feat: enhance inventory schema to support longer ItemSlug and add GiftBox equipment payload handling

This commit is contained in:
Alexa
2026-06-06 22:50:42 +03:00
parent 92bd22d164
commit 73d77dffb6
9 changed files with 67 additions and 7 deletions
@@ -115,4 +115,18 @@ public class SanitizeController(ILogger<SanitizeController> logger) : Controller
?? textForm ?? textQuery ?? string.Empty;
return Ok(ProfanityFilter.IsClean(input));
}
/// <summary>POST <c>api/sanitize/isPure</c> — December 2020 route
/// used by room/settings forms. Its importer reads an <c>IsPure</c>
/// object field, unlike the newer bare-bool route above.</summary>
[HttpPost("api/sanitize/isPure")]
public IActionResult IsPure(
[FromBody] SanitizeBody? body,
[FromForm(Name = "Text")] string? textForm,
[FromQuery(Name = "text")] string? textQuery)
{
var input = body?.Text ?? body?.Input ?? body?.Value
?? textForm ?? textQuery ?? string.Empty;
return Ok(new { IsPure = ProfanityFilter.IsClean(input) });
}
}
@@ -103,7 +103,7 @@ public class StorefrontsBuyController(
StoreService.TryGetAvatarItemPayload(item.Slug, out var avatarItemType, out avatarItemDesc);
var inventoryAvatarDesc = StoreService.InventoryAvatarItemDesc(avatarItemDesc);
StoreService.TryGetConsumableItemDesc(item.Slug, out var consumableItemDesc);
StoreService.TryGetEquipmentPayload(item.Slug, out var equipmentPrefabName, out var equipmentModificationGuid);
StoreService.TryGetGiftBoxEquipmentPayload(item.Slug, out var equipmentPrefabName, out var equipmentModificationGuid);
if (StoreService.TryGetHairDyePayload(item.Slug, out var hairDyeConsumableDesc, out var hairDyeColorGuid))
{
avatarItemType = 1;
@@ -352,7 +352,7 @@ public class StorefrontsBuyController(
{
StoreService.TryGetAvatarItemPayload(grantedSlug, out avatarItemType, out avatarItemDesc);
StoreService.TryGetConsumableItemDesc(grantedSlug, out consumableItemDesc);
StoreService.TryGetEquipmentPayload(grantedSlug, out equipmentPrefabName, out equipmentModificationGuid);
StoreService.TryGetGiftBoxEquipmentPayload(grantedSlug, out equipmentPrefabName, out equipmentModificationGuid);
if (StoreService.TryGetHairDyePayload(grantedSlug, out var hairDyeConsumableDesc, out var hairDyeColorGuid))
{
avatarItemType = 1;