feat: Enhance room save flow documentation and tests to ensure all required fields are present; update validation logic for Room and SubRoomDataSave

This commit is contained in:
Alexa
2026-07-08 03:15:06 +03:00
parent 4021f7c6e0
commit af0d7b6c20
3 changed files with 51 additions and 10 deletions
+11 -4
View File
@@ -78,13 +78,20 @@ public sealed class RoomSave2023Tests : IClassFixture<DorkNetServerFactory>
// 2023 commit-response contract (NEOPBOMGIOG): value must carry
// BOTH a Room and a SubRoomDataSave or the client's post-parse
// validator NREs and the watch shows "Failed to save room".
// Dispose walk NREs and the watch shows "Failed to save room".
var value = json.RootElement.GetProperty("value");
Assert.Equal(JsonValueKind.Object, value.GetProperty("Room").ValueKind);
var roomDto = value.GetProperty("Room");
Assert.Equal(JsonValueKind.Object, roomDto.ValueKind);
// Keys the FGCPNAACHIK mapper reads and its Dispose walk derefs.
foreach (var key in new[] { "RoomId", "DataBlob", "MaxPlayers", "ToxmodEnabled", "RankingContext", "SubRooms", "Roles", "Tags", "Stats" })
Assert.True(roomDto.TryGetProperty(key, out _), $"Room missing '{key}': {responseText}");
Assert.Equal(JsonValueKind.Object, roomDto.GetProperty("RankingContext").ValueKind);
var save = value.GetProperty("SubRoomDataSave");
Assert.Equal(blobName, save.GetProperty("DataBlob").GetString());
Assert.True(save.TryGetProperty("SubRoomDataSaveId", out _), responseText);
Assert.True(save.TryGetProperty("CreatedAt", out _), responseText);
// Keys the JKIFFPPAJNK save mapper reads.
foreach (var key in new[] { "SubRoomDataSaveId", "SubRoomId", "UnityAssetId", "DataBlobHash", "SavedByAccountId", "Description", "CreatedAt" })
Assert.True(save.TryGetProperty(key, out _), $"SubRoomDataSave missing '{key}': {responseText}");
await using (var scope = _factory.Services.CreateAsyncScope())
{
@@ -700,6 +700,12 @@ public class RoomsController(
ReferencedUnityAssetIds = Array.Empty<string>(),
DataBlob = dataBlob,
DataBlobName = dataBlob,
// DataBlobHash + Description are read by the save mapper
// (JKIFFPPAJNK / PELEHJLMKJO) that the SaveRoom commit
// response deserializes; omitting them leaves nulls the
// response Dispose walk trips on.
DataBlobHash = (string?)null,
Description = string.Empty,
PersistenceVersion = 41,
OMVersion = 0,
SavedByAccountId = room.CreatorPlayerId,
@@ -1978,6 +1984,26 @@ public class RoomsController(
},
PublishState = 0,
MaxPlayerCalculationMode = room.MaxPlayerCalculationMode,
// 2023's room-details mapper (FGCPNAACHIK / GLEGPFFPDBE) reads
// these top-level keys and its Dispose walk (NEOPBOMGIOG.
// FKDDCNLJOLF, reached via the SaveRoom commit response)
// dereferences them — a missing RankingContext object or the
// DataBlob/MaxPlayers/ToxmodEnabled scalars leaves a null the
// walk NREs on ("Failed to save room" toast despite a
// persisted save). Emit them so the room DTO round-trips
// through the strict save-response path, not just the
// include-masked GET rooms/{id} path.
DataBlob = dataBlobName,
DataBlobHash = (string?)null,
MaxPlayers = sceneRows is { Count: > 0 } ? sceneRows[0].MaxPlayers : room.MaxCapacity,
ToxmodEnabled = false,
RankingContext = new
{
RoomId = room.Id,
Score = 0.0,
Rank = 0,
RankingType = 0,
},
SubRooms = subRooms,
Roles = wireRoles,
LoadScreens = JsonArrayOrEmpty(room.LoadScreensJson),
+14 -6
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@@ -52,12 +52,20 @@ on 2026-07-07. Diagnosed while fixing "Failed to save room" /
}
```
The client's post-parse validator NREs if `Room` or
`SubRoomDataSave` is missing — the save persists server-side but the
watch shows "Failed to save room". `SubRoomDataSave` keys per the
`JKIFFPPAJNK` mapper (`PELEHJLMKJO`): SubRoomDataSaveId, SubRoomId,
UnityAssetId, DataBlob, DataBlobHash, SavedByAccountId,
SavedOnPlatform, SavedOnDeviceClass, Description, CreatedAt.
The client parses each field then runs a **Dispose walk**
(`NEOPBOMGIOG.FKDDCNLJOLF`, reached from the SaveRoom commit
continuation) that dereferences the mapped children — a missing
nested object or scalar leaves a null it NREs on, and the save
persists server-side but the watch shows "Failed to save room". So
the `Room` DTO must carry every key the `FGCPNAACHIK` mapper
(`GLEGPFFPDBE`) reads, including the ones the include-masked
`GET rooms/{id}` path gets away without: **DataBlob**,
**DataBlobHash**, **MaxPlayers**, **ToxmodEnabled**, and a non-null
**RankingContext** object, plus SubRooms/Roles/Tags/Stats.
`SubRoomDataSave` keys per the `JKIFFPPAJNK` mapper (`PELEHJLMKJO`):
SubRoomDataSaveId, SubRoomId, UnityAssetId, DataBlob, **DataBlobHash**,
SavedByAccountId, SavedOnPlatform, SavedOnDeviceClass, **Description**,
CreatedAt.
Server handling: `StorageController.Upload` (FileType 6 →
`UploadGenericAsync("roommeta")`, CDN-servable) and