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https://github.com/DorkSquadRR/DorkNet.git
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feat: Enhance room save flow documentation and tests to ensure all required fields are present; update validation logic for Room and SubRoomDataSave
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@@ -78,13 +78,20 @@ public sealed class RoomSave2023Tests : IClassFixture<DorkNetServerFactory>
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// 2023 commit-response contract (NEOPBOMGIOG): value must carry
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// BOTH a Room and a SubRoomDataSave or the client's post-parse
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// validator NREs and the watch shows "Failed to save room".
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// Dispose walk NREs and the watch shows "Failed to save room".
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var value = json.RootElement.GetProperty("value");
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Assert.Equal(JsonValueKind.Object, value.GetProperty("Room").ValueKind);
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var roomDto = value.GetProperty("Room");
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Assert.Equal(JsonValueKind.Object, roomDto.ValueKind);
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// Keys the FGCPNAACHIK mapper reads and its Dispose walk derefs.
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foreach (var key in new[] { "RoomId", "DataBlob", "MaxPlayers", "ToxmodEnabled", "RankingContext", "SubRooms", "Roles", "Tags", "Stats" })
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Assert.True(roomDto.TryGetProperty(key, out _), $"Room missing '{key}': {responseText}");
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Assert.Equal(JsonValueKind.Object, roomDto.GetProperty("RankingContext").ValueKind);
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var save = value.GetProperty("SubRoomDataSave");
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Assert.Equal(blobName, save.GetProperty("DataBlob").GetString());
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Assert.True(save.TryGetProperty("SubRoomDataSaveId", out _), responseText);
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Assert.True(save.TryGetProperty("CreatedAt", out _), responseText);
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// Keys the JKIFFPPAJNK save mapper reads.
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foreach (var key in new[] { "SubRoomDataSaveId", "SubRoomId", "UnityAssetId", "DataBlobHash", "SavedByAccountId", "Description", "CreatedAt" })
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Assert.True(save.TryGetProperty(key, out _), $"SubRoomDataSave missing '{key}': {responseText}");
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await using (var scope = _factory.Services.CreateAsyncScope())
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{
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@@ -700,6 +700,12 @@ public class RoomsController(
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ReferencedUnityAssetIds = Array.Empty<string>(),
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DataBlob = dataBlob,
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DataBlobName = dataBlob,
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// DataBlobHash + Description are read by the save mapper
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// (JKIFFPPAJNK / PELEHJLMKJO) that the SaveRoom commit
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// response deserializes; omitting them leaves nulls the
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// response Dispose walk trips on.
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DataBlobHash = (string?)null,
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Description = string.Empty,
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PersistenceVersion = 41,
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OMVersion = 0,
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SavedByAccountId = room.CreatorPlayerId,
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@@ -1978,6 +1984,26 @@ public class RoomsController(
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},
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PublishState = 0,
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MaxPlayerCalculationMode = room.MaxPlayerCalculationMode,
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// 2023's room-details mapper (FGCPNAACHIK / GLEGPFFPDBE) reads
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// these top-level keys and its Dispose walk (NEOPBOMGIOG.
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// FKDDCNLJOLF, reached via the SaveRoom commit response)
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// dereferences them — a missing RankingContext object or the
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// DataBlob/MaxPlayers/ToxmodEnabled scalars leaves a null the
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// walk NREs on ("Failed to save room" toast despite a
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// persisted save). Emit them so the room DTO round-trips
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// through the strict save-response path, not just the
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// include-masked GET rooms/{id} path.
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DataBlob = dataBlobName,
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DataBlobHash = (string?)null,
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MaxPlayers = sceneRows is { Count: > 0 } ? sceneRows[0].MaxPlayers : room.MaxCapacity,
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ToxmodEnabled = false,
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RankingContext = new
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{
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RoomId = room.Id,
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Score = 0.0,
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Rank = 0,
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RankingType = 0,
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},
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SubRooms = subRooms,
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Roles = wireRoles,
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LoadScreens = JsonArrayOrEmpty(room.LoadScreensJson),
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@@ -52,12 +52,20 @@ on 2026-07-07. Diagnosed while fixing "Failed to save room" /
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}
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```
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The client's post-parse validator NREs if `Room` or
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`SubRoomDataSave` is missing — the save persists server-side but the
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watch shows "Failed to save room". `SubRoomDataSave` keys per the
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`JKIFFPPAJNK` mapper (`PELEHJLMKJO`): SubRoomDataSaveId, SubRoomId,
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UnityAssetId, DataBlob, DataBlobHash, SavedByAccountId,
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SavedOnPlatform, SavedOnDeviceClass, Description, CreatedAt.
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The client parses each field then runs a **Dispose walk**
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(`NEOPBOMGIOG.FKDDCNLJOLF`, reached from the SaveRoom commit
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continuation) that dereferences the mapped children — a missing
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nested object or scalar leaves a null it NREs on, and the save
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persists server-side but the watch shows "Failed to save room". So
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the `Room` DTO must carry every key the `FGCPNAACHIK` mapper
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(`GLEGPFFPDBE`) reads, including the ones the include-masked
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`GET rooms/{id}` path gets away without: **DataBlob**,
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**DataBlobHash**, **MaxPlayers**, **ToxmodEnabled**, and a non-null
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**RankingContext** object, plus SubRooms/Roles/Tags/Stats.
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`SubRoomDataSave` keys per the `JKIFFPPAJNK` mapper (`PELEHJLMKJO`):
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SubRoomDataSaveId, SubRoomId, UnityAssetId, DataBlob, **DataBlobHash**,
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SavedByAccountId, SavedOnPlatform, SavedOnDeviceClass, **Description**,
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CreatedAt.
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Server handling: `StorageController.Upload` (FileType 6 →
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`UploadGenericAsync("roommeta")`, CDN-servable) and
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