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https://github.com/DorkSquadRR/DorkNet.git
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Import march-2020-03-10 from private repo (scrubbed 2026-05-27)
Targets Rec Room 2020.03.10 client (also serves 2020.03.06).
Re-import after adding:
- DorkNet.ClientMod/dorknet-clientmod.json.template — config schema
the launcher's manifest-driven patcher renders into UserData/.
- tools/build-patcher-zip.ps1 — produces dorknet-clientpatch-{key}.zip
for v1-march-* Release uploads.
- .github/workflows/release.yml — on tag push publishes both
dorknet-server-march_2020_03_10-win-x64.zip and
dorknet-clientpatch-march_2020_03_10.zip as Release assets.
Same scrub rules as december; tools/build-patcher-zip.ps1 added to
the maintainer-side allow-list so it survives.
This commit is contained in:
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using System.ComponentModel.DataAnnotations;
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namespace DorkNet.Server.Data.Entities;
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/// <summary>
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/// Per-player dorm state. Decouples each player's dorm save bytes from
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/// the canonical RoomEntity row at <c>RoomId=1</c> (which is shared
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/// across every dorm visit and would otherwise leak one player's save
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/// into every other player's dorm).
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///
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/// One row per account that has ever entered their dorm. Created on the
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/// first <c>/api/rooms/v4/details/1</c> hit and updated whenever the
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/// player saves their dorm via Maker Pen.
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/// </summary>
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public class DormStateEntity
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{
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/// <summary>The owning account id. Primary key — one dorm state row
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/// per player.</summary>
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[Key]
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public long PlayerId { get; set; }
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/// <summary>Blob name for the player's most recent dorm save. Format
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/// <c>dorm_p<accountId>_v<n>.dat</c>; matches the
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/// <see cref="RoomDataBlobEntity.BlobName"/> stored when the upload
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/// landed. Empty string before the player has saved.</summary>
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[MaxLength(128)]
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public string CurrentDataBlobName { get; set; } = string.Empty;
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public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
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public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
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}
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