mirror of
https://github.com/DorkSquadRR/DorkNet.git
synced 2026-10-25 23:18:44 -07:00
Refactor room data blob handling and permissions
- Updated the RoomsController to utilize synthetic CDN keys for data blobs. - Introduced methods for determining current or synthetic data blob names. - Adjusted room role permissions to align with new game role definitions. - Enhanced the SanitizeController with a new endpoint for purity checks. - Modified Match and PlayerPresence services to handle deferred presence commits. - Improved RoomDataBlobService to support new game role and tool tag settings. - Added support for boot dorm grace period in PlayerPresenceService. - Updated protobuf definitions to reflect new room role and game role structures. You are now able to go into dorm and the rec center!
This commit is contained in:
@@ -1185,15 +1185,13 @@ public class RoomsController(
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// proceeds with default-zero permissions.
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//
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// If a room has a saved blob, use it. Otherwise point at
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// room_<id>_v1.dat, which misses S3 and is served by
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// a synthetic CDN key, which misses S3 and is served by
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// RoomDataBlobService.GetDefaultBlob. That default is a captured
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// PersistedRoomData (v38); the older synthetic role-only blob and
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// empty DataBlobName path both leave the 2023 room-permissions
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// runtime without data it dereferences during spawn.
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var roleList = roles ?? Array.Empty<RoomRoleEntity>();
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var dataBlobName = !string.IsNullOrEmpty(room.CurrentDataBlobName)
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? room.CurrentDataBlobName
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: $"room_{room.Id}_v1.dat";
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var dataBlobName = CurrentOrSyntheticDataBlobName(room);
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// Multi-scene rooms (imported via tools/import-room.ps1) carry one
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// RoomSceneEntity row per sub-room. Emit the full Scenes[] array
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@@ -1215,9 +1213,7 @@ public class RoomsController(
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DataBlobName = !string.IsNullOrWhiteSpace(overrideDataBlobName) &&
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(overrideSceneId == s.OrderIndex || sceneRows.Count == 1)
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? overrideDataBlobName
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: !string.IsNullOrWhiteSpace(s.DataBlobName)
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? s.DataBlobName
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: dataBlobName,
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: SceneOrSyntheticDataBlobName(room, s.DataBlobName, dataBlobName),
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MaxPlayers = s.MaxPlayers,
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CanMatchmakeInto = s.CanMatchmakeInto,
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DataModifiedAt = (s.DataModifiedAt == default ? DateTime.UtcNow : s.DataModifiedAt)
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@@ -1309,10 +1305,8 @@ public class RoomsController(
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var roleList = roles ?? Array.Empty<RoomRoleEntity>();
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// 2023's room-permissions runtime needs a real PersistedRoomData
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// source during spawn. If no saved blob exists, use the captured
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// default via the synthetic room_<id>_v1.dat CDN path.
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var dataBlobName = !string.IsNullOrEmpty(room.CurrentDataBlobName)
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? room.CurrentDataBlobName
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: $"room_{room.Id}_v1.dat";
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// default via the synthetic CDN path.
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var dataBlobName = CurrentOrSyntheticDataBlobName(room);
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var updatedAt = (room.UpdatedAt == default ? DateTime.UtcNow : room.UpdatedAt)
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.ToString("yyyy-MM-ddTHH:mm:ssZ");
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@@ -1324,9 +1318,7 @@ public class RoomsController(
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Name = s.Name,
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DataBlob = !string.IsNullOrWhiteSpace(overrideDataBlobName) && sceneRows.Count == 1
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? overrideDataBlobName
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: !string.IsNullOrWhiteSpace(s.DataBlobName)
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? s.DataBlobName
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: dataBlobName,
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: SceneOrSyntheticDataBlobName(room, s.DataBlobName, dataBlobName),
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DataSavedAt = (s.DataModifiedAt == default ? DateTime.UtcNow : s.DataModifiedAt)
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.ToString("yyyy-MM-ddTHH:mm:ssZ"),
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IsSandbox = s.IsSandbox,
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@@ -1352,7 +1344,7 @@ public class RoomsController(
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var wireRoles = new List<object>
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{
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BuildRoomAccountRoleWire(room.CreatorPlayerId, 255),
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BuildRoomAccountRoleWire(room.CreatorPlayerId, 30),
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};
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wireRoles.AddRange(roleList.Select(BuildRoomRoleGrantWire));
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@@ -1522,6 +1514,7 @@ public class RoomsController(
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[HttpGet("api/rooms/v2/myrecent")]
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public IActionResult MyOtherTabs() => Ok(Array.Empty<object>());
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[HttpGet("player_room_data/{roomId:long}")]
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[HttpGet("rooms/{roomId:long}/playerdata/me")]
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[Authorize]
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public async Task<IActionResult> PlayerDataForMe(long roomId)
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@@ -1545,6 +1538,7 @@ public class RoomsController(
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return Ok(new
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{
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Data = "CAE=",
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RoomId = room?.Id ?? roomId,
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PlayerId = pid.Value,
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Favorite = favorited,
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@@ -2690,19 +2684,38 @@ public class RoomsController(
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var rows = await db.RoomRoles.Where(r => r.RoomId == roomId).ToListAsync();
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var list = new List<object>(rows.Count + 1)
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{
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BuildRoomAccountRoleWire(room.CreatorPlayerId, 255),
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BuildRoomAccountRoleWire(room.CreatorPlayerId, 30),
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};
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list.AddRange(rows.Select(BuildRoomRoleGrantWire));
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return Ok(list);
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}
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private static string CurrentOrSyntheticDataBlobName(RoomEntity room)
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{
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if (room.IsDormRoom)
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return RoomService.ResolveWireRoomDataBlobName(room.Id, room.CurrentDataBlobName);
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return !string.IsNullOrWhiteSpace(room.CurrentDataBlobName)
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? room.CurrentDataBlobName
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: RoomService.SyntheticDefaultRoomDataBlobName(room.Id);
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}
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private static string SceneOrSyntheticDataBlobName(RoomEntity room, string? sceneBlobName, string fallbackBlobName)
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{
