feat: lift the CircuitsV2 limits, Rec Royale night mode, RRO room blobs

CircuitsV2 limits are served as UGC.CircuitsV2.Limit.* gameconfig keys and
are editable from admin Settings. Retail drops any send over 5 RPCs/frame
or 1024 bytes/60 frames; both network budgets now default to 1,000,000,000.
The creation limits are raised too, each against the hazard the client
binary shows for it:

- Chips 3000 -> 30000: the chip-culling manager preallocates four
  List<Chip>(Chips), so the 1M clamp stays.
- Compute 50000 -> 500000: a per-frame budget with no allocation; the 10M
  cap keeps its counters from wrapping.
- CloudValues 100 -> 1000, InkPerChip 15 -> 0: InkPerChip is an ink COST,
  multiplied by min(chips, CloudValues), so lowering it is the increase.
  The clamps tighten to 10000 / 30000 to keep that product from overflowing
  (the room ink cap is a hard-coded 30000).
- UnculledChips / VisibleChips 500 -> 3000: render-cost counts only.

Room save uploads may now be up to 100 MB (Kestrel's 30 MB default would
413 a big circuits room). Contract and evidence:
docs/recroom-2023-circuitsv2-limits.md.

Also includes the Rec Royale night mode client feature
(docs/recroom-2023-scene-moods.md) and the admin blob enable/reset for
baked RRO sub-rooms.
This commit is contained in:
Alexa
2026-10-15 14:07:54 +03:00
parent cf3aa29ba2
commit 36e64e99ba
21 changed files with 7994 additions and 34 deletions
@@ -7,6 +7,7 @@ using DorkNet.Server.Data;
using DorkNet.Server.Data.Entities;
using DorkNet.Server.Hubs;
using DorkNet.Server.Services;
using RecRoom.Protobuf;
namespace DorkNet.Server.Controllers.Admin;
@@ -974,7 +975,8 @@ public class AdminController(
double? HotScore,
int? State,
string? ImageName,
int? MaxCapacity);
int? MaxCapacity,
bool? IsAGRoom);
/// <summary>POST <c>api/admin/v1/rooms/{id}/props</c> — partial
/// update of room properties. Only the non-null fields in the
@@ -1004,6 +1006,20 @@ public class AdminController(
room.MaxCapacity = Math.Clamp(cap, 1, 80);
changes.Add($"maxCapacity={room.MaxCapacity}");
}
if (body.IsAGRoom is bool ag)
{
// IsAGRoom is what the client reads as IsRRO. True: load the
// baked scene from the client's own assets AND consult the
// client-baked AGRoomRuntimeConfig table (which, per original,
// decides e.g. whether creation is allowed — Rec Center yes, Rec
// Royale no). False: treat the room as a custom room (roles and
// blob decide everything). Flipping a CLONE of a baked original
// to false is the server-side experiment for "editable Rec
// Royale"; whether the client still loads the baked scene for a
// non-original is what that experiment answers.
room.IsAGRoom = ag;
changes.Add($"isAGRoom={ag}");
}
if (changes.Count == 0) return Ok(new { room.Id, unchanged = true });
@@ -1117,6 +1133,36 @@ public class AdminController(
.OrderBy(s => s.OrderIndex)
.ToListAsync();
var room = await db.Rooms.AsNoTracking().FirstAsync(r => r.Id == id);
var bakedOriginal = RoomService.IsBakedOriginalRoom(room);
// Seeded baked originals (Rec Royale, …) have NO RoomScenes rows at
// all; the game-client details builder synthesises a "Home" entry
// scene for them (RoomsController.BuildSubRoomWire with a null scene)
// and the mutation handlers create the row on first write. Mirror
// that here so the SPA has something to act on — the blob/enable
// action below creates the real row.
if (scenes.Count == 0)
{
return Ok(new[]
{
new
{
id = "0",
subRoomId = 0,
name = "Home",
maxPlayers = room.MaxCapacity,
canMatchmakeInto = true,
isSandbox = false,
dataBlobName = string.Empty,
effectiveBlobName = EffectiveSubRoomBlobName(room, null, bakedOriginal),
isBakedOriginal = bakedOriginal,
isVirtual = true,
dataModifiedAt = room.UpdatedAt,
},
});
}
return Ok(scenes.Select(s => new
{
// Ids go out as strings: the admin SPA is JavaScript and silently
@@ -1128,10 +1174,260 @@ public class AdminController(
canMatchmakeInto = s.CanMatchmakeInto,
isSandbox = s.IsSandbox,
dataBlobName = s.DataBlobName,
// What the client will actually be told to download for this
// sub-room (same rule as RoomsController.BuildSubRoomWire): the
// scene's own blob, else the room's, else a synthetic default —
// except baked Rec Room Originals, which get NO blob until an
// admin enables one (see EnableSubRoomBlob).
effectiveBlobName = EffectiveSubRoomBlobName(room, s, bakedOriginal),
isBakedOriginal = bakedOriginal,
dataModifiedAt = s.DataModifiedAt,
}).ToList());
}
private static string EffectiveSubRoomBlobName(RoomEntity room, RoomSceneEntity? scene, bool bakedOriginal)
{
if (!string.IsNullOrWhiteSpace(scene?.DataBlobName)) return scene!.DataBlobName;
if (!string.IsNullOrWhiteSpace(room.CurrentDataBlobName)) return room.CurrentDataBlobName;
if (bakedOriginal) return string.Empty;
return RoomService.SyntheticDefaultRoomDataBlobName(room.Id);
}
/// <summary>Blob name handed to a baked RRO sub-room when an admin enables
/// editing: the synthetic default for the entry scene (the same name the
/// CDN already recognises as "serve the RRO-editable blob on S3 miss"),
/// and the clone-style <c>_sub{n}</c> form for the others.</summary>
private static string SyntheticSubRoomBlobName(long roomId, int subRoomId) =>
subRoomId == 0
? RoomService.SyntheticDefaultRoomDataBlobName(roomId)
: $"room_{roomId}_dorknet_v8_sub{subRoomId}.dat";
/// <summary>POST <c>api/admin/v1/rooms/{id}/subrooms/{subRoomId}/blob/enable</c>
/// — give a baked Rec Room Original sub-room a data blob so the client
/// runs its room-data path there (Maker Pen, CV2 chips, room saves).
///
/// Why this exists: baked RRO rooms (Rec Royale, Paintball, …) ship with
/// an empty <see cref="RoomSceneEntity.DataBlobName"/>, and every details
/// builder + matchmaking resolver turns that into an empty
/// <c>DataBlob</c>, which the client treats as "no room data at all" —
/// no persistence views, no room-role overlay, no Maker Pen, no room
/// mood engine. Real Rec Room served these rooms a blob (Rec Royale's
/// game-rule chip <c>RecRoyaleSolos_GameRuleWrapperCircuit</c> lives in
/// it, not in the scene). Stamping the synthetic default name is enough:
/// every resolver returns it verbatim, and <c>CdnController</c> already
/// answers that name for AG rooms with the RRO-editable blob (permissive
/// room roles, no objects) when nothing has been saved yet. The first
/// in-game save then replaces the name with a real upload.
///
/// No-op when the sub-room already has a blob. Idempotent.</summary>
[HttpPost("rooms/{id:long}/subrooms/{subRoomId:int}/blob/enable")]
public async Task<ActionResult> EnableSubRoomBlob(long id, int subRoomId)
{
var room = await db.Rooms.FirstOrDefaultAsync(r => r.Id == id);
if (room is null) return NotFound();
var scene = await db.RoomScenes.FirstOrDefaultAsync(s => s.RoomId == id && s.OrderIndex == subRoomId);
if (scene is null && subRoomId != 0) return NotFound();
var bakedOriginal = RoomService.IsBakedOriginalRoom(room);
if (scene is not null && !string.IsNullOrWhiteSpace(scene.DataBlobName))
return Ok(SubRoomBlobWire(room, scene, bakedOriginal, changed: false));
var blobName = SyntheticSubRoomBlobName(id, subRoomId);
var now = DateTime.UtcNow;
if (scene is null)
{
// Seeded baked originals carry no RoomScenes row; create the
// entry scene with the same defaults the game-side mutation
// path uses (RoomsController.GetOrCreateSceneForMutationAsync).
scene = new RoomSceneEntity
{
RoomId = room.Id,
OrderIndex = 0,
Name = "Home",
RoomSceneLocationId = room.LocationReplicationId,
MaxPlayers = room.MaxCapacity,
IsSandbox = false,
CanMatchmakeInto = true,
};
db.RoomScenes.Add(scene);
}
scene.DataBlobName = blobName;
scene.DataModifiedAt = now;
if (subRoomId == 0 && string.IsNullOrWhiteSpace(room.CurrentDataBlobName))
{
room.CurrentDataBlobName = blobName;
room.UpdatedAt = now;
}
await LogAsync("enable_subroom_blob", "room", id, $"subRoom={subRoomId} blob={blobName}");
await db.SaveChangesAsync();
return Ok(SubRoomBlobWire(room, scene, bakedOriginal, changed: true));
}
/// <summary>POST <c>api/admin/v1/rooms/{id}/subrooms/{subRoomId}/blob/reset</c>
/// — clear the sub-room's data blob reference. For a baked Rec Room
/// Original that puts the room back to "scene only, no blob" (the escape
/// hatch if a save left the room unplayable); for any other room the
/// resolvers fall back to the synthetic default, i.e. an empty room.
/// Saved blobs stay in <c>RoomDataBlobs</c>; only the pointers move, so
/// the in-game restore list can bring an old save back.</summary>
[HttpPost("rooms/{id:long}/subrooms/{subRoomId:int}/blob/reset")]
public async Task<ActionResult> ResetSubRoomBlob(long id, int subRoomId)
{
var room = await db.Rooms.FirstOrDefaultAsync(r => r.Id == id);
if (room is null) return NotFound();
var scene = await db.RoomScenes.FirstOrDefaultAsync(s => s.RoomId == id && s.OrderIndex == subRoomId);
if (scene is null && subRoomId != 0) return NotFound();
var bakedOriginal = RoomService.IsBakedOriginalRoom(room);
var previousScene = scene?.DataBlobName ?? string.Empty;
var previousRoom = room.CurrentDataBlobName;
var changed = false;
var now = DateTime.UtcNow;
if (scene is not null && !string.IsNullOrWhiteSpace(scene.DataBlobName))
{
scene.DataBlobName = string.Empty;
scene.DataModifiedAt = now;
changed = true;
}
if (subRoomId == 0 && !string.IsNullOrWhiteSpace(room.CurrentDataBlobName))
{
room.CurrentDataBlobName = string.Empty;
room.UpdatedAt = now;
changed = true;
}
if (changed)
{
await LogAsync("reset_subroom_blob", "room", id,
$"subRoom={subRoomId} scene '{previousScene}' -> '' room '{previousRoom}' -> '{room.CurrentDataBlobName}'");
await db.SaveChangesAsync();
}
return Ok(SubRoomBlobWire(room, scene, bakedOriginal, changed));
}
/// <summary>POST <c>api/admin/v1/rooms/{id}/subrooms/{subRoomId}/blob/upload</c>
/// — multipart <c>file</c> = a real <c>PersistedRoomData</c> save (any
/// client version; <c>.binpb</c> / <c>.room</c> / <c>.dat</c>), optional
/// form/query <c>mode</c> = <c>full</c> (default) or <c>basics</c>.
/// Rewrites it for this room (activity id, 2023 version clamp, drops
/// output log / sub-room id / unknown fields; <c>basics</c> also keeps
/// only the game-role and game-rule objects and drops the circuit
/// payloads — see <see cref="RoomDataBlobService.PrepareUploadedRoomBlob"/>),
/// stores it under a fresh <c>room_{id}_upload_*.dat</c> name, records
/// the RoomDataBlobs row and points the sub-room (and, for sub-room 0,
/// the room) at it. The CDN's RRO role overlay and version clamp then
/// apply on serve exactly as for Rec Center's saved blob.</summary>
[HttpPost("rooms/{id:long}/subrooms/{subRoomId:int}/blob/upload")]
[RequestSizeLimit(64 * 1024 * 1024)]
public async Task<ActionResult> UploadSubRoomBlob(long id, int subRoomId, IFormFile? file, [FromQuery] string? mode)
{
if (file is null || file.Length == 0) return BadRequest("missing file");
var room = await db.Rooms.FirstOrDefaultAsync(r => r.Id == id);
if (room is null) return NotFound();
var scene = await db.RoomScenes.FirstOrDefaultAsync(s => s.RoomId == id && s.OrderIndex == subRoomId);
if (scene is null && subRoomId != 0) return NotFound();
byte[] raw;
using (var ms = new MemoryStream((int)file.Length))
{
await file.CopyToAsync(ms);
raw = ms.ToArray();
}
try { _ = PersistedRoomData.Parser.ParseFrom(raw); }
catch (Exception ex) { return BadRequest($"not a PersistedRoomData blob: {ex.Message}"); }
var basics = string.Equals(mode ?? Request.Form["mode"].ToString(), "basics", StringComparison.OrdinalIgnoreCase);
var (bytes, summary) = RoomDataBlobService.PrepareUploadedRoomBlob(raw, room.LocationReplicationId, basics);
var now = DateTime.UtcNow;
var blobName = $"room_{id}_upload_{now:yyyyMMddHHmmss}.dat";
var (bucket, key) = BlobRouter.Route(blobName);
try
{
await storage.PutAsync(bucket, key, bytes, "application/octet-stream");
}
catch (Exception ex)
{
adminLogger.LogError(ex, "[admin] blob upload S3 PUT failed room={Room} blob={Blob}", id, blobName);
return StatusCode(502, new { error = "storage_put_failed", detail = ex.Message });
}
db.RoomDataBlobs.Add(new RoomDataBlobEntity
{
RoomId = id,
BlobName = blobName,
SubRoomId = subRoomId,
UploadedByPlayerId = CurrentAdminId,
UploadedAt = now,
});
if (scene is null)
{
scene = new RoomSceneEntity
{
RoomId = room.Id,
OrderIndex = 0,
Name = "Home",
RoomSceneLocationId = room.LocationReplicationId,
MaxPlayers = room.MaxCapacity,
IsSandbox = false,
CanMatchmakeInto = true,
};
db.RoomScenes.Add(scene);
}
scene.DataBlobName = blobName;
scene.DataModifiedAt = now;
if (subRoomId == 0)
{
room.CurrentDataBlobName = blobName;
room.UpdatedAt = now;
}
await LogAsync("upload_subroom_blob", "room", id,
$"subRoom={subRoomId} blob={blobName} mode={(basics ? "basics" : "full")} bytes={bytes.Length} views={summary.ViewsKept}/{summary.ViewsIn} roles={summary.RoleViews} rules={summary.GameRuleViews} version={summary.VersionIn}->{summary.VersionOut}");
await db.SaveChangesAsync();
var bakedOriginal = RoomService.IsBakedOriginalRoom(room);
return Ok(new
{
id = scene.Id.ToString(),
subRoomId = scene.OrderIndex,
name = scene.Name,
dataBlobName = scene.DataBlobName,
roomCurrentDataBlobName = room.CurrentDataBlobName,
effectiveBlobName = EffectiveSubRoomBlobName(room, scene, bakedOriginal),
isBakedOriginal = bakedOriginal,
bytes = bytes.Length,
// Explicit camelCase: the API's naming policy is "as declared",
// and the rest of this payload is camelCase.
