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feat(auth): external sign-in for the website and admin panel
Players sign in to the website, and admins to the admin panel, with an OpenID Connect provider (DorkNet:SignIn:*). The first sign-in links the provider identity (issuer + subject) to a DorkNet account with that account's password; after that the provider sign-in is enough. - Cookie sessions per host, keys persisted in the database so redeploys keep people signed in; unlink, deletion or a ban ends the session. - Link attempts limited to 5 failures per 15 minutes per identity and per username. - Admin panel: "Sign in with ..." exchanges the session for the usual admin tokens via GET /api/admin/v1/sso (IsAdmin still required). - Downloads: optional DorkNet:Downloads:RequireSignIn serves the manifest and files only to signed-in players; the Downloads and Quest pages offer sign-in instead. - Website: sign-in in the header, /link and /account pages. The game client's login is unchanged.
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namespace DorkNet.Server.Data.Entities;
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/// <summary>
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/// An identity from the external sign-in provider (OpenID Connect) linked to a
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/// DorkNet account. One row per (Issuer, Subject): the provider's stable user
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/// id, never the email, which can change or be reused. A player proves they own
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/// the account once, with its password, when the link is made
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/// (<c>ExternalSignInController.Link</c>); after that the provider alone signs
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/// them in to the site and, for admins, the admin panel.
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/// </summary>
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public class ExternalLoginEntity
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{
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public long Id { get; set; }
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public long PlayerId { get; set; }
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/// <summary>The provider's issuer URL (the <c>iss</c> claim).</summary>
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public string Issuer { get; set; } = string.Empty;
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/// <summary>The provider's user id (the <c>sub</c> claim).</summary>
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public string Subject { get; set; } = string.Empty;
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/// <summary>The email the provider reported when the link was made or last
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/// used. Shown to the player; never used to find the account.</summary>
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public string Email { get; set; } = string.Empty;
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public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
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public DateTime LastUsedAt { get; set; } = DateTime.UtcNow;
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}
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