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feat: Enhance room save flow with new metadata handling and add tests for 2023 client integration
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@@ -44,15 +44,23 @@ public class StorageController(
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/// FileType enum values from the client's <c>RecNet.Storage+FileType</c>
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/// (dump.cs:586846). Kept as a private enum so callers can pattern-
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/// match without leaking client-side numbering elsewhere.
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///
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/// <c>RoomMetadata = 6</c> is new in the 2023 client: the room-save
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/// flow (<c>OGPDOMCNIFM.UploadRoomDataBlobAndSyncReload</c>, logs
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/// "Uploading room metadata {0}/{1}") uploads a small metadata blob
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/// with FileType=6 alongside the FileType=1 scene save, then posts
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/// both returned filenames to <c>rooms/{id}/subrooms/{id}/data</c>
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/// as <c>{RoomData:{Filename},SubRoomData:{Filename}}</c>.
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/// </summary>
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private enum FileType
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{
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Unknown = 0,
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RoomSave = 1,
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Holotar = 2,
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Image = 3,
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Video = 4,
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Invention = 5,
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Unknown = 0,
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RoomSave = 1,
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Holotar = 2,
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Image = 3,
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Video = 4,
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Invention = 5,
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RoomMetadata = 6,
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}
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[HttpPost("/upload", Order = -2000)]
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@@ -103,6 +111,7 @@ public class StorageController(
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FileType.Image => await UploadImageAsync(playerId, bytes),
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FileType.Holotar => await UploadGenericAsync(playerId, bytes, "holotar"),
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FileType.Video => await UploadGenericAsync(playerId, bytes, "video"),
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FileType.RoomMetadata => await UploadGenericAsync(playerId, bytes, "roommeta"),
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_ => Ok(new
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{
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filename = $"stub_{Guid.NewGuid():N}.{Extension(fileType)}",
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