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if (!string.IsNullOrWhiteSpace(sceneBlobName) &&
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!(room.IsDormRoom && RoomService.IsLegacySyntheticDefaultRoomDataBlobName(room.Id, sceneBlobName)))
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return sceneBlobName;
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return fallbackBlobName;
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}
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[HttpGet("rooms/{roomId:long}/roles/{playerId:long}")]
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public async Task<IActionResult> RoleForPlayer(long roomId, long playerId)
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{
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var room = await db.Rooms.FirstOrDefaultAsync(r => r.Id == roomId);
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if (room is null) return NotFound();
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if (room.CreatorPlayerId == playerId)
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return Ok(BuildRoomAccountRoleWire(playerId, 255));
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return Ok(BuildRoomAccountRoleWire(playerId, 30));
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var row = await db.RoomRoles
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.FirstOrDefaultAsync(r => r.RoomId == roomId && r.PlayerId == playerId);
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if (row is null) return NotFound();
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@@ -84,6 +84,11 @@ public class SanitizeController(ILogger<SanitizeController> logger) : Controller
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public string? Text { get; set; }
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public string? Input { get; set; }
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public string? Value { get; set; }
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public string? Context { get; set; }
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public int? Intent { get; set; }
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[System.Text.Json.Serialization.JsonPropertyName("ruleset")]
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public int? Ruleset { get; set; }
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}
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/// <summary>POST <c>api/sanitize/v1/purifyString</c> — returns
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@@ -116,6 +121,32 @@ public class SanitizeController(ILogger<SanitizeController> logger) : Controller
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return Ok(ProfanityFilter.IsClean(input));
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}
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/// <summary>POST <c>api/sanitize/v1/isPure</c> — 2023 route used
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/// by CV2 maker pen text such as port names. It imports an object
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/// field named <c>IsPure</c>.</summary>
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[HttpPost("api/sanitize/v1/isPure")]
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public IActionResult IsPureV1(
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[FromBody] SanitizeBody? body,
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[FromForm(Name = "Text")] string? textForm,
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[FromForm(Name = "Input")] string? inputForm,
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[FromForm(Name = "Value")] string? valueForm,
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[FromQuery(Name = "text")] string? textQuery)
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{
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var input = body?.Text ?? body?.Input ?? body?.Value
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?? textForm ?? inputForm ?? valueForm ?? textQuery ?? string.Empty;
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var isPure = ProfanityFilter.IsClean(input);
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logger.LogInformation(
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"[sanitize] isPure context={Context} intent={Intent} ruleset={Ruleset} valueLength={ValueLength} isPure={IsPure}",
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body?.Context ?? string.Empty,
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body?.Intent,
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body?.Ruleset,
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input.Length,
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isPure);
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var json = System.Text.Json.JsonSerializer.Serialize(new { IsPure = isPure });
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return Content(json, "application/json");
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}
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/// <summary>POST <c>api/sanitize/isPure</c> — December 2020 route
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/// used by room/settings forms. Its importer reads an <c>IsPure</c>
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/// object field, unlike the newer bare-bool route above.</summary>
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@@ -1289,7 +1289,7 @@ public class GoToController(
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if (!string.IsNullOrWhiteSpace(room.CurrentDataBlobName)) return room.CurrentDataBlobName;
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return $"room_{room.Id}_v1.dat";
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return RoomService.SyntheticDefaultRoomDataBlobName(room.Id);
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}
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/// <summary>
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@@ -37,8 +37,8 @@ public class MatchController(
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/// we mostly use this for visibility into Photon-side issues —
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/// without it, all we see in the catch-all is an opaque "200, empty
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/// reply" and no clue why a player crashed back to dorm. Failure
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/// reports also clear the pending /goto room and push a ModerationKick
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/// so the watch leaves the "Joining room" overlay instead of softlocking.</summary>
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/// reports also clear the pending /goto room so the next matchmaking
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/// attempt starts from a clean presence state.</summary>
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[HttpPost("/roominstance/{instanceId:long}/reportjoinresult")]
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public async Task<IActionResult> ReportJoinResult(long instanceId, [FromForm(Name = "result")] int? result)
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{
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@@ -59,6 +59,7 @@ public class MatchController(
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{
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presence.SetRoom(pid, completed.Value.TargetRoom);
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presence.MarkActive(pid);
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presence.EndBootDormGrace(pid);
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logger.LogInformation(
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"[joinresult] committed presence player={Player} room={RoomId}/{RoomName} instance={Instance} deferred={Deferred}",
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pid,
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@@ -71,6 +72,7 @@ public class MatchController(
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{
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presence.MarkActive(pid);
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presence.TouchRoom(pid);
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presence.EndBootDormGrace(pid);
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}
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logger.LogInformation(
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"[joinresult] player={Player} instance={Instance} OK ({Label})",
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@@ -80,7 +82,7 @@ public class MatchController(
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{
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await joinTimeouts.MarkFailedAsync(pid, instanceId, label);
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logger.LogWarning(
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"[joinresult] player={Player} instance={Instance} FAILED code={Code} ({Label}) — Photon-side error, check Photon AppId/region/auth",
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"[joinresult] player={Player} instance={Instance} FAILED code={Code} ({Label})",
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pid, instanceId, code, label);
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}
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return Ok();
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@@ -92,6 +94,22 @@ public class MatchController(
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var pid = this.CurrentPlayerId() ?? 0;