summary = new
{
viewsIn = summary.ViewsIn,
viewsKept = summary.ViewsKept,
roleViews = summary.RoleViews,
gameRuleViews = summary.GameRuleViews,
versionIn = summary.VersionIn,
versionOut = summary.VersionOut,
circuitsStripped = summary.CircuitsStripped,
activityId = summary.ActivityId,
},
});
}
private static object SubRoomBlobWire(RoomEntity room, RoomSceneEntity? scene, bool bakedOriginal, bool changed) => new
{
id = (scene?.Id ?? 0).ToString(),
subRoomId = scene?.OrderIndex ?? 0,
name = scene?.Name ?? "Home",
dataBlobName = scene?.DataBlobName ?? string.Empty,
roomCurrentDataBlobName = room.CurrentDataBlobName,
effectiveBlobName = EffectiveSubRoomBlobName(room, scene, bakedOriginal),
isBakedOriginal = bakedOriginal,
changed,
};
public sealed record SetSubRoomMaxPlayersRequest(int MaxPlayers);
/// <summary>PUT <c>api/admin/v1/rooms/{id}/subrooms/{subRoomId}/maxplayers</c>
@@ -1959,6 +2255,22 @@ public class AdminController(
return Ok(settings);
}
/// <summary>GET <c>api/admin/v1/settings/circuits-limits</c> — the
/// CircuitsV2 creation limits served as the <c>UGC.CircuitsV2.Limit.*</c>
/// gameconfig keys, including the per-frame RPC and byte budgets.</summary>
[HttpGet("settings/circuits-limits")]
public async Task<ActionResult> GetCircuitsV2Limits()
=> Ok(await serverSettings.GetCircuitsV2LimitsAsync());
[HttpPost("settings/circuits-limits")]
public async Task<ActionResult> SetCircuitsV2Limits([FromBody] CircuitsV2LimitSettings body)
{
var settings = await serverSettings.SetCircuitsV2LimitsAsync(body);
await LogAsync("gameconfigs_updated", "system", 0, "circuitsv2-limits");
await db.SaveChangesAsync();
return Ok(settings);
}
// ── Signup codes ─────────────────────────────────────────────────────
/// <summary>GET <c>api/admin/v1/signup-codes</c> — every issued code
+45 -16
View File
@@ -3,6 +3,7 @@ using Microsoft.EntityFrameworkCore;
using System.Text;
using System.Text.Json;
using DorkNet.Server.Data;
using DorkNet.Server.Data.Entities;
using DorkNet.Server.Services;
namespace DorkNet.Server.Controllers.Cdn;
@@ -557,11 +558,18 @@ public class CdnController(
return new FileContentResult(TransparentPng, "image/png");
}
if (await ShouldOverlayRroRoomRoleDataAsync(fileName))
var rroRoom = await ResolveRroRoomAsync(fileName);
if (rroRoom is not null)
{
logger.LogInformation("[cdn] MISS host={Host} file={File} -> RRO editable role blob",
Request.Host.Host, fileName);
var rroBlob = roomDataBlob.GetRroEditableBlob();
// Per-room stub: a real save's skeleton at the 2023 version
// ceiling with the room's own activity_id. The old generic stub
// (version 19, roles only) was fetched and silently rejected by
// the client, which is why an enabled baked room still had no
// Maker Pen. See RoomDataBlobService.BuildRroEditableBlob.
logger.LogInformation("[cdn] MISS host={Host} file={File} -> RRO editable blob (room {Room}, activity {Activity})",
Request.Host.Host, fileName, rroRoom.Id, rroRoom.LocationReplicationId);
var rroBlob = roomDataBlob.GetRroEditableBlob(rroRoom.LocationReplicationId, rroRoom.Name);
rroBlob = ClampForClientUnlessDisabled(rroBlob, fileName);
Response.Headers.CacheControl = "public, max-age=60";
signatures.AddContentSignature(Response, rroBlob);
return new FileContentResult(rroBlob, "application/octet-stream");
@@ -569,14 +577,34 @@ public class CdnController(
logger.LogInformation("[cdn] MISS host={Host} file={File} -> default blob",
Request.Host.Host, fileName);
var fallbackBlob = roomDataBlob.GetDefaultBlob();
var fallbackBlob = ClampForClientUnlessDisabled(roomDataBlob.GetDefaultBlob(), fileName);
signatures.AddContentSignature(Response, fallbackBlob);
return new FileContentResult(fallbackBlob, "application/octet-stream");
}
private async Task<bool> ShouldOverlayRroRoomRoleDataAsync(string fileName)
/// <summary>Same 2023 version clamp the S3-hit path applies, for the
/// synthesised blobs on the miss path — a stub past the client's ceiling
/// is rejected exactly like a modern export would be.</summary>
private byte[] ClampForClientUnlessDisabled(byte[] bytes, string fileName)
{
if (string.IsNullOrWhiteSpace(fileName)) return false;
if (!IsRoomDataName(fileName)) return bytes;
if (serverSettings.IsRoomBlobVersionClampDisabledAsync().GetAwaiter().GetResult()) return bytes;
var (clamped, changed) = RoomDataBlobService.ClampVersionsFor2023(bytes);
if (changed)
logger.LogInformation("[cdn] clamped synthesised blob versions to 2023 maxima file={File}", fileName);
return clamped;
}
private async Task<bool> ShouldOverlayRroRoomRoleDataAsync(string fileName) =>
await ResolveRroRoomAsync(fileName) is not null;
/// <summary>The AG/RRO room a blob name belongs to, or null when the name
/// is not an RRO room's (current blob, synthetic <c>room_{id}_*</c> form,
/// or a sub-room scene blob). Drives both the role overlay on S3 hits and
/// the per-room stub on misses.</summary>
private async Task<RoomEntity?> ResolveRroRoomAsync(string fileName)
{
if (string.IsNullOrWhiteSpace(fileName)) return null;
// MakerPen across ALL Rec Room Originals: overlay the permissive
// room-role data (which grants CanUseMakerPen etc.) onto any AG/RRO
@@ -587,9 +615,9 @@ public class CdnController(
// blob's RoomRoleData field (RoomDataBlobService.OverlayRroEditable-
// RoleData) — the game-rule circuit data and GameRoleData are left
// intact — so quest rooms keep working, exactly as Stunt Runner does.
if (await db.Rooms.AsNoTracking().AnyAsync(r =>
r.IsAGRoom && r.CurrentDataBlobName == fileName))
return true;
var byCurrentBlob = await db.Rooms.AsNoTracking().FirstOrDefaultAsync(r =>
r.IsAGRoom && r.CurrentDataBlobName == fileName);
if (byCurrentBlob is not null) return byCurrentBlob;
// Synthetic/default room-data blob names for rooms with no saved blob:
// the CURRENT form is room_{id}_dorknet_v8.dat
@@ -603,18 +631,19 @@ public class CdnController(
{
var rest = fileName["room_".Length..];
var underscore = rest.IndexOf('_');
if (underscore > 0 &&
long.TryParse(rest[..underscore], out var roomId) &&
await db.Rooms.AsNoTracking().AnyAsync(r => r.Id == roomId && r.IsAGRoom))
return true;
if (underscore > 0 && long.TryParse(rest[..underscore], out var roomId))
{
var byId = await db.Rooms.AsNoTracking().FirstOrDefaultAsync(r => r.Id == roomId && r.IsAGRoom);
if (byId is not null) return byId;
}
}
return await (
from scene in db.RoomScenes.AsNoTracking()
join room in db.Rooms.AsNoTracking() on scene.RoomId equals room.Id
where room.IsAGRoom && scene.DataBlobName == fileName
select scene.Id
).AnyAsync();
select room
).FirstOrDefaultAsync();
}
/// <summary>
@@ -65,6 +65,12 @@ public class StorageController(
[HttpPost("/upload", Order = -2000)]
[Consumes("multipart/form-data")]
// Kestrel's default 30,000,000-byte body cap would 413 the room save of
// a big circuits room now that the served CircuitsV2 chip limit is 30000
// (docs/recroom-2023-circuitsv2-limits.md). 100 MB matches the admin
// import endpoints and Cloudflare's own per-request ceiling.
[RequestSizeLimit(100_000_000)]
[RequestFormLimits(MultipartBodyLengthLimit = 100_000_000)]
public async Task<IActionResult> Upload()
{
// Form parsing — ASP.NET Core deserialises the multipart body
@@ -108,5 +108,14 @@ public class ServerSettingsEntity
/// admins curate the base-room list from the SPA without a redeploy.</summary>
public string BaseRoomNamesJson { get; set; } = string.Empty;
/// <summary>Admin-managed CircuitsV2 creation limits, served to the
/// client as the <c>UGC.CircuitsV2.Limit.*</c> gameconfig keys. The
/// network entry carries the per-frame RPC and byte budgets a circuit
/// may spend; DorkNet ships them effectively unlimited, where retail
/// shipped 5 RPCs/frame and 1024 bytes/60 frames. Stored as JSON so
/// new limit keys don't need a table migration.
/// See <see cref="Services.CircuitsV2LimitSettings"/>.</summary>
public string CircuitsV2LimitsJson { get; set; } = string.Empty;
public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
}
@@ -0,0 +1,3658 @@
// <auto-generated />
using System;
using DorkNet.Server.Data;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
#nullable disable
namespace DorkNet.Server.Migrations
{
[DbContext(typeof(DorkNetDbContext))]
[Migration("20260802190504_CircuitsV2Limits")]
partial class CircuitsV2Limits
{
/// <inheritdoc />
protected override void BuildTargetModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder.HasAnnotation("ProductVersion", "9.0.4");
modelBuilder.Entity("DorkNet.Server.Data.Entities.AdminActionEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("Action")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<long>("AdminPlayerId")
.HasColumnType("INTEGER");
b.Property<string>("Reason")
.IsRequired()
.HasMaxLength(512)
.HasColumnType("TEXT");
b.Property<long>("TargetId")
.HasColumnType("INTEGER");
b.Property<string>("TargetType")
.IsRequired()
.HasMaxLength(32)
.HasColumnType("TEXT");
b.Property<DateTime>("Timestamp")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("AdminPlayerId");
b.HasIndex("Timestamp");
b.HasIndex("TargetType", "TargetId");
b.ToTable("AdminActions");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.AvatarEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("CustomAvatarItemsJson")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("EquippedItemsJson")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("FaceFeatures")
.IsRequired()
.HasMaxLength(8192)
.HasColumnType("TEXT");
b.Property<string>("HairColor")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<string>("InventoryJson")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("OutfitSelections")
.IsRequired()
.HasMaxLength(2048)
.HasColumnType("TEXT");
b.Property<string>("OutfitSelectionsV2")
.IsRequired()
.HasMaxLength(8192)
.HasColumnType("TEXT");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<string>("SavedOutfitsJson")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("SkinColor")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("PlayerId")
.IsUnique();
b.ToTable("Avatars");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.BugReportEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("Body")
.IsRequired()
.HasMaxLength(4000)
.HasColumnType("TEXT");
b.Property<string>("Category")
.IsRequired()
.HasMaxLength(32)
.HasColumnType("TEXT");
b.Property<string>("ClientVersion")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<long>("GameSessionId")
.HasColumnType("INTEGER");
b.Property<string>("Platform")
.IsRequired()
.HasMaxLength(32)
.HasColumnType("TEXT");
b.Property<DateTime?>("ReadAt")
.HasColumnType("TEXT");
b.Property<long>("ReporterPlayerId")
.HasColumnType("INTEGER");
b.Property<string>("Title")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("ReadAt");
b.HasIndex("ReporterPlayerId");
b.ToTable("BugReports");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.CardEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("ActionUrl")
.IsRequired()
.HasMaxLength(512)
.HasColumnType("TEXT");
b.Property<string>("Body")
.IsRequired()
.HasMaxLength(2000)
.HasColumnType("TEXT");
b.Property<string>("Category")
.IsRequired()
.HasMaxLength(32)
.HasColumnType("TEXT");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<DateTime?>("ExpiresAt")
.HasColumnType("TEXT");
b.Property<string>("ImageName")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<long?>("PlayerId")
.HasColumnType("INTEGER");
b.Property<int>("Priority")
.HasColumnType("INTEGER");
b.Property<string>("Title")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("ExpiresAt");
b.HasIndex("PlayerId");
b.ToTable("Cards");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.CharadesWordListEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<bool>("IsBuiltIn")
.HasColumnType("INTEGER");
b.Property<string>("Name")
.IsRequired()
.HasColumnType("TEXT");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.Property<string>("WordsJson")
.IsRequired()
.HasColumnType("TEXT");
b.HasKey("Id");
b.ToTable("CharadesWordLists");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.ChatMessageEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("Body")
.IsRequired()
.HasMaxLength(2000)
.HasColumnType("TEXT");
b.Property<int>("ModerationState")
.HasColumnType("INTEGER");
b.Property<long>("SenderPlayerId")
.HasColumnType("INTEGER");
b.Property<DateTime>("SentAt")
.HasColumnType("TEXT");
b.Property<string>("ThreadKey")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("ThreadKey", "SentAt");
b.ToTable("ChatMessages");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.ChatThreadEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<long>("CreatorPlayerId")
.HasColumnType("INTEGER");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("ThreadKey")
.IsRequired()
.HasMaxLength(96)
.HasColumnType("TEXT");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("ThreadKey")
.IsUnique();
b.ToTable("ChatThreads");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.ChatThreadMemberEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("JoinedAt")
.HasColumnType("TEXT");
b.Property<long?>("LastReadMessageId")
.HasColumnType("INTEGER");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<DateTime?>("SnoozeUntil")
.HasColumnType("TEXT");
b.Property<string>("ThreadKey")
.IsRequired()
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("PlayerId");
b.HasIndex("ThreadKey", "PlayerId")
.IsUnique();
b.ToTable("ChatThreadMembers");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.CheerEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("CheeredAt")
.HasColumnType("TEXT");
b.Property<long>("FromPlayerId")
.HasColumnType("INTEGER");
b.Property<long>("TargetInventionId")
.HasColumnType("INTEGER");
b.Property<long>("TargetPhotoId")
.HasColumnType("INTEGER");
b.Property<long>("TargetPlayerId")
.HasColumnType("INTEGER");
b.Property<long>("TargetRoomId")
.HasColumnType("INTEGER");
b.Property<int>("Type")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("TargetPhotoId");
b.HasIndex("TargetPlayerId");
b.HasIndex("TargetRoomId");
b.HasIndex("FromPlayerId", "TargetPlayerId", "TargetRoomId", "TargetPhotoId", "Type")
.IsUnique();
b.ToTable("Cheers");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.ClubAdditionalImageEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<long>("ClubId")
.HasColumnType("INTEGER");
b.Property<string>("ImageName")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<int>("Slot")
.HasColumnType("INTEGER");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("ClubId", "Slot")
.IsUnique();
b.ToTable("ClubAdditionalImages");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.ClubAnnouncementEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<long>("AuthorPlayerId")
.HasColumnType("INTEGER");
b.Property<string>("Body")
.IsRequired()
.HasMaxLength(4000)
.HasColumnType("TEXT");
b.Property<long>("ClubId")
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<string>("ImageName")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<string>("Title")
.IsRequired()
.HasMaxLength(200)
.HasColumnType("TEXT");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("ClubId", "CreatedAt");
b.ToTable("ClubAnnouncements");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.ClubAnnouncementReadEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<long>("AnnouncementId")
.HasColumnType("INTEGER");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<DateTime>("ReadAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("PlayerId");
b.HasIndex("AnnouncementId", "PlayerId")
.IsUnique();
b.ToTable("ClubAnnouncementReads");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.ClubCategoryAssignmentEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<long>("CategoryTagId")
.HasColumnType("INTEGER");
b.Property<long>("ClubId")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("CategoryTagId");
b.HasIndex("ClubId", "CategoryTagId")
.IsUnique();
b.ToTable("ClubCategoryAssignments");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.ClubCategoryTagEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<bool>("Active")
.HasColumnType("INTEGER");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<int>("OrderIndex")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("Name");
b.ToTable("ClubCategoryTags");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.ClubEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<bool>("AllowJuniors")
.HasColumnType("INTEGER");
b.Property<int>("BanStatus")
.HasColumnType("INTEGER");
b.Property<string>("Category")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<bool>("ClubChatEnabled")
.HasColumnType("INTEGER");
b.Property<int>("ClubType")
.HasColumnType("INTEGER");
b.Property<long?>("ClubhouseRoomId")
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<long>("CreatorPlayerId")
.HasColumnType("INTEGER");
b.Property<string>("Description")
.IsRequired()
.HasMaxLength(2000)
.HasColumnType("TEXT");
b.Property<string>("ImageName")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<bool>("IsRRO")
.HasColumnType("INTEGER");
b.Property<int>("Joinability")
.HasColumnType("INTEGER");
b.Property<int>("MinLevel")
.HasColumnType("INTEGER");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT")
.UseCollation("NOCASE");
b.Property<int>("State")
.HasColumnType("INTEGER");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.Property<int>("Visibility")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("CreatorPlayerId");
b.HasIndex("Name")
.IsUnique();
b.ToTable("Clubs");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.ClubMembershipEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<long>("ClubId")
.HasColumnType("INTEGER");
b.Property<DateTime>("JoinedAt")
.HasColumnType("TEXT");
b.Property<int>("Permissions")
.HasColumnType("INTEGER");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("PlayerId");
b.HasIndex("ClubId", "PlayerId")
.IsUnique();
b.ToTable("ClubMemberships");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.ClubRolePermissionEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<bool>("ApproveMember")
.HasColumnType("INTEGER");
b.Property<bool>("BanUnban")
.HasColumnType("INTEGER");
b.Property<long>("ClubId")
.HasColumnType("INTEGER");
