mirror of
https://github.com/DorkSquadRR/DorkNet.git
synced 2026-10-25 23:18:44 -07:00
Import december-2020-12-18 from private repo (scrubbed 2026-05-27)
Targets Rec Room 2020.12.18 client.
Re-import after adding:
- DorkNet.ClientMod/dorknet-clientmod.json.template — config schema
the launcher's manifest-driven patcher renders into UserData/.
- tools/build-patcher-zip.ps1 — produces the dorknet-clientpatch-{key}.zip
Release asset the launcher fetches.
- .github/workflows/release.yml — auto-publishes both Release assets
on v1-december-* tag push.
Scrubbed via maintainer-side scrub-for-public.ps1: same drop rules as
the prior import, plus build-patcher-zip.ps1 added to the tools/
allow-list so it survives the scrub.
This commit is contained in:
@@ -0,0 +1,986 @@
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syntax = "proto3";
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package recroom;
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option csharp_namespace = "RecRoom.Protobuf2020";
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import "google/protobuf/timestamp.proto";
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|
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message AcceleratedMovementData {
|
||||
float acceleration_time = 1;
|
||||
bool uses_target_value = 2;
|
||||
}
|
||||
|
||||
message AmmunitionData {
|
||||
int32 ammo_gear_type = 1;
|
||||
int32 ammo_amount = 2;
|
||||
}
|
||||
|
||||
message AnimationData {
|
||||
repeated KeyFrameData key_frames = 2;
|
||||
int32 speed_percentage = 5;
|
||||
int32 priority = 6;
|
||||
int32 flags = 7;
|
||||
}
|
||||
|
||||
message AudioSamplerDataBlob {
|
||||
int32 creator_id = 1;
|
||||
float duration = 2;
|
||||
AudioStreamData audio_data = 3;
|
||||
}
|
||||
|
||||
message AudioSamplerPersistenceData {
|
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string blob_name = 1;
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||||
bool use2d_audio = 3;
|
||||
int32 channel = 4;
|
||||
float start_offset = 5;
|
||||
float end_offset = 6;
|
||||
bool interrupt_current_sound = 7;
|
||||
}
|
||||
|
||||
message AudioStreamData {
|
||||
int32 channels = 1;
|
||||
int32 sample_rate = 2;
|
||||
int32 sample_count = 3;
|
||||
int32 format = 10;
|
||||
repeated float uncompressed_samples = 11;
|
||||
bytes compressed_data = 12;
|
||||
float compressed_bitrate = 13;
|
||||
repeated int32 compressed_packet_sizes = 14;
|
||||
}
|
||||
|
||||
message AutosaveData {
|
||||
repeated string referenced_filenames = 1;
|
||||
repeated string legacy_additional_referenced_filenames = 2;
|
||||
repeated int64 invention_ids = 3;
|
||||
repeated int32 invention_references = 4;
|
||||
}
|
||||
|
||||
message AvatarItemSelectionData {
|
||||
string avatar_item_rec_net_string = 1;
|
||||
int32 body_part = 2;
|
||||
bool is_trial_item = 3;
|
||||
}
|
||||
|
||||
message AvatarItemSelectionDataCollection {
|
||||
repeated AvatarItemSelectionData avatar_item_selections = 1;
|
||||
}
|
||||
|
||||
message BackgroundObjectData {
|
||||
int32 object_id = 1;
|
||||
int32 color = 2;
|
||||
float alpha = 3;
|
||||
float rotation = 4;
|
||||
}
|
||||
|
||||
message BackgroundObjectsCircuitData {
|
||||
repeated BackgroundObjectData object_data = 1;
|
||||
}
|
||||
|
||||
message BattleRoyaleArsenalData {
|
||||
repeated BattleRoyaleGearData gear = 1;
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||||
}
|
||||
|
||||
message BattleRoyaleGearData {
|
||||
string display_name = 1;
|
||||
bool is_available = 2;
|
||||
int32 gear_type = 3;
|
||||
int32 quality = 4;
|
||||
int32 drop_weight = 5;
|
||||
int32 equipment_id = 6;
|
||||
RangedWeaponData ranged_weapon_data = 7;
|
||||
HealthPotionData health_potion_data = 8;
|
||||
AmmunitionData ammunition_data = 9;
|
||||
}
|
||||
|
||||
message BloomCircuitData {
|
||||
float bloom_intensity = 1;
|
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float bloom_threshold = 2;
|
||||
float bloom_diffusion = 3;
|
||||
int32 bloom_color = 4;
|
||||
}
|
||||
|
||||
message BouncePadData {
|
||||
int32 mode = 1;
|
||||
bool is_additive = 2;
|
||||
float velocity_multiplier = 3;
|
||||
float velocity_additive = 4;
|
||||
float max_velocity = 5;
|
||||
float impulse_velocity = 6;
|
||||
