From ec88a397504e9052e28f2d63deac8c5d7ed7fdc9 Mon Sep 17 00:00:00 2001
From: Alexa <53471801+Alexa-RR@users.noreply.github.com>
Date: Sun, 25 Oct 2026 10:55:28 +0200
Subject: [PATCH] ci: leave the downloads page to the DorkNet site
The server now offers the published builds on its own site (Downloads page,
Latest build on the Quest page), reading the bucket on the internal network.
Drop the standalone index.html and DORKNET_SITE_URL; the bucket needs no
public route or access app of its own.
---
Jenkinsfile | 6 +-
ci/downloads/index.html | 243 ----------------------------
ci/downloads/publish.py | 35 ++--
ci/jenkins/README.md | 76 ++++-----
ci/jenkins/docker-compose.agent.yml | 5 +-
5 files changed, 48 insertions(+), 317 deletions(-)
delete mode 100644 ci/downloads/index.html
diff --git a/Jenkinsfile b/Jenkinsfile
index b18f85b..ef53ee8 100644
--- a/Jenkinsfile
+++ b/Jenkinsfile
@@ -12,7 +12,7 @@
// On a push, only the platforms whose code changed are rebuilt. A manual run
// picks the platforms with PLATFORMS. See ci/jenkins/README.md.
//
-// Finished builds are renamed for players and published to the downloads page
+// Finished builds are renamed for players and published to the downloads bucket
// (ci/downloads) unless PUBLISH_DOWNLOADS is off. The build scripts keep their
// own file names, which the launcher depends on.
@@ -22,7 +22,7 @@ def PC_VERSION_KEY = 'march_2023_03_21'
def PC_DEFAULT_TAGS = 'manifest=7490748483298966814' // Steam 2023-03-21 (appVersion 20230317)
def QUEST_DEFAULT_TAGS = 'version-code=2128210' // Quest 20230317
-// How this branch's builds are listed on the downloads page.
+// How this branch's builds are listed on the site's Downloads page.
def RELEASE_ID = '2023.03'
def RELEASE_TITLE = 'March 2023'
def RELEASE_GAME_VERSION = '2023-03-21'
@@ -59,7 +59,7 @@ pipeline {
booleanParam(name: 'LIST_SNAPSHOTS', defaultValue: false,
description: 'Only list the snapshots matching the tags in both repositories (to find a build), then stop.')
booleanParam(name: 'PUBLISH_DOWNLOADS', defaultValue: true,
- description: 'Publish what this run built to the downloads page. Push builds publish too.')
+ description: 'Publish what this run built to the downloads bucket (listed on the site Downloads page). Push builds publish too.')
}
stages {
diff --git a/ci/downloads/index.html b/ci/downloads/index.html
deleted file mode 100644
index e5bec93..0000000
--- a/ci/downloads/index.html
+++ /dev/null
@@ -1,243 +0,0 @@
-
-
-
Pick your platform. Every file is built from the DorkNet source by our build server; the
- SHA-256 next to each one lets you check your download.
-
-
Loading builds…
-
-
These builds contain Rec Room's own game files. They're for the DorkNet community only: please don't
- re-share them.
-
-
-
-
-
-
diff --git a/ci/downloads/publish.py b/ci/downloads/publish.py
index 6812ebd..7fe3d70 100644
--- a/ci/downloads/publish.py
+++ b/ci/downloads/publish.py
@@ -1,10 +1,13 @@
#!/usr/bin/env python3
-"""Publish DorkNet client builds to the downloads page.
+"""Publish DorkNet client builds to the downloads bucket.
stage the build output in out/ -> out/downloads// under the
names players see, plus release.json describing those files
upload that folder -> the downloads bucket, then merge release.json into
- the bucket's manifest.json and upload the page (index.html)
+ the bucket's manifest.json
+
+The DorkNet server reads the bucket and offers the files on its site (the
+Downloads page, and Latest build on the Quest page); see docs/deploy.md.
The build scripts keep their own file names on purpose: the launcher fetches
dorknet-clientpatch-.zip from GitHub Releases by that exact name.
@@ -15,16 +18,14 @@ Only the published copies are renamed:
DorkNet-Quest-/DorkNet-.xapk DorkNet--Quest.xapk
DorkNet-Quest-/install.*, README DorkNet--Quest-Installer.zip
-The bucket is served read-only as a static website (Garage's web endpoint).
-upload talks to its S3 API with rclone; the endpoint, bucket and key come
-from the environment:
+The server reads the bucket over plain HTTP on the internal network (e.g.