b.Property<bool>("CreateEvent")
.HasColumnType("INTEGER");
b.Property<bool>("EditDetails")
.HasColumnType("INTEGER");
b.Property<bool>("EditPermissionSettings")
.HasColumnType("INTEGER");
b.Property<int>("MembershipType")
.HasColumnType("INTEGER");
b.Property<bool>("PostAnnouncement")
.HasColumnType("INTEGER");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("ClubId", "MembershipType")
.IsUnique();
b.ToTable("ClubRolePermissions");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.ClubSubscriptionEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<long>("ClubId")
.HasColumnType("INTEGER");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<DateTime>("SubscribedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("ClubId");
b.HasIndex("PlayerId", "ClubId")
.IsUnique();
b.ToTable("ClubSubscriptions");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.CohortAssignmentEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("AssignedAt")
.HasColumnType("TEXT");
b.Property<string>("CohortKey")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<string>("Variant")
.IsRequired()
.HasMaxLength(32)
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("PlayerId", "CohortKey")
.IsUnique();
b.ToTable("CohortAssignments");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.CommunityBoardEntity", b =>
{
b.Property<int>("Id")
.HasColumnType("INTEGER");
b.Property<string>("Json")
.IsRequired()
.HasColumnType("TEXT");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.ToTable("CommunityBoardRows");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.CouponEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("Code")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<string>("Description")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<DateTime?>("ExpiresAt")
.HasColumnType("TEXT");
b.Property<bool>("IsActive")
.HasColumnType("INTEGER");
b.Property<int>("MaxRedemptions")
.HasColumnType("INTEGER");
b.Property<int>("RedemptionCount")
.HasColumnType("INTEGER");
b.Property<long>("RewardAmount")
.HasColumnType("INTEGER");
b.Property<int>("RewardCurrencyType")
.HasColumnType("INTEGER");
b.Property<string>("RewardItemSlug")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<int>("RewardType")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("Code")
.IsUnique();
b.ToTable("Coupons");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.CouponRedemptionEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<long>("CouponId")
.HasColumnType("INTEGER");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<DateTime>("RedeemedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CouponId", "PlayerId")
.IsUnique();
b.ToTable("CouponRedemptions");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.CurrencyBalanceEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<long>("Balance")
.HasColumnType("INTEGER");
b.Property<int>("CurrencyType")
.HasColumnType("INTEGER");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("PlayerId", "CurrencyType")
.IsUnique();
b.ToTable("CurrencyBalances");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.CustomAvatarItemEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("AssetName")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<int>("BaseAvatarItemId")
.HasColumnType("INTEGER");
b.Property<long>("CheerCount")
.HasColumnType("INTEGER");
b.Property<string>("Color")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<long>("CreatorPlayerId")
.HasColumnType("INTEGER");
b.Property<string>("Description")
.IsRequired()
.HasMaxLength(1024)
.HasColumnType("TEXT");
b.Property<string>("ImageName")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<bool>("IsFeatured")
.HasColumnType("INTEGER");
b.Property<bool>("IsPublic")
.HasColumnType("INTEGER");
b.Property<int>("ItemType")
.HasColumnType("INTEGER");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<int>("Price")
.HasColumnType("INTEGER");
b.Property<Guid>("PublicId")
.HasColumnType("TEXT");
b.Property<long>("PurchaseCount")
.HasColumnType("INTEGER");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CreatorPlayerId");
b.HasIndex("IsFeatured");
b.HasIndex("IsPublic");
b.HasIndex("PublicId")
.IsUnique();
b.ToTable("CustomAvatarItems");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.CustomAvatarItemOwnershipEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("AcquiredAt")
.HasColumnType("TEXT");
b.Property<long>("CustomAvatarItemId")
.HasColumnType("INTEGER");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("CustomAvatarItemId");
b.HasIndex("PlayerId", "CustomAvatarItemId")
.IsUnique();
b.ToTable("CustomAvatarItemOwnership");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.DormStateEntity", b =>
{
b.Property<long>("PlayerId")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<string>("CurrentDataBlobName")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("PlayerId");
b.ToTable("DormStates");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.GameRewardSelectionEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<int>("GiftContext")
.HasColumnType("INTEGER");
b.Property<long>("GrantedItemId")
.HasColumnType("INTEGER");
b.Property<string>("Message")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<long>("Offer1ItemId")
.HasColumnType("INTEGER");
b.Property<long>("Offer2ItemId")
.HasColumnType("INTEGER");
b.Property<long>("Offer3ItemId")
.HasColumnType("INTEGER");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<int>("RewardType")
.HasColumnType("INTEGER");
b.Property<DateTime?>("SelectedAt")
.HasColumnType("TEXT");
b.Property<int?>("SelectedGiftDropId")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("PlayerId", "SelectedAt");
b.ToTable("GameRewardSelections");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.GameSessionEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("ActivityLevelId")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<int>("MaxCapacity")
.HasColumnType("INTEGER");
b.Property<string>("PhotonRoomName")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<int>("PlayerCount")
.HasColumnType("INTEGER");
b.Property<string>("Region")
.IsRequired()
.HasMaxLength(16)
.HasColumnType("TEXT");
b.Property<string>("RoomId")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("RoomId", "Region");
b.ToTable("GameSessions");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.GiftPackageEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("AvatarItemDescOrHairDyeDesc")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<int?>("AvatarItemType")
.HasColumnType("INTEGER");
b.Property<string>("ConsumableItemDesc")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<bool>("Consumed")
.HasColumnType("INTEGER");
b.Property<DateTime?>("ConsumedAt")
.HasColumnType("TEXT");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<int>("Currency")
.HasColumnType("INTEGER");
b.Property<int>("CurrencyType")
.HasColumnType("INTEGER");
b.Property<string>("EquipmentModificationGuid")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<string>("EquipmentPrefabName")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("ErrorMessage")
.IsRequired()
.HasMaxLength(512)
.HasColumnType("TEXT");
b.Property<int?>("FromPlayerId")
.HasColumnType("INTEGER");
b.Property<int>("GiftContext")
.HasColumnType("INTEGER");
b.Property<int>("GiftRarity")
.HasColumnType("INTEGER");
b.Property<bool>("IsGifted")
.HasColumnType("INTEGER");
b.Property<bool>("IsValid")
.HasColumnType("INTEGER");
b.Property<int>("Level")
.HasColumnType("INTEGER");
b.Property<string>("Message")
.IsRequired()
.HasMaxLength(512)
.HasColumnType("TEXT");
b.Property<string>("PackageMaterial")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("PackageVariant")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<int>("Platform")
.HasColumnType("INTEGER");
b.Property<long>("RecipientPlayerId")
.HasColumnType("INTEGER");
b.Property<long>("SourceStoreItemId")
.HasColumnType("INTEGER");
b.Property<bool>("SupportsCurrentPlatform")
.HasColumnType("INTEGER");
b.Property<int>("Xp")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("RecipientPlayerId", "Consumed");
b.ToTable("GiftPackages");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.InventionEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<int>("CheerCount")
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<long?>("CreationRoomId")
.HasColumnType("INTEGER");
b.Property<int>("CreatorPermission")
.HasColumnType("INTEGER");
b.Property<long>("CreatorPlayerId")
.HasColumnType("INTEGER");
b.Property<string>("CurrentBlobName")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<int>("CurrentVersionNumber")
.HasColumnType("INTEGER");
b.Property<string>("Description")
.IsRequired()
.HasMaxLength(2000)
.HasColumnType("TEXT");
b.Property<DateTime?>("FirstPublishedAt")
.HasColumnType("TEXT");
b.Property<int>("GeneralPermission")
.HasColumnType("INTEGER");
b.Property<string>("ImageName")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<bool>("IsAgInvention")
.HasColumnType("INTEGER");
b.Property<bool>("IsDeleted")
.HasColumnType("INTEGER");
b.Property<bool>("IsPublished")
.HasColumnType("INTEGER");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<int>("NumPlayersHaveUsedInRoom")
.HasColumnType("INTEGER");
b.Property<int>("Permission")
.HasColumnType("INTEGER");
b.Property<int>("Price")
.HasColumnType("INTEGER");
b.Property<string>("ReplicationId")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<int>("SpawnCount")
.HasColumnType("INTEGER");
b.Property<string>("TagsCsv")
.IsRequired()
.HasMaxLength(1024)
.HasColumnType("TEXT");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CheerCount");
b.HasIndex("CreatorPlayerId");
b.ToTable("Inventions");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.InventionVersionEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("BlobName")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<int>("InstantiationCost")
.HasColumnType("INTEGER");
b.Property<long>("InventionId")
.HasColumnType("INTEGER");
b.Property<int>("LightsCost")
.HasColumnType("INTEGER");
b.Property<string>("ReplicationId")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<int>("VersionNumber")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("InventionId", "VersionNumber")
.IsUnique();
b.ToTable("InventionVersions");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.IpBanEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("BannedAt")
.HasColumnType("TEXT");
b.Property<long>("BannedByAdminId")
.HasColumnType("INTEGER");
b.Property<string>("Cidr")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<string>("Reason")
.IsRequired()
.HasMaxLength(512)
.HasColumnType("TEXT");
b.Property<DateTime?>("Until")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("Cidr");
b.ToTable("IpBans");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.ItemWishlistEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<string>("ItemKey")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<int>("ItemType")
.HasColumnType("INTEGER");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("PlayerId", "ItemKey", "ItemType")
.IsUnique();
b.ToTable("ItemWishlists");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.KeepsakeEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("Category")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<string>("Description")
.IsRequired()
.HasMaxLength(1024)
.HasColumnType("TEXT");
b.Property<DateTime>("EarnedAt")
.HasColumnType("TEXT");
b.Property<string>("EventKey")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("ImageName")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<string>("Title")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("PlayerId");
b.HasIndex("PlayerId", "EventKey");
b.ToTable("Keepsakes");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.LeaderboardChannelMetaEntity", b =>
{
b.Property<long>("RoomId")
.HasColumnType("INTEGER");
b.Property<int>("Channel")
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<bool>("LowerIsBetter")
.HasColumnType("INTEGER");
b.Property<string>("Name")
.IsRequired()
.HasColumnType("TEXT");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.Property<string>("ValueFormat")
.IsRequired()
.HasColumnType("TEXT");
b.HasKey("RoomId", "Channel");
b.HasIndex("RoomId");
b.ToTable("LeaderboardChannelMeta");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.LeaderboardStatEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<long>("RoomId")
.HasColumnType("INTEGER");
b.Property<int>("StatChannel")
.HasColumnType("INTEGER");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.Property<long>("Value")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("RoomId", "PlayerId", "StatChannel")
.IsUnique();
b.HasIndex("RoomId", "StatChannel", "Value");
b.ToTable("LeaderboardStats");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.LoadingScreenTipEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<int>("Context")
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<string>("ImageName")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<bool>("IsActive")
.HasColumnType("INTEGER");
b.Property<string>("Message")
.IsRequired()
.HasMaxLength(512)
.HasColumnType("TEXT");
b.Property<int>("PlatformMask")
.HasColumnType("INTEGER");
b.Property<string>("RoomNamesCsv")
.IsRequired()
.HasMaxLength(512)
.HasColumnType("TEXT");
b.Property<int>("SortOrder")
.HasColumnType("INTEGER");
b.Property<string>("Title")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.ToTable("LoadingScreenTips");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.MessageEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("Body")
.IsRequired()
.HasMaxLength(2000)
.HasColumnType("TEXT");
b.Property<DateTime?>("ReadAt")
.HasColumnType("TEXT");
b.Property<long>("RecipientPlayerId")
.HasColumnType("INTEGER");
b.Property<long?>("RoomId")
.HasColumnType("INTEGER");
b.Property<long>("SenderPlayerId")
.HasColumnType("INTEGER");
b.Property<DateTime>("SentAt")
.HasColumnType("TEXT");
b.Property<int>("Type")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("RecipientPlayerId", "SentAt");
b.HasIndex("SenderPlayerId", "SentAt");
b.ToTable("Messages");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.NotificationPrefsEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<bool>("AllowAll")
.HasColumnType("INTEGER");
b.Property<bool>("AllowAnnouncements")
.HasColumnType("INTEGER");
b.Property<bool>("AllowEventInvite")
.HasColumnType("INTEGER");
b.Property<bool>("AllowFriendRequest")
.HasColumnType("INTEGER");
b.Property<bool>("AllowMessage")
.HasColumnType("INTEGER");
b.Property<string>("Platform")
.IsRequired()
.HasMaxLength(32)
.HasColumnType("TEXT");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("PlayerId", "Platform")
.IsUnique();
b.ToTable("NotificationPrefs");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.ObjectiveProgressEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime?>("ClearedAt")
.HasColumnType("TEXT");
b.Property<bool>("IsCompleted")
.HasColumnType("INTEGER");
b.Property<string>("Key")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("PlayerId", "Key")
.IsUnique();
b.ToTable("ObjectiveProgress");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.PendingDeviceEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("DeviceId")
.IsRequired()
.HasColumnType("TEXT");
b.Property<DateTime>("FirstSeenAt")
.HasColumnType("TEXT");
b.Property<string>("LastIp")
.HasColumnType("TEXT");
b.Property<DateTime>("LastSeenAt")
.HasColumnType("TEXT");
b.Property<int>("Platform")
.HasColumnType("INTEGER");
b.Property<string>("PlatformId")
.IsRequired()
.HasColumnType("TEXT");
b.HasKey("Id");
b.ToTable("PendingDevices");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.PhotoEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("BlobName")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<string>("Caption")
.IsRequired()
.HasMaxLength(2048)
.HasColumnType("TEXT");
b.Property<int>("CheerCount")
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<DateTime?>("DeletedAt")
.HasColumnType("TEXT");
b.Property<bool>("IsPublic")
.HasColumnType("INTEGER");
b.Property<long>("RoomId")
.HasColumnType("INTEGER");
b.Property<string>("TaggedPlayerIdsCsv")
.IsRequired()
.HasMaxLength(2048)
.HasColumnType("TEXT");
b.Property<long>("UploaderPlayerId")
.HasColumnType("INTEGER");
b.Property<int>("ViewCount")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("BlobName");
b.HasIndex("CreatedAt");
b.HasIndex("RoomId");
b.HasIndex("UploaderPlayerId");
b.ToTable("Photos");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.PlatformIgnoreEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<int>("Platform")
.HasColumnType("INTEGER");
b.Property<string>("PlatformUserId")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("PlayerId", "Platform", "PlatformUserId")
.IsUnique();
b.ToTable("PlatformIgnores");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.PlayerDeviceEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("DeviceId")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<DateTime>("FirstSeen")
.HasColumnType("TEXT");
b.Property<bool>("IsBanned")
.HasColumnType("INTEGER");
b.Property<DateTime>("LastSeen")
.HasColumnType("TEXT");
b.Property<string>("Platform")
.IsRequired()
.HasMaxLength(32)
.HasColumnType("TEXT");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("DeviceId");
b.HasIndex("PlayerId");
b.ToTable("PlayerDevices");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.PlayerEloEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<int>("Elo")
.HasColumnType("INTEGER");
b.Property<int>("GameMode")
.HasColumnType("INTEGER");
b.Property<int>("Losses")
.HasColumnType("INTEGER");
b.Property<int>("MatchesPlayed")
.HasColumnType("INTEGER");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.Property<int>("Wins")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("GameMode", "Elo");
b.HasIndex("PlayerId", "GameMode")
.IsUnique();
b.ToTable("PlayerElo");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.PlayerEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime?>("BannedUntil")
.HasColumnType("TEXT");
b.Property<string>("Bio")
.IsRequired()