int32 air_control_percentage = 7;
|
||||
}
|
||||
|
||||
message BreakableObjectData {
|
||||
bool is_breakable = 1;
|
||||
}
|
||||
|
||||
message ButtonData {
|
||||
bool signal_is_player_id = 1;
|
||||
}
|
||||
|
||||
message CharadesCoOpClassicGameRuleData {
|
||||
float max_game_duration = 1;
|
||||
float max_round_duration = 2;
|
||||
}
|
||||
|
||||
message CharadesTeamLightningGameRuleData {
|
||||
int32 max_round_count = 1;
|
||||
float performer_duration = 2;
|
||||
float team_round_duration = 3;
|
||||
}
|
||||
|
||||
message CheckpointData {
|
||||
string spawn_point_tag = 1;
|
||||
}
|
||||
|
||||
message ChildPersistenceViewData {
|
||||
int32 child_id = 1;
|
||||
PersistenceViewData data = 2;
|
||||
}
|
||||
|
||||
message CircuitGroupCircuitReferenceData {
|
||||
bytes circuit_node_id = 1;
|
||||
int32 slot = 2;
|
||||
bool is_input = 3;
|
||||
}
|
||||
|
||||
message CircuitGroupConnectionData {
|
||||
bytes circuit_reference_data = 1;
|
||||
bytes interface_node_reference_data = 2;
|
||||
}
|
||||
|
||||
message CircuitGroupData {
|
||||
repeated CircuitGroupInterfaceNodeData input_interface_nodes = 1;
|
||||
repeated CircuitGroupInterfaceNodeData output_interface_nodes = 2;
|
||||
string name = 3;
|
||||
repeated TransformData local_transforms = 4;
|
||||
}
|
||||
|
||||
message CircuitGroupInterfaceNodeData {
|
||||
CircuitGroupConnectionData internal_connection = 1;
|
||||
CircuitGroupConnectionData external_connection = 2;
|
||||
string name = 3;
|
||||
}
|
||||
|
||||
message CircuitGroupInterfaceNodeReferenceData {
|
||||
bytes circuit_group_id = 1;
|
||||
int32 index = 2;
|
||||
bool is_input = 3;
|
||||
}
|
||||
|
||||
message CircuitNodeData {
|
||||
int32 circuit_node_id = 1;
|
||||
string node_message = 2;
|
||||
}
|
||||
|
||||
message ColorData {
|
||||
float r = 1;
|
||||
float g = 2;
|
||||
float b = 3;
|
||||
float a = 4;
|
||||
}
|
||||
|
||||
message ColorGradingCircuitData {
|
||||
float color_grading_temp = 1;
|
||||
float color_grading_tint = 2;
|
||||
float color_grading_exposure = 3;
|
||||
int32 color_grading_color_filter = 4;
|
||||
float color_grading_color_filter_intensity = 5;
|
||||
float color_grading_hue_shift = 6;
|
||||
float color_grading_saturation = 7;
|
||||
float color_grading_contrast = 8;
|
||||
}
|
||||
|
||||
message ConnectableGraphData {
|
||||
ConnectableNodeData root_node = 1;
|
||||
}
|
||||
|
||||
message ConnectableNodeData {
|
||||
bytes persistence_id = 1;
|
||||
int32 slot_index = 2;
|
||||
int32 parent_slot_index = 3;
|
||||
Vector3Data position_relative_to_parent = 4;
|
||||
Vector3Data rotation_relative_to_parent = 5;
|
||||
repeated ConnectableNodeData children = 6;
|
||||
bool is_root = 7;
|
||||
bytes photon_id = 8;
|
||||
}
|
||||
|
||||
message ControlPointData {
|
||||
Vector3Data position = 1;
|
||||
Vector3Data normal = 2;
|
||||
float radius = 3;
|
||||
}
|
||||
|
||||
message CreationObjectData {
|
||||
ColorData color_override = 2;
|
||||
int32 team_override = 3;
|
||||
bool is_frozen = 4;
|
||||
InventionPieceData invention_piece_data = 5;
|
||||
bool is_grabbable = 6;
|
||||
bool is_climbable = 7;
|
||||
bool prevents_wall_run = 8;
|
||||
bool prevents_clambering = 9;
|
||||
}
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||||
|
||||
message CurveShapeData {
|
||||
repeated ControlPointData control_points = 1;
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bool flat_shaded = 2;
|
||||
float tube_height_scale = 3;
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||||
int32 tube_ring_points = 4;
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||||
}
|
||||
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||||
message Deprecated_GameSettingsData {
|
||||
int32 deprecated_mode_type = 1;
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||||
}
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||||
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||||
message Deprecated_HostSettingsData {
|
||||
bool deprecated_enforce_host_only_areas = 2;
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bool deprecated_only_hosts_can_invite = 3;
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||||
bool deprecated_only_hosts_can_print_polaroids = 4;
|
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int32 deprecated_flying_permission = 6;
