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Add debug console management: implement configuration for enabling the built-in debug console; bypass CheatManager tamper detection; update README and install script for opt-in usage
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@@ -102,6 +102,17 @@ self-signed certs work. (First run prints "launch the game once"; do
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that, then re-run with `-ResumeBuild` to finish — see the script's
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`-?` help.)
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### Debug console (opt-in)
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The 2020 client ships a built-in dev console
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(`RecRoom.Debugging.DebugConsole`) with commands like `SetTimeScale`,
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`Fly`, `Teleport`, `GoToRoom`, and `KillAllEnemies` — normally locked to
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developer accounts. Set `"EnableDebugConsole": true` in
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`dorknet-clientmod.json` and relaunch: the mod force-toggles the console
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UI on a hotkey (`"DebugConsoleToggleKey"`, default `BackQuote` = the `~`
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key) and silences `CheatManager` so the movement/time commands don't drop
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you to the dorm. Both default off.
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---
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## Code map
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