.HasMaxLength(512)
.HasColumnType("TEXT");
b.Property<DateTime?>("Birthday")
.HasColumnType("TEXT");
b.Property<bool>("CanReceiveInvites")
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<string>("CreatedFromDeviceId")
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("DeviceId")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("DisplayName")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<string>("Email")
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<bool>("IsAdmin")
.HasColumnType("INTEGER");
b.Property<bool>("IsCommunityTeam")
.HasColumnType("INTEGER");
b.Property<bool>("IsDeveloper")
.HasColumnType("INTEGER");
b.Property<bool>("IsJunior")
.HasColumnType("INTEGER");
b.Property<bool>("IsVerified")
.HasColumnType("INTEGER");
b.Property<string>("LastIp")
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<int>("LastPlatform")
.HasColumnType("INTEGER");
b.Property<string>("LastPlatformId")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<DateTime>("LastSeenAt")
.HasColumnType("TEXT");
b.Property<int>("Level")
.HasColumnType("INTEGER");
b.Property<string>("Locale")
.HasMaxLength(16)
.HasColumnType("TEXT");
b.Property<string>("PasswordHash")
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("Phone")
.HasMaxLength(32)
.HasColumnType("TEXT");
b.Property<string>("ProfileImageName")
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<int>("Reputation")
.HasColumnType("INTEGER");
b.Property<string>("Username")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<int>("XP")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("Username")
.IsUnique();
b.ToTable("Players");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.PlayerEventEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<int>("Capacity")
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<long>("CreatorPlayerId")
.HasColumnType("INTEGER");
b.Property<string>("Description")
.IsRequired()
.HasMaxLength(2000)
.HasColumnType("TEXT");
b.Property<DateTime>("EndsAt")
.HasColumnType("TEXT");
b.Property<long>("RoomId")
.HasColumnType("INTEGER");
b.Property<DateTime>("StartsAt")
.HasColumnType("TEXT");
b.Property<string>("Title")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CreatorPlayerId");
b.HasIndex("StartsAt");
b.ToTable("PlayerEvents");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.PlayerEventResponseEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<long>("EventId")
.HasColumnType("INTEGER");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<int>("Response")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("PlayerId");
b.HasIndex("EventId", "PlayerId")
.IsUnique();
b.ToTable("PlayerEventResponses");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.PlayerInventoryEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("AcquiredAt")
.HasColumnType("TEXT");
b.Property<bool>("IsActive")
.HasColumnType("INTEGER");
b.Property<string>("ItemSlug")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<int>("Quantity")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("PlayerId");
b.HasIndex("PlayerId", "ItemSlug")
.IsUnique();
b.ToTable("PlayerInventory");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.PlayerSettingEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("Key")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<string>("Value")
.IsRequired()
.HasMaxLength(1024)
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("PlayerId", "Key")
.IsUnique();
b.ToTable("PlayerSettings");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.PlaylistEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<int>("Accessibility")
.HasColumnType("INTEGER");
b.Property<int>("CheerCount")
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<long>("CreatorPlayerId")
.HasColumnType("INTEGER");
b.Property<string>("CustomWarning")
.IsRequired()
.HasMaxLength(512)
.HasColumnType("TEXT");
b.Property<string>("Description")
.IsRequired()
.HasMaxLength(2000)
.HasColumnType("TEXT");
b.Property<int>("FavoriteCount")
.HasColumnType("INTEGER");
b.Property<string>("ImageName")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<bool>("IsCurated")
.HasColumnType("INTEGER");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT")
.UseCollation("NOCASE");
b.Property<int>("OrderIndex")
.HasColumnType("INTEGER");
b.Property<bool>("SupportsJuniors")
.HasColumnType("INTEGER");
b.Property<bool>("SupportsLevelVoting")
.HasColumnType("INTEGER");
b.Property<bool>("SupportsScreens")
.HasColumnType("INTEGER");
b.Property<bool>("SupportsTeleportVR")
.HasColumnType("INTEGER");
b.Property<bool>("SupportsWalkVR")
.HasColumnType("INTEGER");
b.Property<string>("TagsCsv")
.IsRequired()
.HasMaxLength(1024)
.HasColumnType("TEXT");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.Property<int>("VisitCount")
.HasColumnType("INTEGER");
b.Property<int>("VisitorCount")
.HasColumnType("INTEGER");
b.Property<int>("WarningMask")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("CreatorPlayerId");
b.HasIndex("IsCurated");
b.HasIndex("Name");
b.ToTable("Playlists");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.PlaylistInteractionEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<bool>("Cheered")
.HasColumnType("INTEGER");
b.Property<bool>("Favorited")
.HasColumnType("INTEGER");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<long>("PlaylistId")
.HasColumnType("INTEGER");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("PlayerId");
b.HasIndex("PlaylistId", "PlayerId")
.IsUnique();
b.ToTable("PlaylistInteractions");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.PlaylistRoomEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<int>("OrderIndex")
.HasColumnType("INTEGER");
b.Property<long>("PlaylistId")
.HasColumnType("INTEGER");
b.Property<long>("RoomId")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("PlaylistId");
b.HasIndex("RoomId");
b.HasIndex("PlaylistId", "OrderIndex");
b.ToTable("PlaylistRooms");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.PrivateInstanceEntity", b =>
{
b.Property<long>("Id")
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<string>("DataBlob")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<string>("Location")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<int>("MaxCapacity")
.HasColumnType("INTEGER");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<long>("OwnerPlayerId")
.HasColumnType("INTEGER");
b.Property<string>("PhotonRegion")
.IsRequired()
.HasMaxLength(16)
.HasColumnType("TEXT");
b.Property<string>("PhotonRoomId")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<string>("RoomCode")
.IsRequired()
.HasMaxLength(16)
.HasColumnType("TEXT");
b.Property<long>("RoomId")
.HasColumnType("INTEGER");
b.Property<long>("SubRoomId")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("OwnerPlayerId");
b.HasIndex("RoomId", "SubRoomId");
b.ToTable("PrivateInstances");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.PrivateInstanceInviteeEntity", b =>
{
b.Property<long>("PrivateInstanceId")
.HasColumnType("INTEGER");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<DateTime>("InvitedAt")
.HasColumnType("TEXT");
b.Property<long?>("LatestInviteMessageId")
.HasColumnType("INTEGER");
b.HasKey("PrivateInstanceId", "PlayerId");
b.HasIndex("PlayerId");
b.ToTable("PrivateInstanceInvitees");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.PushTokenEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<string>("Platform")
.IsRequired()
.HasMaxLength(16)
.HasColumnType("TEXT");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<string>("Token")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("Token");
b.HasIndex("PlayerId", "Platform")
.IsUnique();
b.ToTable("PushTokens");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.RelationshipEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<bool>("Favorited")
.HasColumnType("INTEGER");
b.Property<bool>("Ignored")
.HasColumnType("INTEGER");
b.Property<bool>("Muted")
.HasColumnType("INTEGER");
b.Property<long>("RequesterId")
.HasColumnType("INTEGER");
b.Property<int>("Status")
.HasColumnType("INTEGER");
b.Property<long>("TargetId")
.HasColumnType("INTEGER");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("RequesterId", "TargetId")
.IsUnique();
b.ToTable("Relationships");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.ReportEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<int>("Category")
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<long>("GameSessionId")
.HasColumnType("INTEGER");
b.Property<string>("Message")
.IsRequired()
.HasMaxLength(1000)
.HasColumnType("TEXT");
b.Property<long>("ReporterPlayerId")
.HasColumnType("INTEGER");
b.Property<string>("ResolutionNote")
.IsRequired()
.HasMaxLength(512)
.HasColumnType("TEXT");
b.Property<DateTime?>("ResolvedAt")
.HasColumnType("TEXT");
b.Property<long?>("ResolverAdminId")
.HasColumnType("INTEGER");
b.Property<long>("RoomId")
.HasColumnType("INTEGER");
b.Property<long>("TargetEventId")
.HasColumnType("INTEGER");
b.Property<long>("TargetInventionId")
.HasColumnType("INTEGER");
b.Property<long>("TargetPlayerId")
.HasColumnType("INTEGER");
b.Property<long>("TargetRoomId")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("ReporterPlayerId");
b.HasIndex("ResolvedAt");
b.HasIndex("TargetPlayerId");
b.ToTable("Reports");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.RoomBanEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<int>("BanType")
.HasColumnType("INTEGER");
b.Property<long>("BannedByPlayerId")
.HasColumnType("INTEGER");
b.Property<long>("BannedPlayerId")
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<string>("Reason")
.IsRequired()
.HasMaxLength(512)
.HasColumnType("TEXT");
b.Property<long>("RoomId")
.HasColumnType("INTEGER");
b.Property<DateTime?>("Until")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("BannedPlayerId");
b.HasIndex("RoomId", "BannedPlayerId");
b.ToTable("RoomBans");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.RoomBookmarkEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<long>("RoomId")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("PlayerId");
b.HasIndex("PlayerId", "RoomId")
.IsUnique();
b.ToTable("RoomBookmarks");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.RoomConsumableEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<long>("CreatorPlayerId")
.HasColumnType("INTEGER");
b.Property<Guid?>("CurrencyId")
.HasColumnType("TEXT");
b.Property<string>("Description")
.IsRequired()
.HasMaxLength(1024)
.HasColumnType("TEXT");
b.Property<string>("ImageName")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<bool>("IsDeleted")
.HasColumnType("INTEGER");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<long>("Price")
.HasColumnType("INTEGER");
b.Property<Guid>("PublicId")
.HasColumnType("TEXT");
b.Property<long>("RoomId")
.HasColumnType("INTEGER");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CreatorPlayerId");
b.HasIndex("PublicId")
.IsUnique();
b.HasIndex("RoomId");
b.ToTable("RoomConsumables");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.RoomConsumableOwnershipEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<Guid>("ConcurrencyCode")
.HasColumnType("TEXT");
b.Property<int>("Count")
.HasColumnType("INTEGER");
b.Property<DateTime>("ModifiedAt")
.HasColumnType("TEXT");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<long>("RoomConsumableId")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("RoomConsumableId");
b.HasIndex("PlayerId", "RoomConsumableId")
.IsUnique();
b.ToTable("RoomConsumableOwnership");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.RoomCurrencyBalanceEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<long>("Balance")
.HasColumnType("INTEGER");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<long>("RoomCurrencyId")
.HasColumnType("INTEGER");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("RoomCurrencyId");
b.HasIndex("PlayerId", "RoomCurrencyId")
.IsUnique();
b.ToTable("RoomCurrencyBalances");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.RoomCurrencyEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<long>("CreatorPlayerId")
.HasColumnType("INTEGER");
b.Property<int>("DailyLimit")
.HasColumnType("INTEGER");
b.Property<string>("Description")
.IsRequired()
.HasMaxLength(512)
.HasColumnType("TEXT");
b.Property<string>("ImageName")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<bool>("IsDeleted")
.HasColumnType("INTEGER");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<Guid>("PublicId")
.HasColumnType("TEXT");
b.Property<long>("RoomId")
.HasColumnType("INTEGER");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CreatorPlayerId");
b.HasIndex("PublicId")
.IsUnique();
b.HasIndex("RoomId");
b.ToTable("RoomCurrencies");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.RoomCurrencyPurchaseOfferEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<int>("Amount")
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<int>("CurrencyType")
.HasColumnType("INTEGER");
b.Property<bool>("IsDeleted")
.HasColumnType("INTEGER");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<int>("Price")
.HasColumnType("INTEGER");
b.Property<Guid>("PublicId")
.HasColumnType("TEXT");
b.Property<long>("RoomCurrencyId")
.HasColumnType("INTEGER");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("PublicId")
.IsUnique();
b.HasIndex("RoomCurrencyId");
b.ToTable("RoomCurrencyPurchaseOffers");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.RoomDataBlobEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("BlobName")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<byte[]>("Bytes")
.HasColumnType("BLOB");
b.Property<string>("ReferencedFilenamesCsv")
.IsRequired()
.HasMaxLength(2048)
.HasColumnType("TEXT");
b.Property<long>("RoomId")
.HasColumnType("INTEGER");
b.Property<long?>("SubRoomId")
.HasColumnType("INTEGER");
b.Property<DateTime>("UploadedAt")
.HasColumnType("TEXT");
b.Property<long>("UploadedByPlayerId")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("BlobName")
.IsUnique();
b.HasIndex("RoomId");
b.ToTable("RoomDataBlobs");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.RoomEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<int>("Accessibility")
.HasColumnType("INTEGER");
b.Property<bool>("AllowNewUsers")
.HasColumnType("INTEGER");
b.Property<bool>("AllowsJuniors")
.HasColumnType("INTEGER");
b.Property<int>("CheerCount")
.HasColumnType("INTEGER");
b.Property<bool>("CloningAllowed")
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<long>("CreatorPlayerId")
.HasColumnType("INTEGER");
b.Property<string>("CurrentDataBlobName")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("CustomRoomWarning")
.IsRequired()
.HasMaxLength(512)
.HasColumnType("TEXT");
b.Property<string>("Description")
.IsRequired()
.HasMaxLength(2000)
.HasColumnType("TEXT");
b.Property<bool>("DisableMicAutoMute")
.HasColumnType("INTEGER");
b.Property<int>("FavoriteCount")
.HasColumnType("INTEGER");
b.Property<bool>("HiddenFromBrowse")
.HasColumnType("INTEGER");
b.Property<double>("HotScore")
.HasColumnType("REAL");
b.Property<string>("ImageName")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<bool>("IsAGRoom")
.HasColumnType("INTEGER");
b.Property<bool>("IsDormRoom")
.HasColumnType("INTEGER");
b.Property<bool>("IsRoomLinkedToRecRoomStudio")
.HasColumnType("INTEGER");
b.Property<bool>("IsStudioRoom")
.HasColumnType("INTEGER");
b.Property<string>("LoadScreensJson")
.IsRequired()
.HasMaxLength(4096)
.HasColumnType("TEXT");
b.Property<string>("LocationReplicationId")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<int>("MaxCapacity")
.HasColumnType("INTEGER");
b.Property<int>("MaxPlayerCalculationMode")
.HasColumnType("INTEGER");
b.Property<int>("MinLevel")
.HasColumnType("INTEGER");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT")
.UseCollation("NOCASE");
b.Property<string>("PromoExternalContentJson")
.IsRequired()
.HasMaxLength(4096)
.HasColumnType("TEXT");
b.Property<string>("PromoImagesJson")
.IsRequired()
.HasMaxLength(4096)
.HasColumnType("TEXT");
b.Property<int>("RoomWarningMask")
.HasColumnType("INTEGER");
b.Property<int>("State")
.HasColumnType("INTEGER");
b.Property<string>("StudioSessionId")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<bool>("SupportsLevelVoting")
.HasColumnType("INTEGER");
b.Property<bool>("SupportsMobile")
.HasColumnType("INTEGER");
b.Property<bool>("SupportsScreens")
.HasColumnType("INTEGER");
b.Property<bool>("SupportsTeleportVR")
.HasColumnType("INTEGER");
b.Property<bool>("SupportsVRLow")
.HasColumnType("INTEGER");
b.Property<bool>("SupportsWalkVR")
.HasColumnType("INTEGER");
b.Property<string>("TagsCsv")
.IsRequired()
.HasMaxLength(1024)
.HasColumnType("TEXT");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.Property<int>("VisitCount")
.HasColumnType("INTEGER");
b.Property<int>("VisitorCount")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("CreatorPlayerId");
b.HasIndex("HotScore");
b.HasIndex("Name")
.IsUnique();
b.ToTable("Rooms");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.RoomKeyEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<long>("CreatorPlayerId")
.HasColumnType("INTEGER");
b.Property<string>("Description")
.IsRequired()
.HasMaxLength(174)
.HasColumnType("TEXT");
b.Property<bool>("IsDeleted")
.HasColumnType("INTEGER");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(40)
.HasColumnType("TEXT");
b.Property<int>("Price")
.HasColumnType("INTEGER");
b.Property<string>("ReplicationId")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<long>("RoomId")
.HasColumnType("INTEGER");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CreatorPlayerId");
b.HasIndex("RoomId");
b.HasIndex("RoomId", "Name");
b.ToTable("RoomKeys");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.RoomKeyPurchaseEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<int>("PaidPrice")
.HasColumnType("INTEGER");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<DateTime>("PurchasedAt")
.HasColumnType("TEXT");
b.Property<long>("RoomKeyId")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("PlayerId");
b.HasIndex("RoomKeyId", "PlayerId")
.IsUnique();