|
||||
bool deprecated_hide_scoreboards = 7;
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int32 deprecated_circuit_editing_permission = 8;
|
||||
bool deprecated_only_hosts_can_start_games = 9;
|
||||
bool deprecated_only_hosts_can_vote_kick = 11;
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||||
}
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message Deprecated_SandboxSettingsData {
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bool deprecated_limit_teleport_speed = 1;
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||||
int32 deprecated_time_limit_seconds = 2;
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||||
}
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||||
message Deprecated_ToolData {
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||||
bool is_frozen = 1;
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||||
}
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||||
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||||
message DodgeballGameRuleData {
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||||
int32 score_to_win = 1;
|
||||
}
|
||||
|
||||
message DrawingSurfaceData {
|
||||
bool is_modified = 1;
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||||
}
|
||||
|
||||
message DynamicLightData {
|
||||
int32 intensity = 1;
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||||
int32 range = 2;
|
||||
}
|
||||
|
||||
message FogCircuitData {
|
||||
int32 color = 1;
|
||||
float start_distance = 2;
|
||||
float fade_distance = 3;
|
||||
}
|
||||
|
||||
message GameCombatAutoHealConfigurationData {
|
||||
float delay = 1;
|
||||
float duration = 2;
|
||||
}
|
||||
|
||||
message GameCombatDownButNotOutConfigurationData {
|
||||
float deprecated_max_value = 1;
|
||||
float max_depletion_duration = 2;
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||||
float invincibility_duration = 3;
|
||||
}
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||||
|
||||
message GameCombatEnemyUIConfigurationData {
|
||||
bool opponent_ui_supported = 1;
|
||||
bool teammate_ui_supported = 2;
|
||||
}
|
||||
|
||||
message GameCombatFriendlyFireConfigurationData {
|
||||
bool player_on_player_friendly_fire_supported = 1;
|
||||
bool player_on_enemy_friendly_fire_supported = 2;
|
||||
bool enemy_on_player_friendly_fire_supported = 3;
|
||||
bool enemy_on_enemy_friendly_fire_supported = 4;
|
||||
}
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||||
|
||||
message GameCombatPlayerUIConfigurationData {
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||||
bool local_player_ui_supported = 1;
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||||
bool opponent_ui_supported = 2;
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||||
bool teammate_ui_supported = 3;
|
||||
bool teammate_ui_always_visible = 4;
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||||
bool opponent_ui_always_visible = 5;
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||||
}
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||||
message GameCombatRespawnConfigurationData {
|
||||
float auto_respawn_delay = 1;
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||||
bool restore_health_on_respawn = 2;
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||||
float respawn_invincibility_duration = 3;
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||||
}
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||||
|
||||
message GameCombatReviveConfigurationData {
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||||
float required_delay = 1;
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||||
float max_revive_normalized_health = 2;
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float min_revive_normalized_health = 3;
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||||
float multiplier_per_revive_normalized_health = 4;
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||||
bool pickup_tools_on_revive = 5;
|
||||
float reviver_invincibility_duration = 6;
|
||||
float revivee_invincibility_duration = 7;
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float handshake_revive_hold_duration = 8;
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||||
}
|
||||
