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signup codes: admin-issued invite codes + site /join redemption
Port the December signup-code feature to the 2020.03 branch. While account creation is disabled, the only way in is now an admin-issued single-use signup code, redeemed on the public site's /join page. Because the 2020.03 watch login is device-id-bound with no code field, a new device refused at the signups-disabled gate (PlatformLogin / account create) is stashed in a PendingDevices table keyed by the real client IP (CF-Connecting-IP aware). The /join page shows the player the device their own client just reported; they enter code + username and the account is minted bound to that device, so the next launch logs straight in. No watch changes. - SignupCodeEntity + PendingDeviceEntity; tables created via idempotent CREATE TABLE IF NOT EXISTS at boot (Program.cs Postgres patch block + SQLite path) since they post-date the migration chain. - SignupCodeService: generate / list / revoke / redeem + pending-device capture (single-use, expiry, revoke validation). - Admin: GET/POST signup-codes + revoke endpoints and a Signup codes admin-ui page (generate with descriptor/expiry, status table, revoke). - Public: anonymous /api/site/v1/join pending-devices + redeem, and a /join site page (+ header link). - README documents the flow.
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@@ -6,6 +6,7 @@ import { PhotoDetail } from './pages/PhotoDetail';
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import { Players } from './pages/Players';
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import { PlayerProfile } from './pages/PlayerProfile';
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import { Rooms } from './pages/Rooms';
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import { Join } from './pages/Join';
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import { NotFound } from './pages/NotFound';
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export function App() {
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@@ -20,6 +21,7 @@ export function App() {
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<Route path="/players" element={<Players />} />
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<Route path="/players/:id" element={<PlayerProfile />} />
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<Route path="/rooms" element={<Rooms />} />
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<Route path="/join" element={<Join />} />
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{/* Legacy paths from the vanilla-JS feed.localhost site */}
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<Route path="/p/:id" element={<RedirectPhoto />} />
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<Route path="/u/:id" element={<RedirectPlayer />} />
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