feat: Add new API controllers for progression events, room consumables, currencies, earnings distributions, screen share reports, subscription seasons, and UGC purchasables

- Implemented ProgressionEventsController to handle progression event retrieval and active events.
- Created RoomConsumablesController for listing and purchasing room consumables.
- Developed RoomCurrenciesController for managing room currencies, including creation, updates, and balance retrieval.
- Added RoomEarningsDistributionsController to fetch earnings distribution data for rooms.
- Introduced ScreenShareReportsController for reporting screen share incidents.
- Established SubscriptionSeasonsController to provide current subscription season details and rewards.
- Launched UgcPurchasablesController for managing user-generated content purchasables, including bulk operations.
- Added new data entities for customization and room economy, including custom avatar items, room currencies, and UGC purchasables.
This commit is contained in:
Alexa
2026-06-22 16:08:23 +03:00
parent 157cc457a9
commit 70980bf3b6
53 changed files with 4470 additions and 91 deletions
@@ -0,0 +1,94 @@
using System.ComponentModel.DataAnnotations;
namespace DorkNet.Server.Data.Entities;
public class CustomAvatarItemEntity
{
public long Id { get; set; }
public Guid PublicId { get; set; } = Guid.NewGuid();
public long CreatorPlayerId { get; set; }
[MaxLength(128)]
public string Name { get; set; } = string.Empty;
[MaxLength(1024)]
public string Description { get; set; } = string.Empty;
public int Price { get; set; } = 100;
public int ItemType { get; set; } = 0;
public int BaseAvatarItemId { get; set; }
[MaxLength(64)]
public string Color { get; set; } = string.Empty;
[MaxLength(256)]
public string ImageName { get; set; } = string.Empty;
[MaxLength(256)]
public string AssetName { get; set; } = string.Empty;
public bool IsPublic { get; set; }
public bool IsFeatured { get; set; }
public long CheerCount { get; set; }
public long PurchaseCount { get; set; }
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
}
public class CustomAvatarItemOwnershipEntity
{
public long Id { get; set; }
public long PlayerId { get; set; }
public long CustomAvatarItemId { get; set; }
public DateTime AcquiredAt { get; set; } = DateTime.UtcNow;
}
public class ItemWishlistEntity
{
public long Id { get; set; }
public long PlayerId { get; set; }
[MaxLength(128)]
public string ItemKey { get; set; } = string.Empty;
public int ItemType { get; set; }
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
}
public class KeepsakeEntity
{
public long Id { get; set; }
public long PlayerId { get; set; }
[MaxLength(64)]
public string Category { get; set; } = "general";
[MaxLength(128)]
public string EventKey { get; set; } = string.Empty;
[MaxLength(128)]
public string Title { get; set; } = string.Empty;
[MaxLength(1024)]
public string Description { get; set; } = string.Empty;
[MaxLength(256)]
public string ImageName { get; set; } = string.Empty;
public DateTime EarnedAt { get; set; } = DateTime.UtcNow;
}