|
||||
message GameConfigurationData {
|
||||
string name = 1;
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||||
GameStartRequirementConfigurationData manual_start_requirement_configuration_data = 3;
|
||||
GameStartRequirementConfigurationData automatic_start_requirement_configuration_data = 4;
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||||
bool join_in_progress_supported = 5;
|
||||
bool automatic_start_supported = 6;
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||||
int32 load_priority = 7;
|
||||
bool respawn_on_game_start_supported = 8;
|
||||
bool respawn_on_game_over_supported = 9;
|
||||
bool pregame_voice_over_supported = 10;
|
||||
bool results_voice_over_supported = 11;
|
||||
bool end_game_if_start_requirements_not_met = 12;
|
||||
bool countdown_voice_over_supported = 13;
|
||||
float game_start_delay = 14;
|
||||
float end_game_results_duration = 15;
|
||||
bool game_mode_notifications_supported = 16;
|
||||
bool in_game_player_notifications_supported = 17;
|
||||
repeated GameTeamConfigurationData team_configurations = 101;
|
||||
int32 team_selection_method = 102;
|
||||
bool team_change_during_game_supported = 103;
|
||||
bool explicit_team_selection_supported = 104;
|
||||
bool spectating_supported = 105;
|
||||
GameTeamPlayerVisualConfigurationData team_player_visual_configuration_data = 106;
|
||||
bool team_radios_supported = 107;
|
||||
GameTeamRadioConfigurationData team_radio_configuration_data = 108;
|
||||
bool respawn_on_team_change_during_game_supported = 109;
|
||||
bool show_open_slots_on_scoreboard = 110;
|
||||
bool clear_teams_after_game = 111;
|
||||
repeated GameStatConfigurationData stat_configurations = 202;
|
||||
bool persist_stats_on_game_start = 203;
|
||||
int32 max_health = 301;
|
||||
int32 max_shield = 302;
|
||||
bool auto_heal_supported = 303;
|
||||
GameCombatAutoHealConfigurationData auto_heal_configuration_data = 304;
|
||||
bool dbno_supported = 305;
|
||||
GameCombatDownButNotOutConfigurationData dbno_configuration_data = 306;
|
||||
bool auto_respawn_supported = 307;
|
||||
GameCombatRespawnConfigurationData respawn_configuration_data = 308;
|
||||
int32 revive_mode = 309;
|
||||
GameCombatReviveConfigurationData revive_configuration_data = 310;
|
||||
GameCombatFriendlyFireConfigurationData friendly_fire_configuration_data = 311;
|
||||
GameCombatPlayerUIConfigurationData combat_player_ui_configuration_data = 312;
|
||||
GameCombatEnemyUIConfigurationData combat_enemy_ui_configuration_data = 313;
|
||||
bool monochrome_dead_effect_supported = 314;
|
||||
bool monochrome_dbno_effect_supported = 315;
|
||||
bool damage_red_flash_effect_supported = 316;
|
||||
bool dead_persistent_notification_supported = 317;
|
||||
bool deprecated_dbno_persistent_notification_supported = 318;
|
||||
bool deprecated_revive_cooldown_persistent_notification_supported = 319;
|
||||
bool deprecated_respawn_timer_persistent_notification_supported = 320;
|
||||
bool combat_hud_supported = 322;
|
||||
bool suppress_weapon_damage = 323;
|
||||
bool default_hit_feedback_supported = 350;
|
||||
bool default_revive_feedback_supported = 351;
|
||||
bool default_downed_opponent_feedback_supported = 352;
|
||||
bool default_downed_local_player_feedback_supported = 353;
|
||||
bool default_downed_teammate_feedback_supported = 354;
|
||||
int32 spawn_point_selection_mode = 401;
|
||||
bytes main_hand_spawn_equipment_type = 501;
|
||||
bytes off_hand_spawn_equipment_type = 502;
|
||||
bool reset_tools_on_game_start_supported = 503;
|
||||
int32 broken_tool_behavior = 504;
|
||||
bool infinite_reserve_ammmunition_supported = 505;
|
||||
bool tool_beacons_supported = 507;
|
||||
bool movement_buffer_distance_restricted = 601;
|
||||
bool out_of_bounds_supported = 701;
|
||||
float out_of_bounds_grace_period = 702;
|
||||
float out_of_bounds_max_duration = 703;
|
||||
bool out_of_bounds_spectators_supported = 704;
|
||||
bool down_out_of_bounds_players = 705;
|
||||
}
|
||||
|
||||
message GameRoleNodeData {
|
||||
int32 game_role = 1;
|
||||
}
|
||||
|
||||
message GameRuleWrapperData {
|
||||
CharadesCoOpClassicGameRuleData charades_coop_classic_game_rule_data = 1;
|
||||
CharadesTeamLightningGameRuleData charades_team_lightning_game_rule_data = 2;
|
||||