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if (pid == 0) return Unauthorized();
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var pending = joinTimeouts.GetPending(pid);
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if (pending is { DeferPresenceCommit: true })
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{
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presence.MarkActive(pid);
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logger.LogInformation(
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"[matchmake-none] player={Player} has deferred pending room={Room} instance={Instance}; not committing presence",
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pid,
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pending.Value.TargetRoom.RoomId,
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pending.Value.TargetRoom.RoomInstanceId);
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return Ok(new MatchmakingResponseDto
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{
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ErrorCode = 0,
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RoomInstance = pending.Value.TargetRoom,
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});
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}
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var current = presence.GetRoom(pid) ?? await BuildDormRoomInstanceAsync(pid);
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presence.SetRoom(pid, current);
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presence.MarkActive(pid);
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@@ -110,8 +128,22 @@ public class MatchController(
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var appId = config["Photon:AppId"] ?? string.Empty;
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var voiceAppId = config["Photon:VoiceAppId"] ?? string.Empty;
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var region = (config["Photon:CloudRegion"] ?? "us").ToLowerInvariant();
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var currentRoom = presence.GetRoom(pid);
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var permissions = BuildPhotonPermissionSeed();
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logger.LogInformation(
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"[photon-token] player={PlayerId} roomInstance={RoomInstanceId} permissions={PermissionCount}",
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pid, currentRoom?.RoomInstanceId ?? 0L, permissions.Length);
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return Ok(new Dictionary<string, object>
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{
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// 2023 deserializes this endpoint as ALIIIAGAPND before room
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// permissions initialization. If Permissions is missing/empty,
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// OMJKHJLFOCO falls into the persisted-role migration path that
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// currently NREs during first spawn.
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["RoomInstanceId"] = currentRoom?.RoomInstanceId ?? 0L,
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["PhotonAccessToken"] = string.Empty,
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["Permissions"] = permissions,
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// Existing custom-auth/app-id shape kept for Photon auth callers.
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["ResultCode"] = 1,
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["Message"] = string.Empty,
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["UserId"] = pid.ToString(System.Globalization.CultureInfo.InvariantCulture),
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@@ -125,6 +157,30 @@ public class MatchController(
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});
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}
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private static object[] BuildPhotonPermissionSeed()
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=>
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[
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BuildPhotonPermission(13, 30), // Can Use Maker Pen
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BuildPhotonPermission(20, 30), // Can Spawn Inventions
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BuildPhotonPermission(21, 30), // Can Spawn Consumables
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BuildPhotonPermission(22, 30), // Can Use Room Reset Button
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BuildPhotonPermission(23, 30), // Can Use Play Gizmos Toggle
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BuildPhotonPermission(13, 255), // Creator alias
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BuildPhotonPermission(20, 255),
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BuildPhotonPermission(21, 255),
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BuildPhotonPermission(22, 255),
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BuildPhotonPermission(23, 255),
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];
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private static object BuildPhotonPermission(int permission, int role) => new
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{
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Permission = permission.ToString(System.Globalization.CultureInfo.InvariantCulture),
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Role = role,
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Override = true,
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Type = 0,
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Value = "true",
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};
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[HttpPost("/matchmake/dorm")]
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public async Task<IActionResult> MatchmakeDorm()
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{
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@@ -132,11 +188,11 @@ public class MatchController(
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if (pid == 0) return Unauthorized();
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var room = await BuildDormRoomInstanceAsync(pid);
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presence.SetRoom(pid, room);
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joinTimeouts.MarkPending(pid, room, deferPresenceCommit: true);
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presence.MarkActive(pid);
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await RecordVisitAsync(pid, room.RoomId);
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logger.LogInformation(
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"[matchmake-dorm] player={Player} room={Room} instance={Instance} photon={Photon}",
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"[matchmake-dorm] player={Player} room={Room} instance={Instance} photon={Photon} deferredPresence=True",
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pid, room.RoomId, room.RoomInstanceId, room.PhotonRoomId);
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return Ok(new MatchmakingResponseDto
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{
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@@ -23,6 +23,7 @@ public class MatchPlayerController(
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NotificationService notifications,
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RoomService rooms,
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PrivateInstanceService privateInstances,
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JoinTimeoutService joinTimeouts,
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IConfiguration config,
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DorkNetDbContext db,
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ILogger<MatchPlayerController> log) : ControllerBase
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@@ -61,6 +62,8 @@ public class MatchPlayerController(
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var playerId = TryGetCurrentPlayerId();
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if (playerId != 0 && !string.IsNullOrWhiteSpace(loginLock))
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{
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presence.Clear(playerId);
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presence.BeginBootDormGrace(playerId);
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var replaced = presence.SetLock(playerId, loginLock);
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if (replaced)
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{
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@@ -276,8 +279,27 @@ public class MatchPlayerController(
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if (playerId == 0) return null;
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var room = presence.GetRoom(playerId);
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var pending = joinTimeouts.GetPending(playerId);
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if (pending is { DeferPresenceCommit: true })
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{
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log.LogInformation(
