}
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@@ -85,6 +85,7 @@ public class InventionEntity
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public int CheerCount { get; set; } = 0;
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public int SpawnCount { get; set; } = 0;
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public int Price { get; set; } = 0;
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/// <summary>Soft-delete flag. When set, the row is hidden from
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/// browse / search / detail endpoints but stays in the table so
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@@ -0,0 +1,60 @@
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using System.ComponentModel.DataAnnotations;
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namespace DorkNet.Server.Data.Entities;
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public class RoomCurrencyEntity
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{
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public long Id { get; set; }
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public Guid PublicId { get; set; } = Guid.NewGuid();
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public long RoomId { get; set; }
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public long CreatorPlayerId { get; set; }
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[MaxLength(64)] public string Name { get; set; } = string.Empty;
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[MaxLength(512)] public string Description { get; set; } = string.Empty;
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[MaxLength(256)] public string ImageName { get; set; } = string.Empty;
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public int DailyLimit { get; set; } = 0;
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public bool IsDeleted { get; set; }
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public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
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public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
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}
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public class RoomCurrencyBalanceEntity
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{
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public long Id { get; set; }
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public long PlayerId { get; set; }
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public long RoomCurrencyId { get; set; }
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public long Balance { get; set; }
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public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
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}
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public class RoomCurrencyPurchaseOfferEntity
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{
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public long Id { get; set; }
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public Guid PublicId { get; set; } = Guid.NewGuid();
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public long RoomCurrencyId { get; set; }
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[MaxLength(64)] public string Name { get; set; } = string.Empty;
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public int Amount { get; set; }
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public int Price { get; set; }
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public int CurrencyType { get; set; } = 2;
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public bool IsDeleted { get; set; }
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public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
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public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
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}
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public class UgcPurchasableEntity
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{
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public long Id { get; set; }
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public Guid PublicId { get; set; } = Guid.NewGuid();
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public long RoomId { get; set; }
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public long CreatorPlayerId { get; set; }
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[MaxLength(128)] public string Name { get; set; } = string.Empty;
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[MaxLength(1024)] public string Description { get; set; } = string.Empty;
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[MaxLength(256)] public string ImageName { get; set; } = string.Empty;
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public int Price { get; set; }
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public int CurrencyType { get; set; } = 2;
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public int ItemType { get; set; }
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public bool IsFeatured { get; set; }
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public int SortOrder { get; set; }
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public bool IsDeleted { get; set; }
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public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
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public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
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}
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@@ -47,6 +47,12 @@ public class RoomEntity
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public bool IsAGRoom { get; set; } = true;
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public bool IsDormRoom { get; set; } = false;
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public bool IsStudioRoom { get; set; } = false;
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public bool IsRoomLinkedToRecRoomStudio { get; set; } = false;
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[MaxLength(128)]
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public string StudioSessionId { get; set; } = string.Empty;
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public bool CloningAllowed { get; set; } = false;
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public bool SupportsVRLow { get; set; } = true;
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public bool SupportsMobile { get; set; } = false;
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