DodgeballGameRuleData dodgeball_game_rule_data = 3;
|
||||
LaserTagGameRuleData laser_tag_game_rule_data = 4;
|
||||
PaddleballGameRuleData paddleball_game_rule_data = 5;
|
||||
PaintballCaptureTheFlagGameRuleData paintball_capture_the_flag_game_rule_data = 6;
|
||||
PaintballTeamBattleGameRuleData paintball_team_battle_game_rule_data = 7;
|
||||
SoccerGameRuleData soccer_game_rule_data = 9;
|
||||
StuntrunnerGameRuleData stuntrunner_game_rule_data = 10;
|
||||
}
|
||||
|
||||
message GameStartRequirementConfigurationData {
|
||||
int32 min_player_count = 1;
|
||||
int32 min_team_count = 2;
|
||||
int32 min_team_size = 3;
|
||||
}
|
||||
|
||||
message GameStatConfigurationData {
|
||||
string stat_name = 1;
|
||||
bool visible_in_ui = 2;
|
||||
int32 stat_format = 3;
|
||||
bool visible_in_hud = 4;
|
||||
}
|
||||
|
||||
message GameTeamConfigurationData {
|
||||
int32 team_size = 1;
|
||||
}
|
||||
|
||||
message GameTeamPlayerVisualConfigurationData {
|
||||
bool team_outfits_supported = 1;
|
||||
bool team_name_in_feedback_supported = 2;
|
||||
bool team_color_in_feedback_supported = 3;
|
||||
int32 team_color_mode = 4;
|
||||
int32 teammate_beacon_mode = 5;
|
||||
int32 opponent_beacon_mode = 6;
|
||||
}
|
||||
|
||||
message GameTeamRadioConfigurationData {
|
||||
float volume = 1;
|
||||
float enter_distance = 2;
|
||||
float exit_distance = 3;
|
||||
}
|
||||
|
||||
message HealthPotionData {
|
||||
float health_restore_amount = 1;
|
||||
float health_restore_duration = 2;
|
||||
float shield_restore_amount = 3;
|
||||
float shield_restore_duration = 4;
|
||||
}
|
||||
|
||||
message HolotarDataBlob {
|
||||
int32 creator_id = 1;
|
||||
float duration = 2;
|
||||
int32 pose_data = 3;
|
||||
OutfitData outfit_data = 4;
|
||||
AudioStreamData audio_data = 5;
|
||||
int32 voip_filter = 6;
|
||||
int32 version = 7;
|
||||
}
|
||||
|
||||
message HolotarPersistenceData {
|
||||
string blob_name = 1;
|
||||
bool billboard = 2;
|
||||
}
|
||||
|
||||
message ImageData {
|
||||
string image_name = 1;
|
||||
}
|
||||
|
||||
message InventionPieceData {
|
||||
bytes instance_id = 1;
|
||||
int64 invention_id = 2;
|
||||
int32 version_number = 3;
|
||||
bool originally_from_other_invention = 4;
|
||||
}
|
||||
|
||||
message InvisibleCollisionData {
|
||||
bool collide_with_players = 1;
|
||||
bool collide_with_objects = 2;
|
||||
repeated string filter_roles = 3;
|
||||
bool restrict_roles = 4;
|
||||
}
|
||||
|
||||
message KeyFrameData {
|
||||
float time = 1;
|
||||
repeated ObjectKeyFrameData object_key_frames = 2;
|
||||
}
|
||||
|
||||
message LaserTagGameRuleData {
|
||||
int32 score_to_win = 1;
|
||||
float max_game_duration = 2;
|
||||
}
|
||||
|
||||
message LeaderboardData {
|
||||
repeated int32 stat_configs = 1;
|
||||
string stat_full_name = 2;
|
||||
string stat_short_name = 3;
|
||||
bool stat_sort_ascending = 4;
|
||||
int32 formatting_mode = 5;
|
||||
}
|
||||
|
||||
message MeshShapeData {
|
||||
Vector3Data legacy_scale = 1;
|
||||
Vector3Data aspect_ratio = 2;
|
||||
}
|
||||
|
||||
message MessageData {
|
||||
string message = 1;
|
||||
repeated string messages = 2;
|
||||
}
|
||||
|
||||
message MoodCircuitData {
|
||||
int32 priority = 1;
|
||||
float blend_in_time = 2;
|
||||
bytes sky_box_data = 3;
|
||||
bytes sun_data = 4;
|
||||
bytes bloom_data = 5;
|
||||
bytes color_grading_data = 6;
|
||||
bytes fog_data = 7;
|
||||
bytes background_objects_data = 8;
|
||||
string role_guid = 9;
|
||||
float blend_out_time = 10;
|
||||
int32 ease_in_out = 11;
|
||||
}
|
||||
|
||||
message ObjectGroupData {
|
||||
repeated bytes group_member_ids = 1;
|
||||
bytes circuit_group_data = 2;
|
||||
bytes animation_data = 3;
|
||||
}
|
||||
|
||||
message ObjectGroupDataCollection {
|
||||
repeated int32 object_groups = 1;
|
||||
ObjectGroupData object_group = 2;
|
||||
bool unchanged = 3;
|
||||
}
|
||||
|
||||
message ObjectKeyFrameData {
|
||||
Vector3Data position = 1;
|
||||
Vector3Data rotation = 2;
|
||||
int32 flags = 3;
|
||||
}
|
||||
|
||||
message ObjectSpawnPointData {
|
||||
string item_tag = 1;
|
||||
bool take_from_holder = 2;
|
||||
bool clear_velocity_on_respawn = 3;
|
||||
bool use_respawner_rotation = 4;
|
||||
}
|
||||
|
||||
message OutfitData {
|
||||