b.ToTable("RoomKeyPurchases");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.RoomRoleEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<bool>("Accepted")
.HasColumnType("INTEGER");
b.Property<DateTime>("GrantedAt")
.HasColumnType("TEXT");
b.Property<long?>("GrantedByPlayerId")
.HasColumnType("INTEGER");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<int>("Role")
.HasColumnType("INTEGER");
b.Property<long>("RoomId")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("RoomId");
b.HasIndex("RoomId", "PlayerId", "Role")
.IsUnique();
b.ToTable("RoomRoles");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.RoomSceneEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<bool>("CanMatchmakeInto")
.HasColumnType("INTEGER");
b.Property<string>("DataBlobName")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<DateTime>("DataModifiedAt")
.HasColumnType("TEXT");
b.Property<bool>("IsSandbox")
.HasColumnType("INTEGER");
b.Property<int>("MaxPlayers")
.HasColumnType("INTEGER");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT")
.UseCollation("NOCASE");
b.Property<int>("OrderIndex")
.HasColumnType("INTEGER");
b.Property<long>("RoomId")
.HasColumnType("INTEGER");
b.Property<string>("RoomSceneLocationId")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<string>("StudioAssetBundleNamesCsv")
.IsRequired()
.HasMaxLength(4096)
.HasColumnType("TEXT");
b.Property<long?>("StudioSubRoomDataSaveId")
.HasColumnType("INTEGER");
b.Property<string>("StudioUnityAssetId")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("RoomId", "Name");
b.HasIndex("RoomId", "OrderIndex")
.IsUnique();
b.ToTable("RoomScenes");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.RoomVisitEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("FirstVisitAt")
.HasColumnType("TEXT");
b.Property<DateTime>("LastVisitAt")
.HasColumnType("TEXT");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<long>("RoomId")
.HasColumnType("INTEGER");
b.Property<int>("VisitCount")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("PlayerId");
b.HasIndex("RoomId", "LastVisitAt");
b.HasIndex("RoomId", "PlayerId")
.IsUnique();
b.ToTable("RoomVisits");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.RoyaleMatchEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<int>("ChestsOpened")
.HasColumnType("INTEGER");
b.Property<DateTime>("CompletedAt")
.HasColumnType("TEXT");
b.Property<bool>("CustomGame")
.HasColumnType("INTEGER");
b.Property<int>("HealthPotionsConsumed")
.HasColumnType("INTEGER");
b.Property<int>("NumEliminations")
.HasColumnType("INTEGER");
b.Property<int>("Rank")
.HasColumnType("INTEGER");
b.Property<int>("SecondsAlive")
.HasColumnType("INTEGER");
b.Property<int>("SecondsInAir")
.HasColumnType("INTEGER");
b.Property<int>("ShieldPotionsConsumed")
.HasColumnType("INTEGER");
b.Property<bool>("WalkGame")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("CompletedAt");
b.ToTable("RoyaleMatches");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.RoyaleMatchPlayerEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<long>("MatchId")
.HasColumnType("INTEGER");
b.Property<int>("NumEliminations")
.HasColumnType("INTEGER");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<int>("Rank")
.HasColumnType("INTEGER");
b.Property<int>("SecondsAlive")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("PlayerId");
b.HasIndex("MatchId", "PlayerId");
b.ToTable("RoyaleMatchPlayers");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.RoyalePlayerProgressEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<long>("CurrentLevelXPThreshold")
.HasColumnType("INTEGER");
b.Property<int>("Level")
.HasColumnType("INTEGER");
b.Property<int>("NextLevelAcornReward")
.HasColumnType("INTEGER");
b.Property<long>("NextLevelXPThreshold")
.HasColumnType("INTEGER");
b.Property<long>("PlayerId")
.HasColumnType("INTEGER");
b.Property<int>("RankIdx")
.HasColumnType("INTEGER");
b.Property<string>("RankName")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<long>("TotalXP")
.HasColumnType("INTEGER");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("PlayerId")
.IsUnique();
b.ToTable("RoyalePlayerProgress");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.ServerSettingsEntity", b =>
{
b.Property<int>("Id")
.HasColumnType("INTEGER");
b.Property<bool>("AllAvatarItemsOwned")
.HasColumnType("INTEGER");
b.Property<string>("BaseRoomNamesJson")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("CharadesSlotBindingsJson")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("CircuitsV2LimitsJson")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("DiscoveredGameConfigsJson")
.IsRequired()
.ValueGeneratedOnAdd()
.HasColumnType("TEXT")
.HasDefaultValue("");
b.Property<bool>("GlobalFriendsEnabled")
.HasColumnType("INTEGER");
b.Property<string>("PlayMenuTagsJson")
.IsRequired()
.ValueGeneratedOnAdd()
.HasColumnType("TEXT")
.HasDefaultValue("");
b.Property<bool>("ProfanityFilterDisabled")
.HasColumnType("INTEGER");
b.Property<string>("RecCenterDoorsJson")
.IsRequired()
.ValueGeneratedOnAdd()
.HasColumnType("TEXT")
.HasDefaultValue("");
b.Property<bool>("RoomBlobVersionClampDisabled")
.HasColumnType("INTEGER");
b.Property<bool>("SignupsDisabled")
.HasColumnType("INTEGER");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.Property<string>("WeeklyChallengeRewardJson")
.IsRequired()
.ValueGeneratedOnAdd()
.HasColumnType("TEXT")
.HasDefaultValue("");
b.Property<bool>("WeeklyChallengesCompletedRequired")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER")
.HasDefaultValue(true);
b.Property<string>("WeeklyChallengesJson")
.IsRequired()
.ValueGeneratedOnAdd()
.HasColumnType("TEXT")
.HasDefaultValue("");
b.HasKey("Id");
b.ToTable("ServerSettings");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.SignupCodeEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("Code")
.IsRequired()
.HasColumnType("TEXT");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<long>("CreatedByPlayerId")
.HasColumnType("INTEGER");
b.Property<string>("Descriptor")
.IsRequired()
.HasColumnType("TEXT");
b.Property<DateTime?>("ExpiresAt")
.HasColumnType("TEXT");
b.Property<DateTime?>("RedeemedAt")
.HasColumnType("TEXT");
b.Property<long?>("RedeemedByPlayerId")
.HasColumnType("INTEGER");
b.Property<bool>("Revoked")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.ToTable("SignupCodes");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.StoreItemEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime?>("AvailableUntil")
.HasColumnType("TEXT");
b.Property<string>("Category")
.IsRequired()
.HasMaxLength(32)
.HasColumnType("TEXT");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<int>("CurrencyType")
.HasColumnType("INTEGER");
b.Property<string>("Description")
.IsRequired()
.HasMaxLength(1024)
.HasColumnType("TEXT");
b.Property<string>("DisplayName")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("ImageName")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<bool>("IsActive")
.HasColumnType("INTEGER");
b.Property<bool>("IsLimitedTime")
.HasColumnType("INTEGER");
b.Property<long>("Price")
.HasColumnType("INTEGER");
b.Property<string>("Slug")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<string>("Storefront")
.IsRequired()
.HasMaxLength(32)
.HasColumnType("TEXT");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("Slug")
.IsUnique();
b.HasIndex("Storefront");
b.HasIndex("IsActive", "Category");
b.ToTable("StoreItems");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.SubscriptionEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<long>("SubscriberPlayerId")
.HasColumnType("INTEGER");
b.Property<long>("TargetPlayerId")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.HasIndex("SubscriberPlayerId");
b.HasIndex("TargetPlayerId");
b.HasIndex("SubscriberPlayerId", "TargetPlayerId")
.IsUnique();
b.ToTable("Subscriptions");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.TestCaseEntity", b =>
{
b.Property<long>("Pk")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("AssignedPlayerIdsJson")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("AssignedPlayerNamesJson")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("CommentsJson")
.IsRequired()
.HasColumnType("TEXT");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<string>("Description")
.IsRequired()
.HasMaxLength(2000)
.HasColumnType("TEXT");
b.Property<string>("Id")
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<string>("JiraBugUrl")
.IsRequired()
.HasMaxLength(512)
.HasColumnType("TEXT");
b.Property<string>("JiraUrl")
.IsRequired()
.HasMaxLength(512)
.HasColumnType("TEXT");
b.Property<string>("Key")
.IsRequired()
.HasMaxLength(64)
.HasColumnType("TEXT");
b.Property<int>("MinNumAssignedPlayers")
.HasColumnType("INTEGER");
b.Property<string>("RoomName")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<int>("Status")
.HasColumnType("INTEGER");
b.Property<string>("TagsJson")
.IsRequired()
.HasColumnType("TEXT");
b.Property<uint?>("TestPassId")
.HasColumnType("INTEGER");
b.Property<string>("Title")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Pk");
b.HasIndex("Id")
.IsUnique();
b.HasIndex("Status");
b.HasIndex("TestPassId");
b.ToTable("TestCases");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.TestPassEntity", b =>
{
b.Property<uint>("Id")
.HasColumnType("INTEGER");
b.Property<string>("Description")
.IsRequired()
.HasMaxLength(2000)
.HasColumnType("TEXT");
b.Property<DateTime?>("EndDate")
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<DateTime>("StartDate")
.HasColumnType("TEXT");
b.Property<string>("TagsJson")
.IsRequired()
.HasColumnType("TEXT");
b.Property<bool>("WasManuallyClosed")
.HasColumnType("INTEGER");
b.HasKey("Id");
b.ToTable("TestPasses");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.UgcPurchasableEntity", b =>
{
b.Property<long>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<DateTime>("CreatedAt")
.HasColumnType("TEXT");
b.Property<long>("CreatorPlayerId")
.HasColumnType("INTEGER");
b.Property<int>("CurrencyType")
.HasColumnType("INTEGER");
b.Property<string>("Description")
.IsRequired()
.HasMaxLength(1024)
.HasColumnType("TEXT");
b.Property<string>("ImageName")
.IsRequired()
.HasMaxLength(256)
.HasColumnType("TEXT");
b.Property<bool>("IsDeleted")
.HasColumnType("INTEGER");
b.Property<bool>("IsFeatured")
.HasColumnType("INTEGER");
b.Property<int>("ItemType")
.HasColumnType("INTEGER");
b.Property<string>("Name")
.IsRequired()
.HasMaxLength(128)
.HasColumnType("TEXT");
b.Property<int>("Price")
.HasColumnType("INTEGER");
b.Property<Guid>("PublicId")
.HasColumnType("TEXT");
b.Property<long>("RoomId")
.HasColumnType("INTEGER");
b.Property<int>("SortOrder")
.HasColumnType("INTEGER");
b.Property<DateTime>("UpdatedAt")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CreatorPlayerId");
b.HasIndex("PublicId")
.IsUnique();
b.HasIndex("RoomId");
b.ToTable("UgcPurchasables");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.AvatarEntity", b =>
{
b.HasOne("DorkNet.Server.Data.Entities.PlayerEntity", "Player")
.WithOne("Avatar")
.HasForeignKey("DorkNet.Server.Data.Entities.AvatarEntity", "PlayerId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("Player");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.PlayerSettingEntity", b =>
{
b.HasOne("DorkNet.Server.Data.Entities.PlayerEntity", "Player")
.WithMany("Settings")
.HasForeignKey("PlayerId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("Player");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.RelationshipEntity", b =>
{
b.HasOne("DorkNet.Server.Data.Entities.PlayerEntity", "Requester")
.WithMany("Relationships")
.HasForeignKey("RequesterId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("Requester");
});
modelBuilder.Entity("DorkNet.Server.Data.Entities.PlayerEntity", b =>
{
b.Navigation("Avatar");
b.Navigation("Relationships");
b.Navigation("Settings");
});
#pragma warning restore 612, 618
}
}
}
@@ -0,0 +1,29 @@
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace DorkNet.Server.Migrations
{
/// <inheritdoc />
public partial class CircuitsV2Limits : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<string>(
name: "CircuitsV2LimitsJson",
table: "ServerSettings",
type: "TEXT",
nullable: false,
defaultValue: "");
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropColumn(
name: "CircuitsV2LimitsJson",
table: "ServerSettings");
}
}
}
+366 -6
View File
@@ -19,7 +19,6 @@ public class RoomDataBlobService
PersistedRoomVersion.LatestVersion;
private readonly RoomRoleCollectionData _allPermsRoleData = BuildAllPermsRoleData();
private readonly byte[] _rroEditableBlob = BuildRroEditableBlob();
private readonly RoomRoleCollectionData _rroEditableRoleData = BuildRroEditableRoleData();
/// <summary>The blob served when a room_&lt;id&gt;_v1.dat misses S3
@@ -37,7 +36,20 @@ public class RoomDataBlobService
}
public byte[] GetDefaultBlob() => _defaultBlob;
public byte[] GetRroEditableBlob() => _rroEditableBlob;
public byte[] GetRroEditableBlob() => GetRroEditableBlob(string.Empty);
/// <summary>The blob served for a baked Rec Room Original whose blob name
/// misses S3 (nothing saved yet). <paramref name="activityId"/> is the
/// room's <c>LocationReplicationId</c> — a real save carries it as
/// <c>activity_id</c> (Rec Center's saved blob: activity_id ==
/// cbad71af-…, its location id).</summary>
public byte[] GetRroEditableBlob(string activityId) =>
BuildRroEditableBlob(_rroEditableRoleData, activityId, "Room");
/// <param name="roomName">Name of the room's default game role (Rec
/// Center's is "Rec Center", Stunt Runner's "StuntRunner").</param>
public byte[] GetRroEditableBlob(string activityId, string roomName) =>
BuildRroEditableBlob(_rroEditableRoleData, activityId, roomName);
private static byte[] LoadDefaultBlob()
{
@@ -267,19 +279,367 @@ public class RoomDataBlobService
return BuildRroEditableRoleData();
}
private static byte[] BuildRroEditableBlob()
/// <summary>Shape of the stub matters: the March-2023 client fetches this
/// through <c>RecNet.Rooms.GetRoomData</c> and REJECTS a blob it deems
/// unusable (seen as the bare "Failed to copy room" on clones, and as a
/// baked room that silently loads without any room roles / Maker Pen).
/// Two things were wrong with the old six-field stub, measured against
/// Rec Center's real saved blob (room_100_v1.dat, which the same client
/// loads with Maker Pen):
///
/// • <c>version</c> was stamped <c>PersistedRoomVersion.LatestVersion</c>
/// (19) — past the client's ceiling of <see cref="Client2023MaxPersistedRoomVersion"/>
/// (16). The S3-hit path clamps that; the miss path never did.
/// • it lacked the skeleton every real save carries: <c>last_save_time</c>,
/// <c>activity_id</c> (= the room's LocationReplicationId), an empty
/// <c>connectable_graph_data</c>, <c>scene_settings_data</c>,
/// <c>object_model_data</c> and the four <c>room_mood_*</c> blocks.
///
/// Our server proto only types the role/tag fields, so the rest is
/// appended as raw wire-format fields (protobuf field order is free).
/// The byte payloads below are Rec Center's own defaults, verbatim.</summary>
private static byte[] BuildRroEditableBlob(RoomRoleCollectionData roleData, string activityId, string roomName)
{
var msg = new PersistedRoomData
{
DEPRECATEDVersion = LatestDeprecatedPersistenceVersion,
Version = LatestPersistenceVersion,
Version = (PersistedRoomVersion)Client2023MaxPersistedRoomVersion,
CreativeRolesEnabled = true,
ToolTagSettingsData = BuildDefaultToolTagSettingsData(),
GameRoleData = BuildDefaultGameRoleData(),
RoomRoleData = BuildRroEditableRoleData(),
RoomRoleData = roleData.Clone(),
};
return msg.ToByteArray();
using var output = new MemoryStream(4096);
var typed = msg.ToByteArray();
output.Write(typed, 0, typed.Length);
// 3: last_save_time (google.protobuf.Timestamp{seconds})
var seconds = (ulong)DateTimeOffset.UtcNow.ToUnixTimeSeconds();
using (var ts = new MemoryStream(12))
{
WriteVarint(ts, 0x08);
WriteVarint(ts, seconds);
AppendLengthDelimited(output, 3, ts.ToArray());
}
// 4: activity_id
if (!string.IsNullOrWhiteSpace(activityId))
AppendLengthDelimited(output, 4, System.Text.Encoding.UTF8.GetBytes(activityId));
// 2: persistence_views — the room's own GAME-ROLE objects. Every real
// room save carries three GameRoleNode chips (default role named after
// the room, "In-Game", "Eliminated"; Rec Center and Stunt Runner both
// do, with the same well-known role GUIDs), and the 2023 client reads
// Maker Pen / save / spawn rights off the player's GameRole
// (ICreatorRole.get_CreatorRoleCanUseMakerPen on
// RecRoom.Systems.PlayerRoles.GameRole). A blob with no role objects
// gives a co-owner nothing to hold, so MakerPen.CheckMakerPen-
// PermissionAndUpdateMode fails even though the room-role collection
// says yes. View ids are derived from the activity id so repeated
// downloads describe the same objects.
var seed = string.IsNullOrWhiteSpace(activityId) ? "rro" : activityId;
AppendLengthDelimited(output, 2, BuildGameRoleView(seed, roomName, DefaultGameRoleGuid, nodeId: 7,
transform: "0a0f0db7968041152c798b3f1da05e8dc02d0000803f32050d0000803f",
roleId: 0, roleRank: 0, isDefaultRole: true));
AppendLengthDelimited(output, 2, BuildGameRoleView(seed, "In-Game", InGameGameRoleGuid, nodeId: 9,
transform: "0a0f0d51308241152c798b3f1da05e8dc02d0000803f32050d0000803f",
roleId: 2_097_152, roleRank: 1, isDefaultRole: false));
AppendLengthDelimited(output, 2, BuildGameRoleView(seed, "Eliminated", EliminatedGameRoleGuid, nodeId: 11,
transform: "0a0f0deac98341152c798b3f1da05e8dc02d0000803f32050d0000803f",
roleId: 4_194_304, roleRank: 1015, isDefaultRole: false));
// 2: the room's GAME-RULE chip, for baked originals whose rule is not
// in the scene. Rec Royale's Frontier scene has no baked
// *_GameRuleWrapperCircuit (the paintball scenes do); real Rec Room
// delivered it in the blob. A saved RecRoyaleSquads chip (custom
// Rec Royale room export) is just header + prefab id + palette tag +
// node id + an EMPTY GameRuleWrapperData (field 41), so it can be
// generated. Prefab ids come from the client's spawnable-tool table
// in resources.assets (SpawnableTool_Runtime_<ENUM> → 16-byte id),
// cross-checked against ids seen in real saves.
