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feat: Implement adjustable room capacity and quest team size
- Added MaxCapacity property to RoomEntity and updated related controllers to utilize it. - Modified RoomsController to set MaxPlayers based on room's MaxCapacity. - Introduced QuestTeamSize class to dynamically adjust quest party sizes beyond the default limit. - Updated DevMenu to include options for debugging and managing room settings. - Created UI elements for adjusting MaxCapacity in the admin interface. - Added configuration file for DevMenu with default settings.
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@@ -0,0 +1,11 @@
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{
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"EnableDebugConsole": false,
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"DebugConsoleToggleKey": "BackQuote",
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"DiagnoseDevMenu": false,
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"EnableDevWatchButton": false,
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"DevCommands": [
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"Help=help",
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"Fly=fly",
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"NoClip=noclip"
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]
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}
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