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signup codes: admin-issued invite codes + site /join redemption
While account creation is disabled, the only way in is now an admin-issued single-use signup code (Discord-invite style), redeemed on the public site's /join page. Because the 2020 watch login is device-id-bound with no code field, the flow captures it server-side instead: a new device refused at the signups-disabled gate (PlatformLogin / account create) is stashed in a PendingDevices table keyed by the real client IP (CF-Connecting-IP aware). The /join page then shows the player the device their own client just reported, they enter their code + username, and the account is minted bound to that device — so the next launch logs straight in via the existing device-id path. No watch changes. - SignupCodeEntity (code, descriptor, optional expiry, redeemer) + PendingDeviceEntity; idempotent CREATE TABLE in DatabaseBootstrap so both providers pick them up without a new migration. - SignupCodeService: generate / list / revoke / redeem + pending-device capture, single-use + expiry + revoke validation. - Admin: GET/POST signup-codes + revoke endpoints and a Signup codes admin-ui page (generate with descriptor/expiry, status table, revoke). - Public: anonymous /api/site/v1/join pending-devices + redeem, and a /join site page (+ header link). - README documents the flow + the post-Initial table-create approach.
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@@ -43,6 +43,7 @@ const groups: Array<{ title: string; items: Array<{ to: string; label: string; i
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{ to: '/gift', label: 'Gift items', icon: <Gift />, new: true },
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{ to: '/passwords', label: 'Reset passwords', icon: <KeyRound />, new: true },
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{ to: '/grants', label: 'Grant maker pen', icon: <Wrench />, new: true },
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{ to: '/signup-codes', label: 'Signup codes', icon: <KeyRound />, new: true },
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{ to: '/settings', label: 'Server settings', icon: <Settings />, new: true },
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],
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},
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