var chip = GameRuleChipFor(roomName);
if (chip is not null)
AppendLengthDelimited(output, 2, BuildGameRuleChipView(seed, chip.Value.PrefabId, chip.Value.Tag, nodeId: 3));
// 21: connectable_graph_data { root_node { slot_index=0-ish, field 7 = 1 } }
AppendLengthDelimited(output, 21, new byte[] { 0x0A, 0x04, 0x0A, 0x00, 0x38, 0x01 });
// 24: scene_settings_data { enforce_host_only_areas=true, use_new_materials=true }
AppendLengthDelimited(output, 24, new byte[] { 0x18, 0x01, 0x30, 0x01 });
// 29: object_model_data (opaque bytes; empty model)
AppendLengthDelimited(output, 29, new byte[] { 0x08, 0x02, 0x1A, 0x00 });
// 32-35: room_fog_data / room_mood_sun_data / room_mood_background_objects / room_mood_skydome
AppendLengthDelimited(output, 32, Convert.FromHexString("0a070d00000040100110122500004844"));
AppendLengthDelimited(output, 33, Convert.FromHexString("0a070d000000401001580162140dffffff3e15ffffff3e1dffffffbe25ffffff3e"));
AppendLengthDelimited(output, 34, Convert.FromHexString("0a070d000000401001121208ffffffffffffffffff01100d250000803f1a1208ffffffffffffffffff01100d250000803f221208ffffffffffffffffff01100d250000803f2a1208ffffffffffffffffff01100d250000803f"));
AppendLengthDelimited(output, 35, Convert.FromHexString("0a070d0000004010011032182920252825300d3dae47613e45713d8a3e"));
return output.ToArray();
}
private static void AppendLengthDelimited(Stream output, int fieldNumber, byte[] payload)
{
WriteVarint(output, ((ulong)fieldNumber << 3) | 2);
WriteVarint(output, (ulong)payload.Length);
output.Write(payload, 0, payload.Length);
}
/// <summary>Game-rule wrapper chips for baked originals whose rule is not
/// baked into the scene, keyed by (a substring of) the room name. Ids are
/// the client's <c>SpawnableTool_Runtime_*</c> prefab ids (2023-03-21
/// resources.assets); the Squads id also matches a real newer-client
/// save. Tags are what the client generates: prefab name lower-cased,
/// cut to 25 characters.</summary>
private static (byte[] PrefabId, string Tag)? GameRuleChipFor(string roomName)
{
if (string.IsNullOrWhiteSpace(roomName)) return null;
var n = roomName.Replace("-", "").Replace("_", "").Replace(" ", "");
if (n.Contains("RecRoyaleSquads", StringComparison.OrdinalIgnoreCase))
return (Convert.FromHexString("857f750016ca77408ae9f72f9877748a"), "recroyalesquadsgameruleci");
if (n.Contains("RecRoyaleSolos", StringComparison.OrdinalIgnoreCase))
return (Convert.FromHexString("983db81a68927f419edb0daf1243e93e"), "recroyalesolosgamerulecir");
return null;
}
/// <summary>PersistenceViewData for a GameRuleCircuitWrapperTool chip,
/// laid out like the saved RecRoyaleSquads chip: id, empty
/// tool_entity_data, transform, spawnable_tool_data{prefab_id},
/// creation_object_data{is_frozen,is_grabbable}, tagged_tool_data{tag},
/// empty tool_cleanup_data, circuit_node_data{id}, empty
/// game_rule_wrapper_data (field 41).</summary>
private static byte[] BuildGameRuleChipView(string seed, byte[] prefabId, string tag, int nodeId)
{
using var view = new MemoryStream(256);
AppendLengthDelimited(view, 1, System.Security.Cryptography.MD5.HashData(
System.Text.Encoding.UTF8.GetBytes($"dorknet-rro-gamerule:{seed}:{tag}")));
AppendLengthDelimited(view, 9, Array.Empty<byte>());
// Same spot the saved Squads chip sat at (position/scale/rotation).
AppendLengthDelimited(view, 10, Convert.FromHexString("0a0f0d804081c21520b58b431d941d50c42d0000803f32140d7cbd5d3f150034353a1d75deffbe250034353a"));
using (var spawnable = new MemoryStream(20))
{
AppendLengthDelimited(spawnable, 1, prefabId);
AppendLengthDelimited(view, 11, spawnable.ToArray());
}
AppendLengthDelimited(view, 14, new byte[] { 0x18, 0x01, 0x30, 0x01 });
using (var tagged = new MemoryStream(40))
{
using var tagData = new MemoryStream(32);
AppendLengthDelimited(tagData, 1, System.Text.Encoding.UTF8.GetBytes(tag));
AppendLengthDelimited(tagged, 1, tagData.ToArray());
AppendLengthDelimited(view, 15, tagged.ToArray());
}
AppendLengthDelimited(view, 22, Array.Empty<byte>());
using (var node = new MemoryStream(4))
{
AppendVarint(node, 1, (ulong)nodeId);
AppendLengthDelimited(view, 25, node.ToArray());
}
AppendLengthDelimited(view, 41, Array.Empty<byte>());
return view.ToArray();
}
public sealed record UploadedBlobSummary(int ViewsIn, int ViewsKept, int RoleViews, int GameRuleViews,
int VersionIn, int VersionOut, bool CircuitsStripped, string ActivityId);
/// <summary>Turn a real <c>PersistedRoomData</c> save (any client
/// version) into something the March-2023 client can load as room
/// <paramref name="activityId"/>'s blob:
/// • field 4 <c>activity_id</c> is rewritten to the target room's
/// location id (real saves carry their own room's);
/// • field 5 <c>output_log</c>, field 6 <c>sub_room_id</c> and every
/// field the 2023 schema does not know (&gt; 36) are dropped;
/// • with <paramref name="basicsOnly"/>, only the persistence views that
/// carry a game role (field 50) or a game rule (fields 40/41) are kept
/// and the circuit payloads (18 circuit_data, 21 connectable graph,
/// 28 circuit_v2_data) are dropped — a newer CircuitsV2 graph is
/// rejected by the client's own CV2 version gate no matter what;
/// • the two header versions are clamped to the 2023 maxima.
/// Every other byte is copied verbatim.</summary>
public static (byte[] Bytes, UploadedBlobSummary Summary) PrepareUploadedRoomBlob(
byte[] input, string activityId, bool basicsOnly)
{
using var output = new MemoryStream(input.Length);
var pos = 0;
int viewsIn = 0, viewsKept = 0, roleViews = 0, ruleViews = 0, versionIn = 0;
var wroteActivity = false;
while (pos < input.Length)
{
var fieldStart = pos;
var tag = ReadVarint(input, ref pos);
var fieldNumber = (int)(tag >> 3);
var wireType = (int)(tag & 0x07);
var payloadStart = pos;
if (wireType == 0)
{
var value = ReadVarint(input, ref pos);
if (fieldNumber == 30) versionIn = (int)value;
if (fieldNumber is 5 or 6 || fieldNumber > 36) continue;
output.Write(input, fieldStart, pos - fieldStart);
continue;
}
SkipField(input, ref pos, wireType);
if (wireType != 2)
{
if (fieldNumber > 36) continue;
output.Write(input, fieldStart, pos - fieldStart);
continue;
}
var lenPos = payloadStart;
var len = checked((int)ReadVarint(input, ref lenPos));
var payload = new ReadOnlySpan<byte>(input, lenPos, len);
switch (fieldNumber)
{
case 4:
AppendLengthDelimited(output, 4, System.Text.Encoding.UTF8.GetBytes(activityId));
wroteActivity = true;
continue;
case 5:
case 18 when basicsOnly:
case 21 when basicsOnly:
case 28 when basicsOnly:
continue;
case 2:
{
viewsIn++;
var (isRole, isRule) = ClassifyView(payload);
if (isRole) roleViews++;
if (isRule) ruleViews++;
if (basicsOnly && !isRole && !isRule) continue;
viewsKept++;
output.Write(input, fieldStart, pos - fieldStart);
continue;
}
default:
if (fieldNumber > 36) continue;
output.Write(input, fieldStart, pos - fieldStart);
continue;
}
}
if (!wroteActivity && !string.IsNullOrWhiteSpace(activityId))
AppendLengthDelimited(output, 4, System.Text.Encoding.UTF8.GetBytes(activityId));
var (clamped, _) = ClampVersionsFor2023(output.ToArray());
return (clamped, new UploadedBlobSummary(viewsIn, viewsKept, roleViews, ruleViews, versionIn,
Math.Min(versionIn == 0 ? Client2023MaxPersistedRoomVersion : versionIn, Client2023MaxPersistedRoomVersion),
basicsOnly, activityId));
}
/// <summary>Does this PersistenceViewData carry a GameRoleNode (field 50)
/// or a game rule (40 game_configuration_data / 41 game_rule_wrapper_data)?</summary>
private static (bool IsRole, bool IsRule) ClassifyView(ReadOnlySpan<byte> view)
{
var bytes = view.ToArray();
var pos = 0; bool role = false, rule = false;
try
{
while (pos < bytes.Length)
{
var tag = ReadVarint(bytes, ref pos);
var fieldNumber = (int)(tag >> 3);
var wireType = (int)(tag & 0x07);
if (fieldNumber == 50) role = true;
if (fieldNumber is 40 or 41) rule = true;
SkipField(bytes, ref pos, wireType);
}
}
catch { /* malformed view — treat as neither */ }
return (role, rule);
}
private static void AppendVarint(Stream output, int fieldNumber, ulong value)
{
WriteVarint(output, ((ulong)fieldNumber << 3) | 0);
WriteVarint(output, value);
}
// Well-known game-role GUIDs, identical in every room save inspected
// (Rec Center room_100_v1.dat, Stunt Runner room_125_v1.dat).
private const string DefaultGameRoleGuid = "c48bac02-a743-4797-94c4-e2d6f0749004";
private const string InGameGameRoleGuid = "2c721342-c7ed-49fe-b8f0-93f8d282a6df";
private const string EliminatedGameRoleGuid = "0b9ec39e-2cc9-4825-8321-da11561f1c4f";
// SpawnableToolData.prefab_id of the GameRoleNode chip prefab (16 raw
// bytes, same in both reference saves).
private static readonly byte[] GameRoleNodePrefabId = Convert.FromHexString("c46e153588a47147835d6cc2f69bfd6c");
/// <summary>One <c>PersistenceViewData</c> carrying a GameRoleNode chip,
/// laid out exactly as the client's own writer emits it: id, empty
/// tool_entity_data, transform, spawnable_tool_data{prefab_id},
/// creation_object_data{is_frozen, is_grabbable}, empty tool_cleanup_data,
/// circuit_node_data{id}, game_role_node_data{PlayerGameRoleData}. The
/// PlayerGameRoleData mirrors the reference saves field-for-field,
/// including the empty Overridable* submessages the writer always emits
/// (the reader expects them present).</summary>
private static byte[] BuildGameRoleView(string seed, string roleName, string roleGuid, int nodeId,
string transform, int roleId, int roleRank, bool isDefaultRole)
{
using var view = new MemoryStream(512);
// 1: id — stable per (room, role)
AppendLengthDelimited(view, 1, System.Security.Cryptography.MD5.HashData(
System.Text.Encoding.UTF8.GetBytes($"dorknet-rro-role:{seed}:{roleGuid}")));
AppendLengthDelimited(view, 9, Array.Empty<byte>()); // tool_entity_data
AppendLengthDelimited(view, 10, Convert.FromHexString(transform)); // transform
using (var spawnable = new MemoryStream(20)) // spawnable_tool_data
{
AppendLengthDelimited(spawnable, 1, GameRoleNodePrefabId);
AppendLengthDelimited(view, 11, spawnable.ToArray());
}
AppendLengthDelimited(view, 14, new byte[] { 0x18, 0x01, 0x30, 0x01 }); // creation_object_data
AppendLengthDelimited(view, 22, Array.Empty<byte>()); // tool_cleanup_data
using (var node = new MemoryStream(4)) // circuit_node_data
{
AppendVarint(node, 1, (ulong)nodeId);
AppendLengthDelimited(view, 25, node.ToArray());
}
using (var roleNode = new MemoryStream(512)) // game_role_node_data
{
AppendLengthDelimited(roleNode, 1, BuildPlayerGameRole(roleName, roleGuid, roleId, roleRank, isDefaultRole));
AppendLengthDelimited(view, 50, roleNode.ToArray());
}
return view.ToArray();
}
private static byte[] BuildPlayerGameRole(string roleName, string roleGuid, int roleId, int roleRank, bool isDefaultRole)
{
// Field order and the set of always-present empty submessages copied
// from Rec Center's save (role_version 33 = the 2023 writer).
int[] order =
{
3, 5, 8, 11, 12, 13, 14, 15, 17, 18, 19, 21, 22, 23, 24, 26, 27, 30, 31, 32, 33, 34, 36, 37, 38, 39,
40, 41, 42, 43, 44, 46, 47, 48, 49, 50, 51, 52, 62, 63, 64, 65, 66, 67, 70, 71, 72, 73, 74, 75, 76,
77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100,
};
static byte[] OverrideBool(bool value) => value ? new byte[] { 0x08, 0x01, 0x10, 0x01 } : new byte[] { 0x08, 0x01 };
using var role = new MemoryStream(320);
if (!isDefaultRole)
{
AppendVarint(role, 1, (ulong)roleId); // role_id (AG bitmask)
AppendVarint(role, 2, (ulong)roleRank); // role_rank
}
foreach (var f in order)
{
switch (f)
{
case 3: AppendVarint(role, 3, 1); break; // is_role_active
case 5: AppendLengthDelimited(role, 5, System.Text.Encoding.UTF8.GetBytes(roleName)); break;
case 17 when roleName == "Eliminated":
AppendLengthDelimited(role, 17, new byte[] { 0x08, 0x01, 0x10, 0x01 }); break; // item_pickup_restrictions
case 26 when isDefaultRole:
AppendLengthDelimited(role, 26, new byte[] { 0x08, 0x01, 0x10, 0x14 }); break; // voice_rolloff_max_distance=20
case 27: AppendVarint(role, 27, 33); break; // role_version
case 31 when roleName == "Eliminated":
AppendLengthDelimited(role, 31, OverrideBool(false)); break; // can_move
case 49: AppendLengthDelimited(role, 49, System.Text.Encoding.UTF8.GetBytes(roleGuid)); break;
// DorkNet policy for editable RROs: the default role may use
// the Maker Pen regardless of room role (matches the
// permissive room-role overlay the CDN applies).
case 94 when isDefaultRole:
AppendLengthDelimited(role, 94, OverrideBool(true)); break; // can_use_maker_pen
default: AppendLengthDelimited(role, f, Array.Empty<byte>()); break;
}
}
return role.ToArray();
}
private static RoomRoleCollectionData BuildRroEditableRoleData()
@@ -1,6 +1,7 @@
using DorkNet.Server.Data;
using DorkNet.Server.Data.Entities;
using Microsoft.EntityFrameworkCore;
using System.Globalization;
using System.Text.Json;
namespace DorkNet.Server.Services;
@@ -175,7 +176,25 @@ public class ServerSettingsService(DorkNetDbContext db)
var row = await GetAsync();
return ToGameConfigurations(
ToRecCenterDoors(row),
ToDiscoveredGameConfigs(row));
ToDiscoveredGameConfigs(row),
ToCircuitsV2Limits(row));
}
public async Task<CircuitsV2LimitSettings> GetCircuitsV2LimitsAsync()
{
var row = await GetAsync();
return ToCircuitsV2Limits(row);
}
public async Task<CircuitsV2LimitSettings> SetCircuitsV2LimitsAsync(
CircuitsV2LimitSettings settings)
{
var normalized = NormalizeCircuitsV2Limits(settings);
var existing = await GetTrackedRowAsync();
existing.CircuitsV2LimitsJson = JsonSerializer.Serialize(normalized, JsonOptions);
existing.UpdatedAt = DateTime.UtcNow;
await db.SaveChangesAsync();
return normalized with { UpdatedAt = existing.UpdatedAt };
}
public async Task<PlayMenuTagSettings> SetPlayMenuTagsAsync(
@@ -663,9 +682,86 @@ public class ServerSettingsService(DorkNetDbContext db)
SplitTestSegmentProbabilities: "{}",
UpdatedAt: DateTime.UtcNow);
/// <summary>
/// Retail shipped one network entry — 5 RPCs per frame, 1024 bytes per
/// 60 frames — which is what makes busy CircuitsV2 rooms drop chip
/// sends. DorkNet ships the budgets effectively unlimited instead, and
/// raises the room-size limits to values the client survives with
/// headroom (each is justified in docs/recroom-2023-circuitsv2-limits.md):
/// <list type="bullet">
/// <item>Compute 50000 → 500000: the per-frame CPU budget shared by
/// every circuit in the room. It is the only thing that stops a runaway
/// loop, so it stays finite.</item>
/// <item>Chips 3000 → 30000: the room's chip cap ("Too many
/// chips.").</item>
/// <item>CloudValues 100 → 1000: the room's cloud-variable cap.</item>
/// <item>UnculledChips / VisibleChips 500 → 3000: chips past these
/// counts get culled, so every chip of a retail-sized room stays
/// visible.</item>
/// <item>InkPerChip 15 → 0: this is an ink COST, charged against the
/// client's hard-coded 30000-ink room cap, so lowering it is the
/// increase. 0 means chips stop eating room ink.</item>
/// </list>
/// CloudValuesAutosaveSeconds stays at retail's 300: it is a save
/// cadence, not a capacity limit. Admins can dial any of it back from
/// the SPA.