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"[player-heartbeat] player={PlayerId} pending deferred room={RoomId} instance={InstanceId}; returning null until join result",
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playerId,
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pending.Value.TargetRoom.RoomId,
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pending.Value.TargetRoom.RoomInstanceId);
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return null;
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}
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if (room is null)
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{
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if (presence.IsBootDormGraceActive(playerId))
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{
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log.LogInformation(
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"[player-heartbeat] player={PlayerId} in boot dorm grace; returning null roomInstance",
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playerId);
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return null;
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}
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// Boot-time race: the watch hits /player/heartbeat before
|
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// /goto/room/DormRoom has finished recording presence. The
|
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// watch's OnPresenceHeartbeatResponse compares
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@@ -434,7 +456,7 @@ public class MatchPlayerController(
|
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if (!string.IsNullOrWhiteSpace(room.CurrentDataBlobName)) return room.CurrentDataBlobName;
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return $"room_{room.Id}_v1.dat";
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return RoomService.SyntheticDefaultRoomDataBlobName(room.Id);
|
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}
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}
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|
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@@ -35,6 +35,25 @@ message OverridableListStringData {
|
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repeated string inner_value = 2;
|
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}
|
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|
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// ── Game role collection (rec_room/player_roles/game_role_collection_data.proto)
|
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|
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message PlayerGameRoleData {
|
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}
|
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|
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message GameRoleCollectionData {
|
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repeated PlayerGameRoleData DEPRECATED_game_roles = 1;
|
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}
|
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|
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// ── Tool tag settings (rec_room/tools/tool_tag_settings_data.proto)
|
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|
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message TagData {
|
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repeated string tags = 1;
|
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}
|
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|
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message ToolTagSettingsData {
|
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TagData runtime_tag_data = 1;
|
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}
|
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|
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// ── Per-role permission grants (rec_room/player_roles/player_room_role_data.proto)
|
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//
|
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// Field numbers verified against the 2023 WriteTo disassembly in
|
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@@ -70,31 +89,100 @@ message PlayerRoomRoleData {
|
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OverridableBoolData disable_mic_auto_mute = 25;
|
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OverridableBoolData can_use_share_cam = 26;
|
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string role_guid = 27;
|
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OverridableBoolData unknown_permission_20 = 28;
|
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OverridableBoolData unknown_permission_21 = 29;
|
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OverridableBoolData unknown_permission_22 = 30;
|
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OverridableBoolData unknown_permission_23 = 31;
|
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OverridableBoolData can_spawn_inventions = 28;
|
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OverridableBoolData can_spawn_consumables = 29;
|
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OverridableBoolData can_use_room_reset_button = 30;
|
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OverridableBoolData can_use_play_gizmos_toggle = 31;
|
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}
|
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|
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// ── Role collection (rec_room/player_roles/room_role_collection_data.proto)
|
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|
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enum MigratedToRecNetVersion {
|
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NotYetMigrated = 0;
|
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MigratedToRecNet = 1;
|
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}
|
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|
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message RoomRoleCollectionData {
|
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repeated PlayerRoomRoleData room_roles = 1;
|
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int32 rec_net_migration_version = 2;
|
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MigratedToRecNetVersion rec_net_migration_version = 2;
|
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}
|
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|
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// ── PersistedRoomData top-level (rec_room/persistence/persisted_room_data.proto)
|
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//
|
||||
// The full schema has many more fields — we only set the fields the
|
||||
// December 2020 client needs for an editable minimal blob. Its
|
||||
// RoomPersistenceManager checks field 1 against a minimum editable
|
||||
// persistence version of 20, so generated blobs must carry a current
|
||||
// version or room editors see the native "save data is out-of-date" prompt.
|
||||
enum DEPRECATED_RoomPersistenceVersion {
|
||||
option allow_alias = true;
|
||||
V0NewRoomPersistenceVersion = 0;
|
||||
V1Initial = 1;
|
||||
V2ExtrusionsCenterOfMass = 2;
|
||||
V3PersistentHostSettings = 3;
|
||||
V4RadioPersistence = 4;
|
||||
V5ExtrusionsPhysicsMode = 5;
|
||||
V6CustomGameSettings = 6;
|
||||
V7NewSandboxButton = 7;
|
||||
V8CircuitChipOrientation = 8;
|
||||
V9NewTriggerVolume = 9;
|
||||
V10RoomRoles = 10;
|
||||
V11SubextrusionsPersistedIds = 11;
|
||||
V12EverythingARoom = 12;
|
||||
V13CreationObjectAdded = 13;
|
||||
V14InventionPieceAdded = 14;
|
||||
V15GameConfigurationAdded = 15;
|
||||
V16EraserMarkersFixed = 16;
|
||||
V17GrabbableAdded = 17;
|
||||
V18ManualSpawnPointsAdded = 18;
|
||||
V19StuntRunnerButtonNodeChange = 19;
|
||||
V20GameRolesInChips = 20;
|
||||
V21PlayerAttractorConfigurable = 21;
|
||||
V22AutosaveValidation = 22;
|
||||
V23TriggerVolumeNoShapeContainers = 23;
|
||||
V24GadgetVisibilityMovedToSubroomSetting = 24;
|
||||
V25RoomKeysBeta = 25;
|
||||
V26DirectionalVoiceChat = 26;
|
||||
V27JuniorEnabledObjectFlag = 27;
|
||||
V28SfxPlayForAll = 28;
|
||||
V29UVManipulationAdded = 29;
|
||||
V30HomeValuesAdded = 30;
|
||||
V31SeatCollisionToggleAdded = 31;
|
||||
V32StoringRotationAsVector4 = 32;
|
||||
V33LightValuesFloat = 33;
|
||||
V34OptimizeCollidersToggle = 34;
|
||||
V35AudioPlayerProperties = 35;
|
||||
V36BackpackToolsForbiddenInSpawner = 36;
|
||||
V37ToolHandednessAdded = 37;
|
||||
V38ProjectileSpreadFloat = 38;
|
||||
LatestRoomPersistenceVersion = 38;
|
||||
}
|
||||
|
||||
enum PersistedRoomVersion {
|
||||
option allow_alias = true;
|
||||
V0New = 0;
|
||||
V1SerializeDefaultTags = 1;
|
||||
V2ProgressionEventPopupShop = 2;
|
||||
V3SandboxGunHandleCanReload = 3;
|
||||
V4StudioAssetBundleChanges = 4;
|
||||
V5ParticleEmitterSettings = 5;
|
||||
V6HolotarProjectorCV2 = 6;
|
||||
V7LaserPointer = 7;
|
||||
V8TextScreenRelease = 8;
|
||||
V9AudioPlayerRolloff = 9;
|
||||
V7SunDirection = 10;
|
||||
V11StudioSingleAudioMixer = 11;
|
||||
V12StudioExposedProperties = 12;
|
||||
V13AuthorizeRestrictedTools = 13;
|
||||
V14LaserDirection = 14;
|
||||
V15StudioAudioClipRegistry = 15;
|
||||
V16NewUGCShapes = 16;
|
||||
V17TriggerHandleControlLabel = 17;
|
||||
V18StudioObjectCanvasInteraction = 18;
|
||||
V19February23BetaRelease = 19;
|
||||
LatestVersion = 19;
|
||||
}
|
||||
|
||||
message PersistedRoomData {
|
||||
int32 DEPRECATED_version = 1;
|
||||
// field 2 (persistence_views) — repeated, default empty list.
