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https://github.com/DorkSquadRR/DorkNet.git
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fix: a closed issue marks the failing test case Passed
Closed means fixed. The case that was failing on that bug passes, and reopening the issue undoes it: closed + Failed -> Passed open + Passed -> Failed Replaces the previous closed -> NotYetTested, which sent the case back for another run instead of recording the outcome. The guard that matters is unchanged: only those two states are the reconciler's to move, so a case a tester has Claimed — or one nobody has run yet — is never rewritten underneath them.
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@@ -30,9 +30,9 @@ public sealed class TestCaseGitHubIssueTests : IClassFixture<DorkNetServerFactor
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public TestCaseGitHubIssueTests(DorkNetServerFactory factory) => _factory = factory;
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private const int StatusNotYetTested = 0;
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private const int StatusClaimed = 1;
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private const int StatusFailed = 2;
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private const int StatusPassed = 3;
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[Fact]
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public async Task Filing_is_idempotent_and_stores_the_issue_url()
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@@ -69,7 +69,7 @@ public sealed class TestCaseGitHubIssueTests : IClassFixture<DorkNetServerFactor
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}
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[Fact]
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public async Task A_closed_issue_sends_the_case_back_for_retesting_not_to_passed()
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public async Task A_closed_issue_marks_the_failing_case_passed()
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{
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var github = new FakeGitHub();
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using var factory = WithGitHub(github);
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@@ -87,9 +87,9 @@ public sealed class TestCaseGitHubIssueTests : IClassFixture<DorkNetServerFactor
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var db = scope.ServiceProvider.GetRequiredService<DorkNetDbContext>();
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var tc = await db.TestCases.SingleAsync(c => c.Id == caseId);
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// Closing an issue is a developer saying the fix landed — not a tester
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// saying the case passes. It goes back in the queue, not to Passed.
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Assert.Equal(StatusNotYetTested, tc.Status);
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// A closed issue means the bug is fixed, so the case that was failing
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// on it passes.
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Assert.Equal(StatusPassed, tc.Status);
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}
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[Fact]
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@@ -143,7 +143,8 @@ public sealed class TestCaseGitHubIssueTests : IClassFixture<DorkNetServerFactor
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var tc = await db2.TestCases.SingleAsync(c => c.Id == caseId);
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// An open issue against a claimed case says nothing new; flipping it to
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// Failed would yank it out from under whoever is testing it.
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// Failed would yank it out from under whoever is testing it. Only
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// Failed<->Passed are the reconciler's to move.
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Assert.Equal(StatusClaimed, tc.Status);
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}
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