+Garage's web endpoint); nothing needs to be public. upload talks to its S3
+API with rclone; the endpoint, bucket and key come from the environment:
DOWNLOADS_S3_ENDPOINT S3 API URL, e.g. http://garage-:3900
- DOWNLOADS_BUCKET bucket name, e.g. downloads.example.com
+ DOWNLOADS_BUCKET bucket name, e.g. dorknet-downloads
DOWNLOADS_S3_REGION optional, default garage
DOWNLOADS_S3_KEY_ID / DOWNLOADS_S3_SECRET
- DORKNET_SITE_URL optional: the DorkNet server's website, linked
- from the page for the browser Quest installer
python3 ci/downloads/publish.py stage --out out --release 2023.03 \\
--title "March 2023" --game-version 2023-03-21 --version-key march_2023_03_21
@@ -44,12 +45,6 @@ import zipfile
from pathlib import Path
from typing import NoReturn
-HERE = Path(__file__).resolve().parent
-REPO = HERE.parent.parent
-PAGE_FILES = { # bucket path -> source
- "index.html": HERE / "index.html",
- "dorknet.svg": REPO / "DorkNet.Server" / "site" / "public" / "brand" / "dorknet.svg",
-}
NO_CACHE = "Cache-Control: no-cache"
INSTALLER_NOTE = """Unzip these files into the same folder as {xapk}, then
@@ -223,9 +218,6 @@ def merge(manifest: dict, release: dict) -> dict:
releases.sort(key=lambda r: r["id"], reverse=True)
out = {**manifest, "releases": releases,
"updated": datetime.datetime.now(datetime.timezone.utc).replace(microsecond=0).isoformat()}
- site = os.environ.get("DORKNET_SITE_URL", "").rstrip("/")
- if site:
- out["site_url"] = site
return out
@@ -247,10 +239,7 @@ def cmd_upload(a: argparse.Namespace) -> None:
manifest = json.loads(r.stdout) if r.returncode == 0 and r.stdout.strip() else {}
manifest = merge(manifest, release)
- # 3. the page, then the manifest
- for path, src in PAGE_FILES.items():
- step(f"uploading {path}")
- rclone(env, "copyto", str(src), f"{bucket}/{path}", "--header-upload", NO_CACHE)
+ # 3. the manifest, last: it is what makes the new files visible
step("uploading manifest.json")
rclone(env, "rcat", f"{bucket}/manifest.json", "--header-upload", NO_CACHE,
"--header-upload", "Content-Type: application/json", stdin=json.dumps(manifest, indent=2) + "\n")
@@ -275,14 +264,14 @@ def main() -> None:
s.add_argument("--out", default="out", help="the build output folder (default: out)")
s.add_argument("--dest", help="where to stage (default: /downloads)")
s.add_argument("--release", required=True, help="release id used in file names and paths, e.g. 2023.03")
- s.add_argument("--title", required=True, help='shown on the page, e.g. "March 2023"')
+ s.add_argument("--title", required=True, help='shown on the Downloads page, e.g. "March 2023"')
s.add_argument("--game-version", required=True, help="the stock build's date, e.g. 2023-03-21")
s.add_argument("--version-key", required=True, help="the PC build's version key, e.g. march_2023_03_21")
s.add_argument("--build", default=os.environ.get("BUILD_NUMBER", ""), help="CI build number (default: $BUILD_NUMBER)")
s.add_argument("--commit", default=os.environ.get("GIT_COMMIT", ""), help="source commit (default: $GIT_COMMIT)")
s.set_defaults(fn=cmd_stage)
- u = sub.add_parser("upload", help="staged folder -> downloads bucket + manifest.json + page")
+ u = sub.add_parser("upload", help="staged folder -> downloads bucket + manifest.json")
u.add_argument("--staged", default="out/downloads", help="the folder `stage` wrote (default: out/downloads)")
u.set_defaults(fn=cmd_upload)
diff --git a/ci/jenkins/README.md b/ci/jenkins/README.md
index b6ac455..0540fec 100644
--- a/ci/jenkins/README.md
+++ b/ci/jenkins/README.md
@@ -11,9 +11,11 @@ The builds run on a **build agent**, not on Jenkins itself:
job runs on it through the `dorknet-builder` label.
- **Jenkins itself:** stays on the stock image and runs no builds.
-Each build is published to the **downloads page** under a name players can
+Each build is published to the **downloads bucket** under a name players can
read, and the same files are kept as Jenkins artifacts
-(`out/downloads/2023.03/`):
+(`out/downloads/2023.03/`). The DorkNet server offers them on its site: the
+**Downloads** page, and **Latest build** on the **Quest** page
+(`docs/deploy.md` → Client downloads).
| Download | What it is | Built from |
|---|---|---|
@@ -26,9 +28,9 @@ The build scripts keep their own names: the launcher downloads
`dorknet-clientpatch-.zip` from GitHub Releases by that exact
name. `ci/downloads/publish.py` renames only the published copies.
-The full PC client and the Quest packages contain game files. The downloads
-page is behind Cloudflare Access for that reason; don't publish them
-anywhere public.
+The full PC client and the Quest packages contain game files. Keep the bucket
+internal and the site behind an access proxy; don't publish them anywhere
+public.
## Where the stock builds come from
@@ -65,10 +67,10 @@ Resolve a table for another build locally with `build.py build --dump-cs`.
- **Build with Parameters** runs a manual build:
- `PLATFORMS` (both / pc / quest), and `PC_FULL_CLIENT` for the full PC client;
- snapshot tags, and per-run repository overrides;
- - `PUBLISH_DOWNLOADS` (on by default) to publish to the downloads page.
+ - `PUBLISH_DOWNLOADS` (on by default) to publish to the downloads bucket.