string outfit_selections = 1;
|
||||
string hair_color = 2;
|
||||
string skin_color = 3;
|
||||
string face_settings = 4;
|
||||
}
|
||||
|
||||
message OverridableBoolData {
|
||||
bool overrides = 1;
|
||||
bool inner_value = 2;
|
||||
}
|
||||
|
||||
message OverridableColorData {
|
||||
bool overrides = 1;
|
||||
ColorData inner_value = 2;
|
||||
}
|
||||
|
||||
message OverridableFloatData {
|
||||
bool overrides = 1;
|
||||
float inner_value = 2;
|
||||
}
|
||||
|
||||
message OverridableIntData {
|
||||
bool overrides = 1;
|
||||
int32 inner_value = 2;
|
||||
}
|
||||
|
||||
message OverridableListBoolData {
|
||||
bool overrides = 1;
|
||||
repeated bool inner_value = 2;
|
||||
}
|
||||
|
||||
message OverridableListColorData {
|
||||
bool overrides = 1;
|
||||
repeated ColorData inner_value = 2;
|
||||
}
|
||||
|
||||
message OverridableListFloatData {
|
||||
bool overrides = 1;
|
||||
repeated float inner_value = 2;
|
||||
}
|
||||
|
||||
message OverridableListIntData {
|
||||
bool overrides = 1;
|
||||
repeated int32 inner_value = 2;
|
||||
}
|
||||
|
||||
message OverridableListStringData {
|
||||
bool overrides = 1;
|
||||
repeated string inner_value = 2;
|
||||
}
|
||||
|
||||
message OverridableListVector3Data {
|
||||
bool overrides = 1;
|
||||
repeated Vector3Data inner_value = 2;
|
||||
}
|
||||
|
||||
message OverridableStringData {
|
||||
bool overrides = 1;
|
||||
string inner_value = 2;
|
||||
}
|
||||
|
||||
message OverridableVector3Data {
|
||||
bool overrides = 1;
|
||||
Vector3Data inner_value = 2;
|
||||
}
|
||||
|
||||
message PaddleballGameRuleData {
|
||||
int32 score_to_win = 1;
|
||||
float max_game_duration = 2;
|
||||
}
|
||||
|
||||
message PaintballCaptureTheFlagGameRuleData {
|
||||
int32 scores_to_win = 1;
|
||||
float max_game_duration = 2;
|
||||
bool music_enabled = 3;
|
||||
}
|
||||
|
||||
message PaintballTeamBattleGameRuleData {
|
||||
int32 score_to_win = 1;
|
||||
float max_game_duration = 2;
|
||||
bool music_enabled = 3;
|
||||
}
|
||||
|
||||
message ParticleEmitterData {
|
||||
bytes effect_id = 1;
|
||||
bool looping = 2;
|
||||
bool use_sandbox_recolor = 3;
|
||||
}
|
||||
|
||||
message PersistedRoomData {
|
||||
int32 version = 1;
|
||||
repeated PersistenceViewData persistence_views = 2;
|
||||
google.protobuf.Timestamp last_save_time = 3;
|
||||
string activity_id = 4;
|
||||
string output_log = 5;
|
||||
int64 sub_room_id = 6;
|
||||
Deprecated_HostSettingsData deprecated_host_settings = 16;
|
||||
Deprecated_SandboxSettingsData deprecated_sandbox_settings = 17;
|
||||
bytes circuit_data = 18;
|
||||
Deprecated_GameSettingsData deprecated_game_settings = 19;
|
||||
ToolTagSettingsData tool_tag_settings_data = 20;
|
||||
ConnectableGraphData connectable_graph_data = 21;
|
||||
int32 game_role_data = 22;
|
||||
int32 room_role_data = 23;
|
||||
SceneSettingsData scene_settings_data = 24;
|
||||
AutosaveData autosave_data = 25;
|
||||
}
|
||||
|
||||
message PersistedSFXData {
|
||||
bytes track_id = 1;
|
||||
bool loop = 2;
|
||||
bool shuffle = 3;
|
||||
bool paused = 4;
|
||||
bool use_spatial_audio = 5;
|
||||
bool interrupt_current_sound = 6;
|
||||
int32 volume_modifier = 7;
|
||||
}
|
||||
|
||||
message PersistenceViewData {
|
||||
bytes id = 1;
|
||||
repeated ChildPersistenceViewData child_views = 3;
|
||||
ToolEntityData tool_entity_data = 9;
|
||||
TransformData transform = 10;
|
||||
SpawnableToolData spawnable_tool_data = 11;
|
||||
ShapeContainerData shape_container_data = 12;
|
||||
Deprecated_ToolData deprecated_tool_data = 13;
|
||||
CreationObjectData creation_object_data = 14;
|
||||
TaggedToolData tagged_tool_data = 15;
|
||||
StickyData sticky_data = 16;
|
||||
DrawingSurfaceData drawing_surface_data = 17;
|
||||
ImageData image_data = 18;
|
||||
ToolHolderData tool_holder_data = 19;
|
||||
RemoteControlData remote_control_data = 20;
|
||||
RoomDoorData room_door_data = 21;
|
||||
ToolCleanupData tool_cleanup_data = 22;
|
||||
SpawnPointSpawnerData spawnpoint_spawner_data = 23;
|
||||
PersistedSFXData persisted_sfx_data = 24;
|
||||
CircuitNodeData circuit_node_data = 25;
|
||||
MessageData message_data = 26;
|
||||
HolotarPersistenceData holotar_persistence_data = 27;
|
||||
SpawnPointData spawn_point_data = 28;
|
||||