|
||||
// fields 3..22 — left at defaults.
|
||||
DEPRECATED_RoomPersistenceVersion DEPRECATED_version = 1;
|
||||
ToolTagSettingsData tool_tag_settings_data = 20;
|
||||
GameRoleCollectionData game_role_data = 22;
|
||||
RoomRoleCollectionData room_role_data = 23;
|
||||
// field 24+ — left at defaults.
|
||||
PersistedRoomVersion version = 30;
|
||||
bool creative_roles_enabled = 31;
|
||||
}
|
||||
|
||||
@@ -19,7 +19,7 @@ public sealed class JoinTimeoutService(
|
||||
{
|
||||
if (room is null) return;
|
||||
|
||||
if (IsDorm(room))
|
||||
if (IsDorm(room) && !deferPresenceCommit)
|
||||
{
|
||||
ClearForPlayer(playerId, "dorm");
|
||||
return;
|
||||
@@ -40,6 +40,12 @@ public sealed class JoinTimeoutService(
|
||||
_ = WatchAsync(playerId, pending);
|
||||
}
|
||||
|
||||
public (RoomInstanceDto TargetRoom, bool DeferPresenceCommit)? GetPending(long playerId)
|
||||
{
|
||||
if (!_pending.TryGetValue(playerId, out var pending)) return null;
|
||||
return (pending.TargetRoom, pending.DeferPresenceCommit);
|
||||
}
|
||||
|
||||
public (RoomInstanceDto TargetRoom, bool DeferPresenceCommit)? MarkCompleted(long playerId, long instanceId, string outcome)
|
||||
{
|
||||
if (!_pending.TryGetValue(playerId, out var pending) || pending.InstanceId != instanceId)
|
||||
@@ -55,7 +61,7 @@ public sealed class JoinTimeoutService(
|
||||
return (pending.TargetRoom, pending.DeferPresenceCommit);
|
||||
}
|
||||
|
||||
public async Task MarkFailedAsync(long playerId, long instanceId, string outcome)
|
||||
public Task MarkFailedAsync(long playerId, long instanceId, string outcome)
|
||||
{
|
||||
var completed = MarkCompleted(playerId, instanceId, outcome);
|
||||
|
||||
@@ -66,14 +72,14 @@ public sealed class JoinTimeoutService(
|
||||
logger.LogInformation(
|
||||
"[join-watchdog] failure ignored player={PlayerId} instance={InstanceId} current={CurrentInstance}",
|
||||
playerId, instanceId, current?.RoomInstanceId);
|
||||
return;
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
presence.Clear(playerId);
|
||||
await notifications.KickPlayerAsync(playerId, "Room join failed. Returning to dorm.");
|
||||
logger.LogWarning(
|
||||
"[join-watchdog] kicked failed join player={PlayerId} room={RoomId}/{RoomName} instance={InstanceId} outcome={Outcome}",
|
||||
"[join-watchdog] cleared failed join player={PlayerId} room={RoomId}/{RoomName} instance={InstanceId} outcome={Outcome}",
|
||||
playerId, failedRoom.RoomId, failedRoom.Name, instanceId, outcome);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
private async Task WatchAsync(long playerId, PendingJoin pending)
|
||||
|
||||
@@ -47,6 +47,7 @@ public class PlayerPresenceService
|
||||
private readonly ConcurrentDictionary<long, RoomInstanceDto> _local = new();
|
||||
private readonly ConcurrentDictionary<long, DateTimeOffset> _localRoomExpires = new();
|
||||
private readonly ConcurrentDictionary<long, DateTimeOffset> _localActiveExpires = new();
|
||||
private readonly ConcurrentDictionary<long, DateTimeOffset> _localBootDormGraceExpires = new();
|
||||
private readonly IConnectionMultiplexer? _redis;
|
||||
private readonly ILogger<PlayerPresenceService>? _log;
|
||||
|
||||
@@ -68,6 +69,15 @@ public class PlayerPresenceService
|
||||
/// </summary>
|
||||
public static TimeSpan ActivityTtl { get; } = TimeSpan.FromSeconds(90);
|
||||
|
||||
/// <summary>
|
||||
/// Right after login the 2023 watch may boot into its cached offline
|
||||
/// DormRoom before the live Photon join finishes. During that window
|
||||
/// a null roomInstance is safer than returning stale/live presence:
|
||||
/// the client treats the offline placeholder as invalid and accepts
|
||||
/// null, but a live private dorm forces a resync.
