ci: build on push only for client-facing changes

Push builds used to rebuild both platforms for any Jenkinsfile or ci/jenkins/
change, and every build publishes to the downloads page. Now only
DorkNet.ClientMod/ and tools/build_pc.py (PC) or DorkNet.Quest/ (Quest)
changes rebuild, and Markdown never counts; CI-only changes take a manual
run. The README gives the matching Git path filter for the job, so other
pushes don't start a run at all.
This commit is contained in:
Alexa
2026-10-25 12:11:08 +02:00
parent e7c0b076f2
commit bafb380fc8
2 changed files with 23 additions and 9 deletions
Vendored
+12 -6
View File
@@ -9,8 +9,9 @@
// from the agent's environment (ARCHIVE_PC_REPO / ARCHIVE_QUEST_REPO), each
// overridable per run. A build is picked by snapshot tags.
//
// On a push, only the platforms whose code changed are rebuilt. A manual run
// picks the platforms with PLATFORMS. See ci/jenkins/README.md.
// A push builds only the platforms whose client code changed (never for
// docs or CI-only changes). A manual run picks the platforms with PLATFORMS.
// See ci/jenkins/README.md.
//
// Finished builds are renamed for players and published to the downloads bucket
// (ci/downloads) unless PUBLISH_DOWNLOADS is off. The build scripts keep their
@@ -76,10 +77,15 @@ pipeline {
for (cs in currentBuild.changeSets) {
for (entry in cs.items) changed.addAll(entry.affectedPaths)
}
def touches = { prefixes -> changed.any { p -> prefixes.any { p.startsWith(it) } } }
def common = ['Jenkinsfile', 'ci/jenkins/']
buildPc = touches(common + ['DorkNet.ClientMod/', 'tools/build_pc.py'])
buildQuest = touches(common + ['DorkNet.Quest/'])
// Only client-facing changes rebuild (and so republish) a
// platform; Markdown doesn't count. The job's Git path filter
// uses the same paths, so other pushes don't start a run at all.
// A CI-only change (Jenkinsfile, ci/) takes a manual run.
def touches = { prefixes ->
changed.any { p -> !p.toLowerCase().endsWith('.md') && prefixes.any { p.startsWith(it) } }
}
buildPc = touches(['DorkNet.ClientMod/', 'tools/build_pc.py'])
buildQuest = touches(['DorkNet.Quest/'])
echo "Push build; ${changed.size()} changed file(s)"
} else {
buildPc = params.PLATFORMS in ['both', 'pc']
+11 -3
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@@ -60,10 +60,18 @@ Resolve a table for another build locally with `build.py build --dump-cs`.
## Triggers
- **Push** to the branch (GitHub webhook) rebuilds only what changed:
- `DorkNet.ClientMod/` and the PC scripts rebuild PC;
- **Push** to the branch (GitHub webhook) builds only for client-facing
changes, and only the platform they touch:
- `DorkNet.ClientMod/` and `tools/build_pc.py` rebuild PC;
- `DorkNet.Quest/` rebuilds Quest;
- `Jenkinsfile` and `ci/jenkins/` rebuild both.
- Markdown files never count; server, docs and CI-only pushes (including
the `Jenkinsfile` and `ci/`) build nothing. Run those manually.
Set the same filter on the job so other pushes don't start a run at all:
under the job's **Git** source, add **Additional Behaviours → Polling
ignores commits in certain paths** with included regions
`DorkNet[.]ClientMod/.*`, `DorkNet[.]Quest/.*`, `tools/build_pc[.]py` (one
per line) and excluded region `.*[.]md`.
- **Build with Parameters** runs a manual build:
- `PLATFORMS` (both / pc / quest), and `PC_FULL_CLIENT` for the full PC client;
- snapshot tags, and per-run repository overrides;