AudioSamplerPersistenceData audio_sampler_persistence_data = 29;
|
||||
ButtonData button_data = 30;
|
||||
TriggerVolumeData trigger_volume_data = 31;
|
||||
SandboxGizmoData sandbox_gizmo_data = 32;
|
||||
ObjectSpawnPointData object_spawn_point_data = 33;
|
||||
SetTagsNodeData set_tags_node_data = 34;
|
||||
BreakableObjectData breakable_object_data = 35;
|
||||
SandboxColorableData sandbox_colorable_data = 36;
|
||||
ParticleEmitterData particle_emitter_data = 37;
|
||||
ObjectGroupData object_group_data = 38;
|
||||
StateMachineStateData state_machine_state_data = 39;
|
||||
GameConfigurationData game_configuration_data = 40;
|
||||
GameRuleWrapperData game_rule_wrapper_data = 41;
|
||||
HealthPotionData health_potion_data = 42;
|
||||
ScoreboardSetupData scoreboard_setup_data = 43;
|
||||
SpotlightData spotlight_data = 44;
|
||||
DynamicLightData dynamic_light_data = 45;
|
||||
BouncePadData bounce_pad_data = 46;
|
||||
CheckpointData checkpoint_data = 47;
|
||||
LeaderboardData leaderboard_data = 48;
|
||||
SetLeaderboardStatData set_leaderboard_stat_data = 49;
|
||||
GameRoleNodeData game_role_node_data = 50;
|
||||
PlayerAttractorData player_attractor_data = 51;
|
||||
ToggleButtonData toggle_button_data = 52;
|
||||
SandboxDeformationData sandbox_deformation_data = 53;
|
||||
TextLabelData text_label_data = 54;
|
||||
ProximityMineData proximity_mine_data = 55;
|
||||
InvisibleCollisionData invisible_collision_data = 56;
|
||||
MoodCircuitData mood_circuit_data = 57;
|
||||
}
|
||||
|
||||
message PhysicsThrusterData {
|
||||
int32 thrust_mode = 1;
|
||||
}
|
||||
|
||||
message PistonData {
|
||||
float max_travel_distance = 1;
|
||||
}
|
||||
|
||||
message PlayerAttractorData {
|
||||
bool enabled = 1;
|
||||
}
|
||||
|
||||
message ProximityMineData {
|
||||
bool triggered_by_teammates = 1;
|
||||
}
|
||||
|
||||
message RangedWeaponData {
|
||||
int32 ammo_magazine_capacity = 1;
|
||||
int32 ammo_total_capacity = 2;
|
||||
bool reset_on_total_ammo_exhaustion = 3;
|
||||
float projectile_damage = 4;
|
||||
float rate_of_fire = 5;
|
||||
float automatic_rate_of_fire = 6;
|
||||
float max_projectile_speed = 7;
|
||||
float critical_hit_damage_multiplier = 8;
|
||||
float explosive_damage_radius = 9;
|
||||
float explosive_damage_delay = 10;
|
||||
}
|
||||
|
||||
message RemoteControlData {
|
||||
bytes controlled_object_view_id = 2;
|
||||
}
|
||||
|
||||
message RoomDoorData {
|
||||
bytes room_id_deprecated = 1;
|
||||
bytes target_name = 2;
|
||||
int32 target_type = 3;
|
||||
int32 invite_mode = 4;
|
||||
}
|
||||
|
||||
message SandboxColorableData {
|
||||
int32 color = 1;
|
||||
int32 material = 2;
|
||||
}
|
||||
|
||||
message SandboxDeformationData {
|
||||
Vector3Data deformation = 1;
|
||||
}
|
||||
|
||||
message SandboxGizmoData {
|
||||
AcceleratedMovementData accelerated_movement_data = 1;
|
||||
bytes thruster_data = 3;
|
||||
bytes look_at_data = 5;
|
||||
bytes piston_data = 6;
|
||||
}
|
||||
|
||||
message SceneSettingsData {
|
||||
bytes mood_id = 1;
|
||||
bool movement_blockers_disabled = 2;
|
||||
bool enforce_host_only_areas = 3;
|
||||
bool show_gadgets_to_everyone = 4;
|
||||
}
|
||||
|
||||
message ScoreboardSetupData {
|
||||
string score_name = 1;
|
||||
}
|
||||
|
||||
message SetLeaderboardStatData {
|
||||
int32 set_mode = 1;
|
||||
}
|
||||
|
||||
message SetTagsNodeData {
|
||||
TagData set_tag = 1;
|
||||
}
|
||||
|
||||
message ShapeContainerData {
|
||||
ShapeDataCollection shape_collection = 1;
|
||||
int32 physics_mode = 2;
|
||||
}
|
||||
|
||||
message ShapeContainerDataCollection {
|
||||
repeated int32 shape_containers = 1;
|
||||
ShapeDataCollection shapes = 2;
|
||||
bool unchanged = 4;
|
||||
}
|
||||
|
||||
message ShapeData {
|
||||
int32 shape_type = 1;
|
||||
int32 shape_color = 2;
|
||||
Vector3Data deprecated_initial_local_position = 5;
|
||||
Vector3Data deprecated_initial_local_rotation = 6;
|
||||
Vector3Data current_local_position = 7;
|
||||
Vector3Data current_local_rotation = 8;
|
||||
Vector3Data deprecated_scale_non_uniform = 9;
|
||||
bool use_uncompressed_rotation = 10;
|
||||
float density = 11;
|
||||
bytes id = 12;
|
||||
float scale = 13;
|
||||
bytes mesh_shape_data = 16;
|
||||
bytes curve_shape_data = 17;
|
||||
int32 shape_material = 18;
