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https://github.com/DorkSquadRR/DorkNet.git
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Refactor configuration endpoints and update client installation scripts
- Removed Photon configuration fields from dorknet-clientmod.json.template. - Added new backtrace and Azure Speech configuration endpoints in ConfigController. - Updated response format for IsCreationEnabled and IsRenderingEnabled endpoints in CustomAvatarItemsController. - Enhanced InfluencerPartnerProgramController to include additional player properties. - Implemented RoomKeepsakes endpoint in KeepsakesController to retrieve keepsakes by room ID. - Modified ReportsController to standardize response for Hile reporting. - Added PlayerDataForMe and RoomsRequiring endpoints in RoomsController for enhanced player data retrieval. - Introduced new dorm matchmaking methods in MatchController for player session management. - Updated MatchPlayerController to handle exclusive login functionality. - Revised install scripts to reflect changes in Photon AppId handling and patching process. - Added new patch-client.ps1 script for applying static byte patches to the Rec Room client.
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@@ -202,7 +202,7 @@ public class ReportsController(DorkNetDbContext db) : ControllerBase
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private async Task<IActionResult> SaveHileAsync(string? rawDetail, int? type, long? gameSessionId)
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{
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var pid = this.CurrentPlayerId();
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if (pid is not long me) return Ok(new { success = true });
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if (pid is not long me) return HileResult();
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var detail = (rawDetail ?? string.Empty).Trim();
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if (type is int hileType)
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detail = detail.Length == 0 ? $"Type={hileType}" : $"Type={hileType}; {detail}";
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@@ -216,6 +216,13 @@ public class ReportsController(DorkNetDbContext db) : ControllerBase
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Category = "hile",
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});
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await db.SaveChangesAsync();
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return Ok(new { success = true });
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return HileResult();
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}
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private static IActionResult HileResult() => new ContentResult
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{
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Content = "true",
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ContentType = "application/json",
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StatusCode = StatusCodes.Status200OK,
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};
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}
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