|
||||
/// </summary>
|
||||
public static TimeSpan BootDormGraceTtl { get; } = TimeSpan.FromSeconds(45);
|
||||
|
||||
private static readonly JsonSerializerOptions JsonOpts = new()
|
||||
{
|
||||
// Match the wire format used by the matchmaking response so
|
||||
@@ -150,6 +160,63 @@ public class PlayerPresenceService
|
||||
_localActiveExpires[playerId] = DateTimeOffset.UtcNow.Add(ActivityTtl);
|
||||
}
|
||||
|
||||
public void BeginBootDormGrace(long playerId)
|
||||
{
|
||||
if (_redis is { } mux)
|
||||
{
|
||||
try
|
||||
{
|
||||
mux.GetDatabase().StringSet(BootDormGraceKey(playerId), "1", BootDormGraceTtl);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_log?.LogWarning(ex, "[presence] redis boot grace SET failed for player={PlayerId}", playerId);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
_localBootDormGraceExpires[playerId] = DateTimeOffset.UtcNow.Add(BootDormGraceTtl);
|
||||
}
|
||||
|
||||
public bool IsBootDormGraceActive(long playerId)
|
||||
{
|
||||
if (_redis is { } mux)
|
||||
{
|
||||
try
|
||||
{
|
||||
return mux.GetDatabase().KeyExists(BootDormGraceKey(playerId));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_log?.LogWarning(ex, "[presence] redis boot grace GET failed for player={PlayerId}", playerId);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!_localBootDormGraceExpires.TryGetValue(playerId, out var expires)) return false;
|
||||
if (expires > DateTimeOffset.UtcNow) return true;
|
||||
_localBootDormGraceExpires.TryRemove(playerId, out _);
|
||||
return false;
|
||||
}
|
||||
|
||||
public void EndBootDormGrace(long playerId)
|
||||
{
|
||||
if (_redis is { } mux)
|
||||
{
|
||||
try
|
||||
{
|
||||
mux.GetDatabase().KeyDelete(BootDormGraceKey(playerId));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_log?.LogWarning(ex, "[presence] redis boot grace DEL failed for player={PlayerId}", playerId);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
_localBootDormGraceExpires.TryRemove(playerId, out _);
|
||||
}
|
||||
|
||||
public IReadOnlyCollection<long> RecentlyActivePlayerIds()
|
||||
{
|
||||
if (_redis is { } mux)
|
||||
@@ -265,6 +332,7 @@ public class PlayerPresenceService
|
||||
var db = mux.GetDatabase();
|
||||
db.KeyDelete(Key(playerId));
|
||||
db.KeyDelete(ActiveKey(playerId));
|
||||
db.KeyDelete(BootDormGraceKey(playerId));
|
||||
db.SetRemove(ActiveSetKey, playerId);
|
||||
}
|
||||
else
|
||||
@@ -272,6 +340,7 @@ public class PlayerPresenceService
|
||||
_local.TryRemove(playerId, out _);
|
||||
_localRoomExpires.TryRemove(playerId, out _);
|
||||
_localActiveExpires.TryRemove(playerId, out _);
|
||||
_localBootDormGraceExpires.TryRemove(playerId, out _);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -316,6 +385,7 @@ public class PlayerPresenceService
|
||||
|
||||
private static string Key(long playerId) => $"presence:{playerId}";
|
||||
private static string ActiveKey(long playerId) => $"presence-active:{playerId}";
|
||||
private static string BootDormGraceKey(long playerId) => $"presence-boot-dorm-grace:{playerId}";
|
||||
private const string ActiveSetKey = "presence-active";
|
||||
|
||||
// ── LoginLock single-session enforcement ─────────────────────────
|
||||
|
||||
@@ -12,7 +12,11 @@ namespace DorkNet.Server.Services;
|
||||
/// </summary>
|
||||
public class RoomDataBlobService
|
||||
{
|
||||
private const int December2020PersistenceVersion = 26;
|
||||
private const DEPRECATED_RoomPersistenceVersion LatestDeprecatedPersistenceVersion =
|
||||
DEPRECATED_RoomPersistenceVersion.LatestRoomPersistenceVersion;
|
||||
|
||||
private const PersistedRoomVersion LatestPersistenceVersion =
|
||||
PersistedRoomVersion.LatestVersion;
|
||||
|
||||
private readonly RoomRoleCollectionData _allPermsRoleData = BuildAllPermsRoleData();
|
||||
private readonly byte[] _rroEditableBlob = BuildRroEditableBlob();
|
||||
@@ -46,8 +50,10 @@ public class RoomDataBlobService
|
||||
if (bytes.Length > 0)
|
||||
{
|
||||
var msg = PersistedRoomData.Parser.ParseFrom(StripTopLevelField(bytes, 2));
|
||||