/// </summary>
public static CircuitsV2LimitSettings DefaultCircuitsV2Limits() =>
new(
Network:
[
new(
NumPlayersForActivation: 0,
Bytes: UnlimitedBudget,
BytesTimeWindowFrame60s: 60,
Rpcs: UnlimitedBudget,
RpcTimeWindowFrame60s: 1),
],
Compute: 500_000,
Chips: 30_000,
CloudValues: 1_000,
CloudValuesAutosaveSeconds: 300f,
UnculledChips: 3_000,
VisibleChips: 3_000,
InkPerChip: 0,
UpdatedAt: DateTime.UtcNow);
/// <summary>The budget value that stands in for "unlimited". The client
/// only ever compares a running counter against it, so any large int
/// works; this leaves 2x headroom under int.MaxValue.</summary>
private const int UnlimitedBudget = 1_000_000_000;
/// <summary>Time windows size a <c>new int[N]</c> ring buffer — one
/// bucket per frame — inside the client's rate limiter, so a huge
/// window is an allocation, not a bigger budget. 3600 frames (a minute
/// at 60fps) is 14KB and far past anything useful.</summary>
private const int MaxTimeWindowFrames = 3600;
/// <summary>Play-menu carousel order. <c>PlayMenuCarouselModel.TryGetDisplayPriorityMap</c>
/// looks this exact key up (literal at Assembly-CSharp/RRUI/Data/PlayMenuCarouselModel.txt:547)
/// and, when it is absent, logs "Could not find GameConfig for PlayMenuCarouselOrdering_1"
/// (:758) and leaves the carousels in prefab order. The value is split on ';' then '='
/// into id → Int32 priority (:603, :632, :655); <c>PlayMenuCarouselController.DisplayOrderPriorityImpl</c>
/// then reorders the carousel children with SetSiblingIndex.
///
/// The ids are the carousel ids serialized on that component in the 2023-03-21 build's
/// Addressables bundle (3900770abc33861326d1865e454c0901.bundle, MonoBehaviour
/// PlayMenuCarouselController/DisplayOrderPriorityImpl): continueplaying, friendsplaying,
/// myclubhouses, myevents, mysubscriptions, recommended, hotrooms, topcreators, featured,
/// myfavorites, recroomoriginals, new, limitedtimeevent. Priorities follow the live
/// service's 2023 "PlayMenuCarouselOrdering_3" segment (higher first), with the
/// time-limited event carousel put on top.</summary>
public const string PlayMenuCarouselOrderingKey = "PlayMenuCarouselOrdering_1";
public const string PlayMenuCarouselOrdering =
"limitedtimeevent=15;hotrooms=14;new=13;recroomoriginals=12;continueplaying=11;" +
"myfavorites=10;friendsplaying=9;recommended=8;mysubscriptions=7;featured=5;" +
"myclubhouses=4;myevents=3;topcreators=2";
public static IReadOnlyList<GameConfigurationSetting> ToGameConfigurations(
RecCenterDoorSettings doors,
DiscoveredGameConfigSettings discovered)
DiscoveredGameConfigSettings discovered,
CircuitsV2LimitSettings circuits)
{
var rows = new List<GameConfigurationSetting>();
foreach (var door in NormalizeRecCenterDoors(doors.Doors).Doors)
@@ -690,8 +786,26 @@ public class ServerSettingsService(DorkNetDbContext db)
new("splitTestSoftOverrides", gameConfig.SplitTestSoftOverrides),
new("splitTestHardOverrides", gameConfig.SplitTestHardOverrides),
new("splitTestSegmentProbabilities", gameConfig.SplitTestSegmentProbabilities),
new(PlayMenuCarouselOrderingKey, PlayMenuCarouselOrdering),
]);
var limits = NormalizeCircuitsV2Limits(circuits);
rows.AddRange([
new("UGC.CircuitsV2.Limit.Network", JsonSerializer.Serialize(limits.Network, JsonOptions)),
new("UGC.CircuitsV2.Limit.Compute", Int(limits.Compute)),
new("UGC.CircuitsV2.Limit.Chips", Int(limits.Chips)),
new("UGC.CircuitsV2.Limit.CloudValues", Int(limits.CloudValues)),
new("UGC.CircuitsV2.Limit.CloudValuesAutosaveSeconds",
limits.CloudValuesAutosaveSeconds.ToString("0.###", CultureInfo.InvariantCulture)),
new("UGC.CircuitsV2.Limit.UnculledChips", Int(limits.UnculledChips)),
new("UGC.CircuitsV2.Limit.VisibleChips", Int(limits.VisibleChips)),
new("UGC.CircuitsV2.Limit.InkPerChip", Int(limits.InkPerChip)),
]);
return rows;
// The client parses every scalar with int/float.TryParse under
// InvariantCulture, so no thousands separators.
static string Int(int value) => value.ToString(CultureInfo.InvariantCulture);
}
private static PlayMenuTagSettings NormalizePlayMenuTags(
@@ -800,6 +914,104 @@ public class ServerSettingsService(DorkNetDbContext db)
SplitTestSegmentProbabilities: JsonObjectOrDefault(settings.SplitTestSegmentProbabilities),
UpdatedAt: DateTime.UtcNow);
}
/// <summary>
/// Clamps the limits to what the client can actually survive. Four of
/// these are crash guards rather than taste:
/// <list type="bullet">
/// <item>Rpcs of 0 divides by zero in the CircuitsV2 debug subscreen,
/// which renders <c>RpcRecentMax / Rpcs</c>.</item>
/// <item>A time window sizes a per-frame ring buffer, so an
/// unbounded value is an out-of-memory kill at circuit init.</item>
/// <item>Chips sizes four list preallocations in the chip-culling
/// manager, and InkPerChip × CloudValues is an unchecked int multiply,
/// so both are capped.</item>
/// <item>The client rejects the whole network array — falling back to
/// the retail 5-RPC budget — unless some entry has
/// NumPlayersForActivation 0, so the lowest entry is forced to 0.</item>
/// </list>
/// </summary>
private static CircuitsV2LimitSettings NormalizeCircuitsV2Limits(
CircuitsV2LimitSettings settings)
{
var seen = new HashSet<int>();
var network = (settings.Network ?? [])
.Where(entry => entry is not null)
.Select(entry => new CircuitsV2NetworkLimit(
NumPlayersForActivation: Math.Clamp(entry.NumPlayersForActivation, 0, 1000),
Bytes: Math.Clamp(entry.Bytes, 1, UnlimitedBudget),
BytesTimeWindowFrame60s: Math.Clamp(entry.BytesTimeWindowFrame60s, 1, MaxTimeWindowFrames),
Rpcs: Math.Clamp(entry.Rpcs, 1, UnlimitedBudget),
RpcTimeWindowFrame60s: Math.Clamp(entry.RpcTimeWindowFrame60s, 1, MaxTimeWindowFrames)))
.OrderBy(entry => entry.NumPlayersForActivation)
.Where(entry => seen.Add(entry.NumPlayersForActivation))
.Take(16)
.ToList();
if (network.Count == 0)
network = DefaultCircuitsV2Limits().Network;
else if (network[0].NumPlayersForActivation != 0)
network[0] = network[0] with { NumPlayersForActivation = 0 };
return new CircuitsV2LimitSettings(
Network: network,
// Compute is the per-frame CPU budget: CircuitsV2Manager's frame
// tick (CircuitsV2Manager.txt OCGDEIJJBAG ISIL 240, :21241)
// builds a fresh BENFNKBKHEA(Compute) every frame, which sums
// four int counters and compares them <= the budget
// (Circuits.V2/BENFNKBKHEA.txt). Nothing is allocated from it,
// but it is the only runaway-loop guard: a budget near
// int.MaxValue lets the summed counters wrap negative and never
// trip. 10M keeps 200x headroom under int.MaxValue.
Compute: Math.Clamp(settings.Compute, 1, 10_000_000),
// The chip-culling manager's ctor preallocates four
// List<Chip>(Chips) (PAFDMBHNMBP.txt .ctor ISIL 053-108), so
// 0 or a negative is an ArgumentOutOfRange and 1M is 32MB of
// pointer arrays — the ceiling.
Chips: Math.Clamp(settings.Chips, 1, 1_000_000),
// CalculateActiveResourceCost computes
// inkCost += InkPerChip * Math.Min(numChips, CloudValues) in
// plain int (CreationManager.txt ISIL 389-415, :6136-6162).
// With InkPerChip capped at 30000 below, 10000 keeps that
// product at 3e8, well under int.MaxValue.
CloudValues: Math.Clamp(settings.CloudValues, 0, 10_000),
// A non-finite value would serialize as "NaN"/"Infinity", which
// the client's float.TryParse happily accepts.
CloudValuesAutosaveSeconds: float.IsFinite(settings.CloudValuesAutosaveSeconds)
? Math.Clamp(settings.CloudValuesAutosaveSeconds, 1f, 3600f)
: 300f,
UnculledChips: Math.Clamp(settings.UnculledChips, 1, 1_000_000),
VisibleChips: Math.Clamp(settings.VisibleChips, 1, 1_000_000),
// InkPerChip is an ink cost against the room's hard-coded
// 30000-ink cap (CostInfo(0x7530, 64, 101, Chips, CloudValues)
// in CreationManager.OnCircuitsV2LimitsRefreshed, ISIL 060,
// :3374). Past 30000 a single chip is unaffordable, and the
// cap also bounds the int multiply noted on CloudValues. No
// client code divides by it, so 0 is safe.
InkPerChip: Math.Clamp(settings.InkPerChip, 0, 30_000),
UpdatedAt: DateTime.UtcNow);
}
private static CircuitsV2LimitSettings ToCircuitsV2Limits(ServerSettingsEntity row)
{
if (!string.IsNullOrWhiteSpace(row.CircuitsV2LimitsJson))
{
try
{
var parsed = JsonSerializer.Deserialize<CircuitsV2LimitSettings>(
row.CircuitsV2LimitsJson,
JsonOptions);
if (parsed is not null)
return NormalizeCircuitsV2Limits(parsed) with { UpdatedAt = row.UpdatedAt };
}
catch
{
// Bad settings should not break gameconfig bootstrap.
}
}
return DefaultCircuitsV2Limits() with { UpdatedAt = row.UpdatedAt };
}
}
public sealed record WeeklyChallengeSettings(
@@ -848,6 +1060,38 @@ public sealed record GameConfigurationSetting(
DateTime? StartTime = null,
DateTime? EndTime = null);
/// <summary>
/// One entry of the <c>UGC.CircuitsV2.Limit.Network</c> array. The client
/// sorts entries ascending by <see cref="NumPlayersForActivation"/> and
/// activates the highest one whose threshold is at or below the room's max
/// player capacity, so a single entry with a threshold of 0 applies
/// everywhere. Field names are the literal JSON keys the client's
/// Newtonsoft reader binds to <c>LimitConfig.NetworkConfig</c>.
/// </summary>
public sealed record CircuitsV2NetworkLimit(
int NumPlayersForActivation,
int Bytes,
int BytesTimeWindowFrame60s,
int Rpcs,
int RpcTimeWindowFrame60s);
/// <summary>
/// The <c>UGC.CircuitsV2.Limit.*</c> gameconfig family, read by
/// <c>RecRoom.CircuitsV2.Config.LimitConfig</c>. Every field maps to one
/// key; the client falls back to its baked-in defaults for any key the
/// server omits or sends unparseably.
/// </summary>
public sealed record CircuitsV2LimitSettings(
List<CircuitsV2NetworkLimit> Network,
int Compute,
int Chips,
int CloudValues,
float CloudValuesAutosaveSeconds,
int UnculledChips,
int VisibleChips,
int InkPerChip,
DateTime UpdatedAt);
public sealed record DiscoveredGameConfigSettings(
int FriendsPostGamePromptUnderFriendCount,
int FriendsSuggestFriendCodeOnFriendsScreenCount,
+140 -3
View File
@@ -165,6 +165,7 @@ function GeneralTab({ room, onSaved }: { room: RoomDetail; onSaved: () => void }
const [description, setDescription] = useState(room.description);
const [accessibility, setAccessibility] = useState(room.accessibility);
const [cloningAllowed, setCloningAllowed] = useState(room.cloningAllowed);
const [isAGRoom, setIsAGRoom] = useState(room.isAGRoom);
const [tagsCsv, setTagsCsv] = useState(room.tagsCsv);
const [hotScore, setHotScore] = useState(String(room.hotScore));
const [imageName, setImageName] = useState(room.imageName);
@@ -176,6 +177,7 @@ function GeneralTab({ room, onSaved }: { room: RoomDetail; onSaved: () => void }
setDescription(room.description);
setAccessibility(room.accessibility);
setCloningAllowed(room.cloningAllowed);
setIsAGRoom(room.isAGRoom);
setTagsCsv(room.tagsCsv);
setHotScore(String(room.hotScore));
setImageName(room.imageName);
@@ -193,6 +195,7 @@ function GeneralTab({ room, onSaved }: { room: RoomDetail; onSaved: () => void }
Description: description,
Accessibility: accessibility,
CloningAllowed: cloningAllowed,
IsAGRoom: isAGRoom,
TagsCsv: tagsCsv,
HotScore: Number.isFinite(hot) ? hot : undefined,
ImageName: imageName,
@@ -283,6 +286,14 @@ function GeneralTab({ room, onSaved }: { room: RoomDetail; onSaved: () => void }
/>
<span>Cloning allowed</span>
</label>
<label className="flex items-center gap-2 text-sm" title="What the client reads as IsRRO. On: load the baked scene from the client's assets and consult the client's built-in per-original table (which forbids creation in Rec Royale). Off: treat as a custom room — roles and blob decide. Flip a CLONE of an original off to test editable Rec Royale.">
<input
type="checkbox"
checked={isAGRoom}
onChange={e => setIsAGRoom(e.target.checked)}
/>
<span>Rec Room Original (IsRRO) — baked scene + client creation table</span>
</label>
<div className="flex gap-2 pt-2 border-t border-ink-800">
<button onClick={save} disabled={busy} className="btn-primary text-xs">
{busy ? 'Saving…' : 'Save changes'}
@@ -563,6 +574,14 @@ interface SubRoom {
canMatchmakeInto: boolean;
isSandbox: boolean;
dataBlobName: string;
/** What the client is actually told to download: scene blob, else room
* blob, else synthetic default — or '' for a baked Rec Room Original
* with no blob enabled (scene geometry only, no Maker Pen / chips). */
effectiveBlobName: string;
isBakedOriginal: boolean;
/** No RoomScenes row exists yet (seeded baked originals); the entry
* scene is synthesised on read and created by "Enable Maker Pen blob". */
isVirtual?: boolean;
}
// Per-sub-room player caps. Distinct from the room's own MaxCapacity, which is
@@ -576,6 +595,60 @@ function SubRoomsTab({ roomId, roomCapacity }: { roomId: number; roomCapacity: n
const { data, loading, error, refresh } = useApi<SubRoom[]>(`/rooms/${roomId}/subrooms`);
const [edits, setEdits] = useState<Record<number, string>>({});
const [saving, setSaving] = useState<number | null>(null);
const [blobBusy, setBlobBusy] = useState<number | null>(null);
const [resetArmed, setResetArmed] = useState<number | null>(null);
// Baked Rec Room Originals ship with no data blob, so the client never
// runs its room-data path there (no Maker Pen, no CV2 chips, no saves).
