feat: Add support for 2018 client API endpoints and data models

- Implemented new search endpoints for rooms to accommodate the 2018 client.
- Added support for retrieving room details and featured rooms in a format compatible with the 2018 client.
- Introduced new data models for login responses and player presence specific to the 2018 client.
- Created mappers to convert between internal entities and the 2018 wire formats for players and rooms.
- Updated existing storefront APIs to include versioned endpoints for the 2018 client.
- Enhanced the version controller to return dual-format responses for compatibility with both 2018 and 2020 clients.
- Refactored the configuration service to ensure trailing slashes in URLs for the 2018 client.
This commit is contained in:
Alexa
2026-06-07 15:32:52 +03:00
parent 955246c6e4
commit 579071858a
21 changed files with 770 additions and 94 deletions
@@ -34,9 +34,14 @@ public class PlayerCheerController(
[Consumes("application/x-www-form-urlencoded", "multipart/form-data", "application/json")]
public async Task<IActionResult> Create(
[FromForm(Name = "TargetAccountId")] long? targetAccountId,
[FromForm(Name = "Type")] int type = 0)
[FromForm(Name = "PlayerIdTo")] long? playerIdTo,
[FromForm(Name = "Type")] int type = 0,
[FromForm(Name = "CheerCategory")] int? cheerCategory = null)
{
if (targetAccountId is not long target || target <= 0)
// 2018 client posts PlayerIdTo + CheerCategory (RecNet.cs); 2020 posts
// TargetAccountId + Type. Accept both.
type = cheerCategory ?? type;
if ((targetAccountId ?? playerIdTo) is not long target || target <= 0)
return Ok(new { success = false, error = "missing_target" });
if (Me == target)
return Ok(new { success = false, error = "cannot_cheer_self" });
@@ -65,8 +70,11 @@ public class PlayerCheerController(
/// PlayerSetting key <c>SelectedCheer</c> (string-form int).</summary>
[HttpPost("api/PlayerCheer/v1/SetSelectedCheer")]
[Consumes("application/x-www-form-urlencoded", "multipart/form-data", "application/json")]
public async Task<IActionResult> SetSelectedCheer([FromForm(Name = "Cheer")] int cheer = 0)
public async Task<IActionResult> SetSelectedCheer(
[FromForm(Name = "Cheer")] int cheer = 0,
[FromForm(Name = "CheerCategory")] int? cheerCategory = null)
{
cheer = cheerCategory ?? cheer; // 2018 sends CheerCategory
var existing = await db.PlayerSettings
.FirstOrDefaultAsync(s => s.PlayerId == Me && s.Key == "SelectedCheer");
if (existing is null)