EnsureEditablePersistenceVersion(msg);
|
||||
Ensure2023PersistenceHeader(msg);
|
||||
msg.RoomRoleData = BuildDefaultRoomRoleData();
|
||||
msg.GameRoleData ??= BuildDefaultGameRoleData();
|
||||
msg.ToolTagSettingsData ??= BuildDefaultToolTagSettingsData();
|
||||
return msg.ToByteArray();
|
||||
}
|
||||
}
|
||||
@@ -118,16 +124,20 @@ public class RoomDataBlobService
|
||||
public byte[] OverlayAllPermsRoleData(byte[] existingBlob)
|
||||
{
|
||||
var msg = PersistedRoomData.Parser.ParseFrom(existingBlob);
|
||||
EnsureEditablePersistenceVersion(msg);
|
||||
Ensure2023PersistenceHeader(msg);
|
||||
msg.RoomRoleData = _allPermsRoleData.Clone();
|
||||
msg.GameRoleData ??= BuildDefaultGameRoleData();
|
||||
msg.ToolTagSettingsData ??= BuildDefaultToolTagSettingsData();
|
||||
return msg.ToByteArray();
|
||||
}
|
||||
|
||||
public byte[] OverlayRroEditableRoleData(byte[] existingBlob)
|
||||
{
|
||||
var msg = PersistedRoomData.Parser.ParseFrom(existingBlob);
|
||||
EnsureEditablePersistenceVersion(msg);
|
||||
Ensure2023PersistenceHeader(msg);
|
||||
msg.RoomRoleData = _rroEditableRoleData.Clone();
|
||||
msg.GameRoleData ??= BuildDefaultGameRoleData();
|
||||
msg.ToolTagSettingsData ??= BuildDefaultToolTagSettingsData();
|
||||
return msg.ToByteArray();
|
||||
}
|
||||
|
||||
@@ -135,7 +145,11 @@ public class RoomDataBlobService
|
||||
{
|
||||
var msg = new PersistedRoomData
|
||||
{
|
||||
DEPRECATEDVersion = December2020PersistenceVersion,
|
||||
DEPRECATEDVersion = LatestDeprecatedPersistenceVersion,
|
||||
Version = LatestPersistenceVersion,
|
||||
CreativeRolesEnabled = true,
|
||||
ToolTagSettingsData = BuildDefaultToolTagSettingsData(),
|
||||
GameRoleData = BuildDefaultGameRoleData(),
|
||||
RoomRoleData = BuildAllPermsRoleData(),
|
||||
};
|
||||
|
||||
@@ -146,7 +160,11 @@ public class RoomDataBlobService
|
||||
{
|
||||
var msg = new PersistedRoomData
|
||||
{
|
||||
DEPRECATEDVersion = December2020PersistenceVersion,
|
||||
DEPRECATEDVersion = LatestDeprecatedPersistenceVersion,
|
||||
Version = LatestPersistenceVersion,
|
||||
CreativeRolesEnabled = true,
|
||||
ToolTagSettingsData = BuildDefaultToolTagSettingsData(),
|
||||
GameRoleData = BuildDefaultGameRoleData(),
|
||||
RoomRoleData = BuildDefaultRoomRoleData(),
|
||||
};
|
||||
|
||||
@@ -157,7 +175,7 @@ public class RoomDataBlobService
|
||||
{
|
||||
var collection = new RoomRoleCollectionData
|
||||
{
|
||||
RecNetMigrationVersion = 1,
|
||||
RecNetMigrationVersion = MigratedToRecNetVersion.MigratedToRecNet,
|
||||
};
|
||||
collection.RoomRoles.Add(BuildPermissiveRole(0, 100, "Creator"));
|
||||
|
||||
@@ -166,20 +184,18 @@ public class RoomDataBlobService
|
||||
|
||||
private static RoomRoleCollectionData BuildDefaultRoomRoleData()
|
||||
{
|
||||
var collection = new RoomRoleCollectionData
|
||||
{
|
||||
RecNetMigrationVersion = 1,
|
||||
};
|
||||
collection.RoomRoles.Add(BuildPermissiveRole(2_097_152, 100, "Creator")); // AG_CREATOR
|
||||
|
||||
return collection;
|
||||
return BuildRroEditableRoleData();
|
||||
}
|
||||
|
||||
private static byte[] BuildRroEditableBlob()
|
||||
{
|
||||
var msg = new PersistedRoomData
|
||||
{
|
||||
DEPRECATEDVersion = December2020PersistenceVersion,
|
||||
DEPRECATEDVersion = LatestDeprecatedPersistenceVersion,
|
||||
Version = LatestPersistenceVersion,
|
||||
CreativeRolesEnabled = true,
|
||||
ToolTagSettingsData = BuildDefaultToolTagSettingsData(),
|
||||
GameRoleData = BuildDefaultGameRoleData(),
|
||||
RoomRoleData = BuildRroEditableRoleData(),
|
||||
};
|
||||
|
||||
@@ -190,8 +206,18 @@ public class RoomDataBlobService
|
||||
{
|
||||
var collection = new RoomRoleCollectionData
|
||||
{
|
||||
RecNetMigrationVersion = 1,
|
||||
RecNetMigrationVersion = MigratedToRecNetVersion.MigratedToRecNet,
|
||||
};
|
||||
|
||||
// The 2023 room-permissions runtime looks up roles by RecNet account-role
|
||||
// values during load. Keep the AG role bitmasks below, but also provide
|
||||
// compatibility aliases for the keys OMJKHJLFOCO.ONECLLALJEO can return.