|
||||
}
|
||||
|
||||
message ShapeDataCollection {
|
||||
repeated ShapeData shapes = 1;
|
||||
}
|
||||
|
||||
message SkyBoxCircuitData {
|
||||
int32 sky_top_color = 1;
|
||||
int32 sky_bottom_color = 2;
|
||||
int32 ground_top_color = 3;
|
||||
int32 ground_bottom_color = 4;
|
||||
int32 horizon_color = 5;
|
||||
float horizon_size = 6;
|
||||
float horizon_strength = 7;
|
||||
float ambient_light_intensity = 8;
|
||||
}
|
||||
|
||||
message SmoothLookAtData {
|
||||
int32 smoothness = 1;
|
||||
TagData tag_data = 2;
|
||||
int32 tracking_mode = 3;
|
||||
int32 target_type = 4;
|
||||
string role_guid = 5;
|
||||
int32 body_part = 6;
|
||||
}
|
||||
|
||||
message SoccerGameRuleData {
|
||||
float max_game_duration = 1;
|
||||
}
|
||||
|
||||
message SpawnableTemplateData {
|
||||
int32 room_data_version = 1;
|
||||
repeated PersistenceViewData persistence_views = 2;
|
||||
string output_log = 3;
|
||||
bytes circuit_data = 4;
|
||||
ConnectableGraphData connectable_graph_data = 5;
|
||||
Vector3Data extents = 6;
|
||||
}
|
||||
|
||||
message SpawnableToolData {
|
||||
bytes prefab_id = 1;
|
||||
}
|
||||
|
||||
message SpawnPointData {
|
||||
int32 team_id = 1;
|
||||
string primary_hand_hold_tag = 2;
|
||||
bool primary_hand_take_from_holder = 3;
|
||||
string secondary_hand_hold_tag = 4;
|
||||
bool secondary_hand_take_from_holder = 5;
|
||||
bool is_pre_post_game_spawn_point = 6;
|
||||
float spawn_precision_radius = 7;
|
||||
int32 spawn_point_purpose = 8;
|
||||
bool keep_held_tools = 9;
|
||||
}
|
||||
|
||||
message SpawnPointSpawnerData {
|
||||
int64 room_id = 1;
|
||||
}
|
||||
|
||||
message SpotlightData {
|
||||
int32 angle = 1;
|
||||
}
|
||||
|
||||
message StateMachineStateData {
|
||||
int32 state_idx = 1;
|
||||
bytes state_machine_view_id = 2;
|
||||
string name = 3;
|
||||
int32 val1 = 4;
|
||||
int32 val2 = 5;
|
||||
int32 val3 = 6;
|
||||
int32 min_time_in_state = 7;
|
||||
}
|
||||
|
||||
message StickyData {
|
||||
bool is_attached = 1;
|
||||
bytes connected_view_id = 2;
|
||||
Vector3Data attached_relative_position = 3;
|
||||
Vector3Data attached_relative_rotation = 4;
|
||||
}
|
||||
|
||||
message StuntrunnerGameRuleData {
|
||||
bool music_enabled = 1;
|
||||
bool announcer_enabled = 2;
|
||||
bool ambience_enabled = 3;
|
||||
bool spotlights_enabled = 4;
|
||||
int32 max_course_time = 5;
|
||||
}
|
||||
|
||||
message SunCircuitData {
|
||||
int32 sun_color = 1;
|
||||
float disc_size = 2;
|
||||
float intensity = 3;
|
||||
float shadow_strength = 4;
|
||||
int32 glow_color = 5;
|
||||
float glow_size = 6;
|
||||
float glow_strength = 7;
|
||||
float glow_horizon = 8;
|
||||
int32 blend_sun_direction = 9;
|
||||
int32 clip_sun = 10;
|
||||
float reflection_intensity = 11;
|
||||
}
|
||||
|
||||
message TagData {
|
||||
repeated string tags = 1;
|
||||
}
|
||||
|
||||
message TaggedToolData {
|
||||
TagData tag_data = 1;
|
||||
}
|
||||
|
||||
message TextLabelData {
|
||||
int32 horizontal_alignment = 1;
|
||||
int32 character_spacing = 2;
|
||||
int32 line_spacing = 3;
|
||||
int32 paragraph_spacing = 4;
|
||||
float text_thickness = 5;
|
||||
}
|
||||
|
||||
message ToggleButtonData {
|
||||
bool default_toggle_state = 1;
|
||||
bool signal_is_player_id = 2;
|
||||
bool projectile_collision_enabled = 3;
|
||||
}
|
||||
|
||||
message ToolCleanupData {
|
||||
int32 overrides = 1;
|
||||
bool is_allowed = 2;
|
||||
float delay = 3;
|
||||
}
|
||||
|
||||
message ToolEntityData {
|
||||
bool hidden_during_games = 32;
|
||||
}
|
||||
|
||||
message ToolHolderData {
|
||||
bytes held_view_id = 2;
|
||||
}
|
||||
|
||||
message ToolTagSettingsData {
|
||||
TagData runtime_tag_data = 1;
|
||||
}
|
||||
|
||||
message TransformData {
|
||||
Vector3Data position = 1;
|
||||
Vector3Data rotation = 2;
|
||||
Vector3Data deprecated_scale_non_uniform = 3;
|
||||
float scale = 5;
|
||||
}
|
||||
|
||||
message TriggerVolumeData {
|
||||
int32 mode_id = 1;
|
||||
Vector3Data deprecated_scale = 2;
|
||||
Vector3Data deprecated_position = 3;
|
||||
TagData filter_tags = 4;
|
||||
string filter_role = 5;
|
||||
}
|
||||
|
||||
message Vector3Data {
|
||||
float x = 1;
|
||||
float y = 2;
|
||||
float z = 3;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user