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feat: enhance inventory schema to support longer ItemSlug and add GiftBox equipment payload handling
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@@ -23,7 +23,7 @@ public class PlayerInventoryEntity
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/// Stored as a string rather than an int FK because a player can
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/// be granted items that aren't in the live store (admin-gifted,
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/// legacy retired items, etc.).</summary>
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[MaxLength(64)]
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[MaxLength(128)]
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public string ItemSlug { get; set; } = string.Empty;
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public int Quantity { get; set; } = 1;
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