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https://github.com/DorkSquadRR/DorkNet.git
synced 2026-10-26 07:28:45 -07:00
feat: Add new API controllers for progression events, room consumables, currencies, earnings distributions, screen share reports, subscription seasons, and UGC purchasables
- Implemented ProgressionEventsController to handle progression event retrieval and active events. - Created RoomConsumablesController for listing and purchasing room consumables. - Developed RoomCurrenciesController for managing room currencies, including creation, updates, and balance retrieval. - Added RoomEarningsDistributionsController to fetch earnings distribution data for rooms. - Introduced ScreenShareReportsController for reporting screen share incidents. - Established SubscriptionSeasonsController to provide current subscription season details and rewards. - Launched UgcPurchasablesController for managing user-generated content purchasables, including bulk operations. - Added new data entities for customization and room economy, including custom avatar items, room currencies, and UGC purchasables.
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@@ -71,6 +71,38 @@ public class EconController(DorkNetDbContext db, LevelService level) : Controlle
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.ToListAsync();
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return Ok(rows);
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}
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[HttpGet("/econ/customAvatarItems")]
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[HttpGet("/econ/customAvatarItems/v1/owned")]
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public async Task<IActionResult> GetOwnedCustomAvatarItems()
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{
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var pid = this.RequireCurrentPlayerId();
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var rows = await db.CustomAvatarItemOwnership
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.Where(o => o.PlayerId == pid)
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.Join(db.CustomAvatarItems, o => o.CustomAvatarItemId, i => i.Id, (o, i) => i)
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.OrderByDescending(i => i.UpdatedAt)
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.ToListAsync();
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return Ok(rows.Select(i => new
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{
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CustomAvatarItemId = i.PublicId,
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Id = i.PublicId,
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CreatorPlayerId = (int)i.CreatorPlayerId,
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i.Name,
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i.Description,
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i.Price,
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i.ItemType,
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i.ImageName,
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i.AssetName,
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i.Color,
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}));
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}
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[HttpGet("/econ/customAvatarItems/v1/itemOwnershipLimit")]
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public IActionResult CustomAvatarItemOwnershipLimit() => Ok(new
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{
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Limit = 1000,
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ItemOwnershipLimit = 1000,
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});
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}
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public class TokenBalance
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