// "Enable" stamps the synthetic default name the CDN already answers with
// the RRO-editable blob; "Reset" clears the pointers back to scene-only.
// Attach a real PersistedRoomData save (any client version) to a sub-room:
// the server rewrites it for this room (activity id, 2023 version clamp,
// drops output log / sub-room id / unknown fields; "basics" keeps only the
// game-role + game-rule objects and strips circuits).
const [uploadMode, setUploadMode] = useState<'full' | 'basics'>('basics');
const uploadBlob = async (sub: SubRoom, file: File) => {
setBlobBusy(sub.subRoomId);
try {
const fd = new FormData();
fd.append('file', file, file.name);
const res = await api<{ dataBlobName: string; summary: { viewsIn: number; viewsKept: number; versionIn: number; versionOut: number } }>(
`/rooms/${roomId}/subrooms/${sub.subRoomId}/blob/upload?mode=${uploadMode}`,
{ method: 'POST', formData: fd, timeoutMs: 120000 },
);
toast.push(
`Uploaded ${res.dataBlobName}: ${res.summary.viewsKept}/${res.summary.viewsIn} objects kept, version ${res.summary.versionIn} → ${res.summary.versionOut}`,
'success',
);
refresh();
} catch (e) {
toast.push((e as Error).message, 'error');
} finally {
setBlobBusy(null);
}
};
const setBlob = async (sub: SubRoom, action: 'enable' | 'reset') => {
setBlobBusy(sub.subRoomId);
try {
const res = await api<{ effectiveBlobName: string; changed: boolean }>(
`/rooms/${roomId}/subrooms/${sub.subRoomId}/blob/${action}`,
{ method: 'POST' },
);
toast.push(
action === 'enable'
? `${sub.name || `Sub-room ${sub.subRoomId}`} now loads ${res.effectiveBlobName}`
: `${sub.name || `Sub-room ${sub.subRoomId}`} reset to the baked scene (no blob)`,
'success',
);
setResetArmed(null);
refresh();
} catch (e) {
toast.push((e as Error).message, 'error');
} finally {
setBlobBusy(null);
}
};
const save = async (sub: SubRoom) => {
const raw = edits[sub.subRoomId];
@@ -631,8 +704,71 @@ function SubRoomsTab({ roomId, roomCapacity }: { roomId: number; roomCapacity: n
{sub.isSandbox && <span className="badge-neutral">Sandbox</span>}
{!sub.canMatchmakeInto && <span className="badge-banned">No matchmaking</span>}
</div>
{sub.dataBlobName && (
<div className="text-xs text-ink-500 font-mono truncate mt-0.5">{sub.dataBlobName}</div>
<div className="text-xs text-ink-500 font-mono truncate mt-0.5">
{sub.effectiveBlobName
? sub.effectiveBlobName
: sub.isBakedOriginal
? 'no data blob — baked scene only (no Maker Pen / chips)'
: '(synthetic default blob)'}
</div>
{sub.isBakedOriginal && (
<div className="flex flex-wrap items-center gap-2 mt-1.5">
<label className="text-xs text-ink-400">Upload save</label>
<select
value={uploadMode}
onChange={e => setUploadMode(e.target.value as 'full' | 'basics')}
className="input text-xs py-0.5 w-40"
title="basics = keep only the game-role and game-rule objects and strip circuits (a newer CircuitsV2 graph is rejected by the 2023 client); full = keep every object"
>
<option value="basics">basics (roles + game rule)</option>
<option value="full">full (every object)</option>
</select>
<input
type="file"
accept=".binpb,.room,.dat,.bin"
disabled={blobBusy === sub.subRoomId}
onChange={e => {
const f = e.target.files?.[0];
if (f) uploadBlob(sub, f);
e.target.value = '';
}}
className="text-xs"
/>
</div>
)}
{sub.isBakedOriginal && (
<div className="flex items-center gap-2 mt-1.5">
{!sub.dataBlobName ? (
<button
onClick={() => setBlob(sub, 'enable')}
disabled={blobBusy === sub.subRoomId}
className="btn-secondary text-xs"
title="Serve a room data blob for this baked sub-room so Maker Pen, CV2 chips and saves work. The first in-game save replaces it with a real upload."
>
{blobBusy === sub.subRoomId ? 'Enabling…' : 'Enable Maker Pen blob'}
</button>
) : resetArmed === sub.subRoomId ? (
<>
<span className="text-xs text-danger">Drops the blob pointer; saved blobs stay restorable.</span>
<button
onClick={() => setBlob(sub, 'reset')}
disabled={blobBusy === sub.subRoomId}
className="btn-danger text-xs"
>
{blobBusy === sub.subRoomId ? 'Resetting…' : 'Confirm reset'}
</button>
<button onClick={() => setResetArmed(null)} className="btn-secondary text-xs">Cancel</button>
</>
) : (
<button
onClick={() => setResetArmed(sub.subRoomId)}
className="btn-secondary text-xs"
title="Go back to the baked scene with no data blob (escape hatch if a save broke the room)."
>
Reset to baked scene
</button>
)}
</div>
)}
</div>
<div className="flex items-center gap-2">
@@ -647,8 +783,9 @@ function SubRoomsTab({ roomId, roomCapacity }: { roomId: number; roomCapacity: n
/>
<button
onClick={() => save(sub)}
disabled={!dirty || saving === sub.subRoomId}
disabled={!dirty || saving === sub.subRoomId || sub.isVirtual}
className="btn-primary text-xs"
title={sub.isVirtual ? 'This room has no sub-room row yet — enable the blob first' : undefined}
>
{saving === sub.subRoomId ? 'Saving…' : 'Save'}
</button>
+238 -1
View File
@@ -139,10 +139,31 @@ interface DiscoveredGameConfigSettings {
updatedAt: string;
}
interface CircuitsV2NetworkLimit {
numPlayersForActivation: number;
bytes: number;
bytesTimeWindowFrame60s: number;
rpcs: number;
rpcTimeWindowFrame60s: number;
}
interface CircuitsV2LimitSettings {
network: CircuitsV2NetworkLimit[];
compute: number;
chips: number;
cloudValues: number;
cloudValuesAutosaveSeconds: number;
unculledChips: number;
visibleChips: number;
inkPerChip: number;
updatedAt: string;
}
export function Settings({ embedded }: { embedded?: boolean } = {}) {
const [settings, setSettings] = useState<ServerSettings | null>(null);
const [weekly, setWeekly] = useState<WeeklyChallengeSettings | null>(null);
const [gameConfigs, setGameConfigs] = useState<DiscoveredGameConfigSettings | null>(null);
const [circuits, setCircuits] = useState<CircuitsV2LimitSettings | null>(null);
const [rewardOptions, setRewardOptions] = useState<RewardOptions>({
avatarItems: [],
consumables: [],
@@ -152,20 +173,23 @@ export function Settings({ embedded }: { embedded?: boolean } = {}) {
const [busy, setBusy] = useState(false);
const [weeklyBusy, setWeeklyBusy] = useState(false);
const [gameConfigBusy, setGameConfigBusy] = useState(false);
const [circuitsBusy, setCircuitsBusy] = useState(false);
const toast = useToast();
const load = async () => {
try {
const [s, w, rewards, configs] = await Promise.all([
const [s, w, rewards, configs, limits] = await Promise.all([
get<ServerSettings>('/settings'),
get<WeeklyChallengeSettings>('/settings/weekly-challenges'),
get<RewardOptions>('/settings/weekly-challenges/reward-options'),
get<DiscoveredGameConfigSettings>('/settings/gameconfigs'),
get<CircuitsV2LimitSettings>('/settings/circuits-limits'),
]);
setSettings(s);
setWeekly(w);
setRewardOptions(rewards);
setGameConfigs(configs);
setCircuits(limits);
setErr(null);
} catch (e) {
setErr((e as Error).message);
@@ -470,6 +494,39 @@ export function Settings({ embedded }: { embedded?: boolean } = {}) {
}
};
const updateCircuits = (patch: Partial<CircuitsV2LimitSettings>) => {
setCircuits((current) => current ? { ...current, ...patch } : current);
};
const updateCircuitsNetwork = (index: number, patch: Partial<CircuitsV2NetworkLimit>) => {
setCircuits((current) => current
? {
...current,
network: current.network.map((entry, i) => i === index ? { ...entry, ...patch } : entry),
}
: current);
};
const saveCircuits = async (reset = false) => {
if (!circuits && !reset) return;
setCircuitsBusy(true);
try {
const body = reset ? defaultCircuitsLimits() : circuits;
const updated = await api<CircuitsV2LimitSettings>('/settings/circuits-limits', {
method: 'POST',
body,
});
setCircuits(updated);
toast.push(
reset ? 'CircuitsV2 limits reset.' : 'CircuitsV2 limits saved. Players must rejoin their room.',
'success');
} catch (e) {
toast.push((e as Error).message, 'error');
} finally {
setCircuitsBusy(false);
}
};
const refreshBtn = (
<button onClick={load} className="btn-secondary text-xs" disabled={busy}>
<RefreshCw className={busy ? 'animate-spin' : ''} />
@@ -665,6 +722,17 @@ export function Settings({ embedded }: { embedded?: boolean } = {}) {
/>
)}
{circuits && (
<CircuitsV2LimitsPanel
settings={circuits}
busy={circuitsBusy}
onChange={updateCircuits}
onNetworkChange={updateCircuitsNetwork}
onSave={() => saveCircuits(false)}
onReset={() => saveCircuits(true)}
/>
)}
{weekly && (
<div className="card !p-5 max-w-5xl mt-5">
<div className="flex flex-wrap items-start justify-between gap-4">
@@ -1068,19 +1136,168 @@ function DiscoveredGameConfigsPanel({
);
}
function CircuitsV2LimitsPanel({
settings,
busy,
onChange,
onNetworkChange,
onSave,
onReset,
}: {
settings: CircuitsV2LimitSettings;
busy: boolean;
onChange: (patch: Partial<CircuitsV2LimitSettings>) => void;
onNetworkChange: (index: number, patch: Partial<CircuitsV2NetworkLimit>) => void;
onSave: () => void;
onReset: () => void;
}) {
const number = (key: keyof CircuitsV2LimitSettings, value: string) => {
const n = Number.parseFloat(value);
onChange({ [key]: Number.isFinite(n) ? n : 0 } as Partial<CircuitsV2LimitSettings>);
};
const netNumber = (index: number, key: keyof CircuitsV2NetworkLimit, value: string) => {
const n = Number.parseInt(value, 10);
onNetworkChange(index, { [key]: Number.isFinite(n) ? n : 0 } as Partial<CircuitsV2NetworkLimit>);
};
return (
<div className="card !p-5 max-w-5xl mt-5">
<div className="flex flex-wrap items-start justify-between gap-4">
<div className="min-w-0 flex-1">
<h2 className="text-sm font-semibold text-ink-50">CircuitsV2 limits</h2>
<p className="mt-1 text-xs text-ink-400">
Served as the <span className="font-mono">UGC.CircuitsV2.Limit.*</span> gameconfig keys.
Retail budgets a circuit 5 RPCs per frame and 1024 bytes per second and silently drops
everything past that; DorkNet ships both effectively unlimited, and raises the room-size
limits below about 10x past retail. Clients read these once
when circuits start, so players must rejoin their room to pick up a change.
</p>
<p className="mt-2 text-[11px] text-ink-500">
Last changed {new Date(settings.updatedAt).toLocaleString()}.
</p>
</div>
<div className="flex flex-wrap gap-2">
<button onClick={onReset} disabled={busy} className="btn-secondary text-xs">
<RefreshCw />
Defaults
</button>
<button onClick={onSave} disabled={busy} className="btn-primary text-xs">
{busy ? 'Saving...' : 'Save'}
</button>
</div>
</div>
<div className="mt-5 grid gap-4 lg:grid-cols-2">
{settings.network.map((entry, index) => (
<div key={index} className="rounded-lg border border-ink-800 bg-ink-950/30 p-4 lg:col-span-2">
<h3 className="text-xs font-semibold uppercase tracking-wider text-ink-400">
Network budget{settings.network.length > 1 ? ` — from ${entry.numPlayersForActivation} players` : ''}
</h3>
<p className="mt-1 text-[11px] text-ink-500">
Each budget is spent over a rolling window measured in frames, so a window of 1 means
per frame and 60 means roughly per second at 60fps. Widening a window makes the limit
stricter, not looser — raise the budget instead.
</p>
<div className="mt-3 grid gap-3 sm:grid-cols-2 lg:grid-cols-4">
<NumberConfig
label="Rpcs"
value={entry.rpcs}
onChange={(v) => netNumber(index, 'rpcs', v)}
/>
<NumberConfig
label="RpcTimeWindowFrame60s"
value={entry.rpcTimeWindowFrame60s}
onChange={(v) => netNumber(index, 'rpcTimeWindowFrame60s', v)}
/>
<NumberConfig
label="Bytes"
value={entry.bytes}
onChange={(v) => netNumber(index, 'bytes', v)}
/>
<NumberConfig
label="BytesTimeWindowFrame60s"
value={entry.bytesTimeWindowFrame60s}
onChange={(v) => netNumber(index, 'bytesTimeWindowFrame60s', v)}
/>
</div>
</div>
))}
<div className="rounded-lg border border-ink-800 bg-ink-950/30 p-4">
<h3 className="text-xs font-semibold uppercase tracking-wider text-ink-400">Circuit budget</h3>
<div className="mt-3 grid gap-3 sm:grid-cols-2">
<NumberConfig
label="Compute"
value={settings.compute}
hint="Per-frame CPU budget for all circuits in the room. Retail 50000. Keep it finite: it is what stops a runaway loop. Max 10,000,000."
onChange={(v) => number('compute', v)}
/>
<NumberConfig
label="Chips"
value={settings.chips}
hint="Room chip cap. Retail 3000. Max 1,000,000."
onChange={(v) => number('chips', v)}
/>
<NumberConfig
label="UnculledChips"
value={settings.unculledChips}
hint="Chips past this count get culled. Retail 500. Higher costs frame time."
onChange={(v) => number('unculledChips', v)}
/>
<NumberConfig
label="VisibleChips"
value={settings.visibleChips}
hint="Visible-chip limit. Retail 500. Above Chips, adding a chip also charges InkPerChip."
onChange={(v) => number('visibleChips', v)}
/>
<NumberConfig
label="InkPerChip"
value={settings.inkPerChip}
hint="Ink COST per chip against the fixed 30000-ink room cap. Retail 15; 0 = chips use no ink. Max 30,000."
onChange={(v) => number('inkPerChip', v)}
/>
</div>
</div>
<div className="rounded-lg border border-ink-800 bg-ink-950/30 p-4">
<h3 className="text-xs font-semibold uppercase tracking-wider text-ink-400">Cloud variables</h3>
<div className="mt-3 grid gap-3 sm:grid-cols-2">
<NumberConfig
label="CloudValues"
value={settings.cloudValues}
hint="Room cloud-variable cap. Retail 100. Max 10,000."
onChange={(v) => number('cloudValues', v)}
/>
<NumberConfig
label="CloudValuesAutosaveSeconds"
value={settings.cloudValuesAutosaveSeconds}
hint="Seconds between player save-data autosaves. Retail 300. Lower means more save traffic."
onChange={(v) => number('cloudValuesAutosaveSeconds', v)}
/>
</div>
</div>
</div>
</div>
);
}
function NumberConfig({
label,
value,
hint,
onChange,
}: {
label: string;
value: number;
hint?: string;
onChange: (value: string) => void;
}) {
return (
<label className="block">
<span className="label font-mono normal-case tracking-normal">{label}</span>
<input className="input mt-1" type="number" value={value} onChange={(e) => onChange(e.target.value)} />
{hint && <span className="mt-1 block text-[11px] text-ink-500">{hint}</span>}
</label>
);
}
@@ -1128,6 +1345,26 @@ function JsonConfig({
);
}
function defaultCircuitsLimits(): CircuitsV2LimitSettings {
return {
network: [{
numPlayersForActivation: 0,
bytes: 1_000_000_000,
bytesTimeWindowFrame60s: 60,
rpcs: 1_000_000_000,
rpcTimeWindowFrame60s: 1,
}],
compute: 500_000,
chips: 30_000,
cloudValues: 1_000,
cloudValuesAutosaveSeconds: 300,
unculledChips: 3_000,
visibleChips: 3_000,
inkPerChip: 0,
updatedAt: new Date().toISOString(),
};
}
function defaultGameConfigs(): DiscoveredGameConfigSettings {
return {
friendsPostGamePromptUnderFriendCount: 3,