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https://github.com/DorkSquadRR/DorkNet.git
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feat: Remove unnecessary push notifications for avatar updates in AdminController; update comments for clarity
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@@ -2214,12 +2214,10 @@ public class AdminController(
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await LogAsync("reset_avatar", "player", id, "");
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await db.SaveChangesAsync();
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// Push a profile update so the affected watch re-fetches its
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// avatar without waiting for the next scene load.
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await notifications.NotifyAsync(id,
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PushNotificationId.SubscriptionUpdateProfile,
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new { Reason = "AdminAvatarReset" });
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// No push: the affected client refetches its avatar on the next
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// scene load. The old SubscriptionUpdateProfile {Reason:"…"} blob
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// couldn't force an avatar refetch (wrong channel) and only decoded
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// to a blank account ("Orphan player account (0)").
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return Ok(new
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{
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avatar.PlayerId,
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@@ -2251,10 +2249,9 @@ public class AdminController(
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await LogAsync("set_avatar", "player", id, body.OutfitSelections ?? "");
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await db.SaveChangesAsync();
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await notifications.NotifyAsync(id,
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PushNotificationId.SubscriptionUpdateProfile,
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new { Reason = "AdminAvatarUpdate" });
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// No push: avatar changes propagate to other players in-room via
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// Photon, and the affected client refetches on next scene load. The
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// old SubscriptionUpdateProfile blob only spawned a blank account.
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return Ok(new { avatar.PlayerId, avatar.OutfitSelections, avatar.HairColor, avatar.SkinColor });
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}
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@@ -2291,10 +2288,9 @@ public class AdminController(
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await LogAsync("grant_item", "player", id, $"{body.ItemId} x{qty}");
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await db.SaveChangesAsync();
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await notifications.NotifyAsync(id,
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PushNotificationId.SubscriptionUpdateProfile,
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new { Reason = "InventoryGrant", body.ItemId, Quantity = qty });
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// No push: the client shows the granted item on its next avatar
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// fetch. The old SubscriptionUpdateProfile blob only spawned a
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// blank account ("Orphan player account (0)").
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return Ok(new { granted = body.ItemId, quantity = qty });
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}
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@@ -2353,10 +2349,9 @@ public class AdminController(
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$"cosmetics+{addedCosmetics} (catalog={catalog.Count}) slugs+{addedSlugs}");
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await db.SaveChangesAsync();
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await notifications.NotifyAsync(id,
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PushNotificationId.SubscriptionUpdateProfile,
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new { Reason = "AdminUnlockAll" });
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// No push: the client shows the unlocked items on its next avatar
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// fetch. The old SubscriptionUpdateProfile blob only spawned a
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// blank account ("Orphan player account (0)").
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return Ok(new
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{
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id,
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@@ -2447,10 +2442,10 @@ public class AdminController(
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await LogAsync("set_level", "player", id, $"{previous} -> {newLevel}");
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await db.SaveChangesAsync();
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// AccountChanged sends the correct full account. The old extra
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// SubscriptionUpdateProfile {Reason:"AdminLevelSet",…} blob was a
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// redundant blank-account push ("Orphan player account (0)").
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await notifications.AccountChanged(p);
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await notifications.NotifyAsync(id,
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PushNotificationId.SubscriptionUpdateProfile,
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new { Reason = "AdminLevelSet", Level = p.Level, XP = p.XP, PreviousLevel = previous });
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return Ok(new { p.Id, p.Level, p.XP });
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}
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@@ -2497,12 +2492,9 @@ public class AdminController(
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$"inserted={missing.Count} types=[{string.Join(",", missing)}]");
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await db.SaveChangesAsync();
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// Nudge the watch to re-fetch its cheer list so the pinned-cheer
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// picker shows the newly-unlocked badges without a relog.
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await notifications.NotifyAsync(id,
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PushNotificationId.SubscriptionUpdateProfile,
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new { Reason = "AdminCheerUnlock", Inserted = missing.Count });
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// No push: the pinned-cheer picker refetches the cheer list on next
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// open. The old SubscriptionUpdateProfile blob only spawned a blank
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// account ("Orphan player account (0)").
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return Ok(new { id, inserted = missing.Count, types = missing });
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}
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