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feat: Add new API controllers for progression events, room consumables, currencies, earnings distributions, screen share reports, subscription seasons, and UGC purchasables
- Implemented ProgressionEventsController to handle progression event retrieval and active events. - Created RoomConsumablesController for listing and purchasing room consumables. - Developed RoomCurrenciesController for managing room currencies, including creation, updates, and balance retrieval. - Added RoomEarningsDistributionsController to fetch earnings distribution data for rooms. - Introduced ScreenShareReportsController for reporting screen share incidents. - Established SubscriptionSeasonsController to provide current subscription season details and rewards. - Launched UgcPurchasablesController for managing user-generated content purchasables, including bulk operations. - Added new data entities for customization and room economy, including custom avatar items, room currencies, and UGC purchasables.
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using Microsoft.AspNetCore.Authorization;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.EntityFrameworkCore;
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using System.Security.Cryptography;
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using DorkNet.Server.Auth;
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using DorkNet.Server.Data;
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using DorkNet.Server.Data.Entities;
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namespace DorkNet.Server.Controllers.API.AgeVerification;
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[ApiController]
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[Route("api/ageverification")]
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[Authorize]
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public class AgeVerificationController(DorkNetDbContext db) : ControllerBase
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{
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[HttpPost("generateCode")]
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[HttpGet("generateCode")]
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public async Task<IActionResult> GenerateCode()
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{
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var pid = this.RequireCurrentPlayerId();
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var code = RandomNumberGenerator.GetInt32(100000, 999999).ToString();
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db.PlayerSettings.Add(new PlayerSettingEntity
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{
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PlayerId = pid,
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Key = $"ageverification:{DateTime.UtcNow:yyyyMMddHHmmss}",
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Value = code,
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});
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await db.SaveChangesAsync();
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return Ok(new { Code = code, VerificationCode = code, ExpiresAt = DateTime.UtcNow.AddMinutes(15) });
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}
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}
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