Import december-2020-12-18 from private repo (scrubbed 2026-05-27)

Targets Rec Room 2020.12.18 client.

Re-import after adding:
- DorkNet.ClientMod/dorknet-clientmod.json.template — config schema
  the launcher's manifest-driven patcher renders into UserData/.
- tools/build-patcher-zip.ps1 — produces the dorknet-clientpatch-{key}.zip
  Release asset the launcher fetches.
- .github/workflows/release.yml — auto-publishes both Release assets
  on v1-december-* tag push.

Scrubbed via maintainer-side scrub-for-public.ps1: same drop rules as
the prior import, plus build-patcher-zip.ps1 added to the tools/
allow-list so it survives the scrub.
This commit is contained in:
Alexa
2026-05-27 01:04:12 +03:00
commit 4edf25b2d5
375 changed files with 201291 additions and 0 deletions
@@ -0,0 +1,42 @@
using System.ComponentModel.DataAnnotations;
namespace DorkNet.Server.Data.Entities;
/// <summary>
/// A player-scheduled gathering ("event") in a specific room. Backs
/// the watch's Events tab — players can RSVP via
/// <see cref="PlayerEventResponseEntity"/>.
/// </summary>
public class PlayerEventEntity
{
public long Id { get; set; }
public long CreatorPlayerId { get; set; }
public long RoomId { get; set; }
[MaxLength(128)]
public string Title { get; set; } = string.Empty;
[MaxLength(2000)]
public string Description { get; set; } = string.Empty;
public DateTime StartsAt { get; set; }
public DateTime EndsAt { get; set; }
public int Capacity { get; set; } = 0;
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
}
/// <summary>One row per RSVP'd player + event.</summary>
public class PlayerEventResponseEntity
{
public long Id { get; set; }
public long EventId { get; set; }
public long PlayerId { get; set; }
/// <summary>0=Going, 1=Maybe, 2=NotGoing — matches the watch's
/// three-state RSVP toggle.</summary>
public int Response { get; set; }
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
}