-Push builds publish too, but only the platform they rebuilt: the page keeps
-the other platform's last files.
+Push builds publish too, but only the platform they rebuilt: the manifest
+keeps the other platform's last files.
## Setup
@@ -139,8 +141,7 @@ Save, open the node, and copy its **secret**.
| `ARCHIVE_QUEST_REPO` | Quest repository folder, e.g. `Rec Room Versions/quest-v2` |
| `ARCHIVE_FTP_TLS` | `explicit` (default), `implicit` or `none` |
| `DOWNLOADS_S3_ENDPOINT` | the downloads bucket's S3 API, internal address, e.g. `http://garage-:3900` |
- | `DOWNLOADS_BUCKET` | its name, e.g. `downloads.example.com` |
- | `DORKNET_SITE_URL` | optional: the DorkNet server's website (e.g. `https://dorknet.example.com`); the page links its Quest installer |
+ | `DOWNLOADS_BUCKET` | its name, e.g. `dorknet-downloads` |
3. **Deploy.** The first image build downloads the Android NDK (~1.5 GB) and
takes a while. The node shows as connected in Jenkins once the agent is up.
@@ -202,49 +203,34 @@ In the repository's **Settings → Webhooks**:
- Content type: `application/json`
- Events: just the push event
-### 8. The downloads page
+### 8. The downloads bucket
-The page (`ci/downloads/index.html`) is a static file in an S3 bucket. It
-renders the bucket's `manifest.json`, which `publish.py upload` rewrites after
-each build. With Garage (the S3 store on the Coolify server):
+`publish.py upload` puts the files and a `manifest.json` describing them in
+an S3 bucket. The DorkNet server reads that bucket over HTTP on the internal
+network and offers the files on its site (`docs/deploy.md` → Client
+downloads), so the bucket needs no public route. With Garage (the S3 store on
+the Coolify server):
-1. **Bucket and key.** Create the bucket, serve it as a website, and give
- Jenkins a key for that bucket only:
+1. **Bucket and key.** Create the bucket, turn on Garage's website access for
+ it (the server reads it through the web endpoint, port `3902`, which picks
+ the bucket by the request's Host header), and give Jenkins a key for that
+ bucket only:
```sh
- garage bucket create downloads.example.com
- garage bucket website --allow downloads.example.com
+ garage bucket create dorknet-downloads
+ garage bucket website --allow dorknet-downloads
garage key create jenkins-downloads
- garage bucket allow --read --write --key downloads.example.com
+ garage bucket allow --read --write --key dorknet-downloads
```
- Store the key as the `downloads-s3` credential. Garage's web endpoint (port
- `3902`) serves a bucket whose name is the request's host name, read-only.
-2. **Route.** Point the hostname at the web endpoint with a Coolify dynamic
- proxy configuration (**Servers → Proxy → Dynamic Configurations**):
+ Store the key as the `downloads-s3` credential.
+2. **Server.** Point the DorkNet server at the web endpoint:
+ `DorkNet__Downloads__BaseUrl=http://garage-:3902` and
+ `DorkNet__Downloads__Host=dorknet-downloads`.
- ```yaml
- http:
- routers:
- downloads:
- entryPoints: [http]
- service: downloads
- rule: Host(`downloads.example.com`)
- services:
- downloads:
- loadBalancer:
- passHostHeader: true
- servers:
- - url: "http://garage-:3902"
- ```
-
-3. **Access.** Put the hostname behind a Cloudflare Access application
- **before** the first publish, with the policies of the people who may
- download. That group needs no other application.
-
-Files are uploaded with `Cache-Control: no-cache`, so Cloudflare never serves
-an old build after a new one replaces it. Each release keeps one copy of each
-file; a new build overwrites it.
+Each release keeps one copy of each file; a new build overwrites it. The
+manifest is uploaded last, so the site only ever lists files that are fully
+uploaded.
### Disk
diff --git a/ci/jenkins/docker-compose.agent.yml b/ci/jenkins/docker-compose.agent.yml
index e798ce5..86efec3 100644
--- a/ci/jenkins/docker-compose.agent.yml
+++ b/ci/jenkins/docker-compose.agent.yml
@@ -28,11 +28,10 @@ services:
ARCHIVE_PC_REPO: ${ARCHIVE_PC_REPO:-}
ARCHIVE_QUEST_REPO: ${ARCHIVE_QUEST_REPO:-}
ARCHIVE_FTP_TLS: ${ARCHIVE_FTP_TLS:-explicit}
- # The downloads page's bucket (S3 API, internal address) and the DorkNet
- # website the page links to. See ci/downloads/publish.py.
+ # The downloads bucket (S3 API, internal address) the builds are
+ # published to. See ci/downloads/publish.py.
DOWNLOADS_S3_ENDPOINT: ${DOWNLOADS_S3_ENDPOINT:-}
DOWNLOADS_BUCKET: ${DOWNLOADS_BUCKET:-}
- DORKNET_SITE_URL: ${DORKNET_SITE_URL:-}
volumes:
- dorknet_cache:/home/jenkins/dorknet-cache
- agent_work:/home/jenkins/agent