|
||||
collection.RoomRoles.Add(BuildPermissiveRole(0, 10, "Default"));
|
||||
collection.RoomRoles.Add(BuildPermissiveRole(10, 60, "Player"));
|
||||
collection.RoomRoles.Add(BuildPermissiveRole(20, 80, "Host"));
|
||||
collection.RoomRoles.Add(BuildPermissiveRole(30, 90, "Co-owner"));
|
||||
collection.RoomRoles.Add(BuildPermissiveRole(255, 100, "Creator"));
|
||||
|
||||
collection.RoomRoles.Add(BuildPermissiveRole(2_097_152, 100, "Creator")); // AG_CREATOR
|
||||
collection.RoomRoles.Add(BuildPermissiveRole(4_194_304, 90, "Co-owner")); // AG_COOWNER
|
||||
collection.RoomRoles.Add(BuildPermissiveRole(8_388_608, 80, "Host")); // AG_HOST
|
||||
@@ -250,10 +276,10 @@ public class RoomDataBlobService
|
||||
CanSaveInventions = OverrideTrue(),
|
||||
DisableMicAutoMute = OverrideTrue(),
|
||||
CanUseShareCam = OverrideTrue(),
|
||||
UnknownPermission20 = OverrideTrue(),
|
||||
UnknownPermission21 = OverrideTrue(),
|
||||
UnknownPermission22 = OverrideTrue(),
|
||||
UnknownPermission23 = OverrideTrue(),
|
||||
CanSpawnInventions = OverrideTrue(),
|
||||
CanSpawnConsumables = OverrideTrue(),
|
||||
CanUseRoomResetButton = OverrideTrue(),
|
||||
CanUsePlayGizmosToggle = OverrideTrue(),
|
||||
|
||||
// Vote-kick permission — int field, set to a permissive value.
|
||||
// 0 = AnyoneCanVoteKickAnyone in the 2020 enum (verified via
|
||||
@@ -268,12 +294,29 @@ public class RoomDataBlobService
|
||||
};
|
||||
}
|
||||
|
||||
private static void EnsureEditablePersistenceVersion(PersistedRoomData msg)
|
||||
private static GameRoleCollectionData BuildDefaultGameRoleData()
|
||||
{
|
||||
if (msg.DEPRECATEDVersion < 20)
|
||||
return new GameRoleCollectionData();
|
||||
}
|
||||
|
||||
private static ToolTagSettingsData BuildDefaultToolTagSettingsData()
|
||||
{
|
||||
return new ToolTagSettingsData
|
||||
{
|
||||
msg.DEPRECATEDVersion = December2020PersistenceVersion;
|
||||
RuntimeTagData = new TagData(),
|
||||
};
|
||||
}
|
||||
|
||||
private static void Ensure2023PersistenceHeader(PersistedRoomData msg)
|
||||
{
|
||||
if ((int)msg.DEPRECATEDVersion < 20)
|
||||
{
|
||||
msg.DEPRECATEDVersion = LatestDeprecatedPersistenceVersion;
|
||||
}
|
||||
|
||||
msg.Version = LatestPersistenceVersion;
|
||||
msg.CreativeRolesEnabled = true;
|
||||
msg.ToolTagSettingsData ??= BuildDefaultToolTagSettingsData();
|
||||
}
|
||||
|
||||
private static string StableRoleGuid(int roleId) =>
|
||||
@@ -284,6 +327,10 @@ public class RoomDataBlobService
|
||||
8_388_608 => "BD0F2F3A-F931-419E-B50C-ECDFF3F56B52",
|
||||
16_777_216 => "32300035-3BEA-457E-95C0-1630AFDFA6BD",
|
||||
0 => Guid.Empty.ToString(),
|
||||
10 => "3C66F53A-6B76-4DB1-A93F-76F1F59E03B8",
|
||||
20 => "1E8890ED-D729-446B-835B-3C96D8C7D939",
|
||||
30 => "FA1825F9-8F41-54E8-8DB4-530C6B24B3E5",
|
||||
255 => "6F31F2B8-AC6E-549F-8F8C-F8344C9BAE1E",
|
||||
_ => GuidUtility.Create(GuidUtility.UrlNamespace, $"dorknet-room-role:{roleId}").ToString(),
|
||||
};
|
||||
}
|
||||
|
||||
@@ -577,7 +577,7 @@ public class RoomService(DorkNetDbContext db)
|
||||
/// Resolve the saved room-data blob for a personal dorm and repair stale
|
||||
/// pointers left by older builds. Some existing dorm rows only have the
|
||||
/// real save in RoomDataBlobs or RoomScenes while DormStates/Rooms still
|
||||
/// point at the synthetic room_{id}_v1.dat fallback.
|
||||
/// point at an old synthetic fallback blob.
|
||||
/// </summary>
|
||||
public async Task<string> ResolveDormDataBlobNameAsync(long playerId, long dormRoomId)
|
||||
{
|
||||
@@ -627,9 +627,20 @@ public class RoomService(DorkNetDbContext db)
|
||||
return latestDormBlob;
|
||||
}
|
||||
|
||||
return string.Empty;
|
||||
return SyntheticDefaultRoomDataBlobName(dormRoomId);
|
||||
}
|
||||
|
||||
public static string SyntheticDefaultRoomDataBlobName(long roomId) =>
|
||||
$"room_{roomId}_dorknet_v8.dat";
|
||||
|
||||
public static bool IsLegacySyntheticDefaultRoomDataBlobName(long roomId, string? blobName) =>
|
||||
string.Equals(blobName, $"room_{roomId}_v1.dat", StringComparison.OrdinalIgnoreCase);
|
||||
|
||||
public static string ResolveWireRoomDataBlobName(long roomId, string? blobName) =>
|
||||
!string.IsNullOrWhiteSpace(blobName) && !IsLegacySyntheticDefaultRoomDataBlobName(roomId, blobName)
|
||||
? blobName
|
||||
: SyntheticDefaultRoomDataBlobName(roomId);
|
||||
|
||||
private async Task<bool> IsUsableDormBlobNameAsync(string? blobName, long dormRoomId)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(blobName)) return false;
|
||||
|
||||
Reference in New Issue
Block a user