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feat(auth): external sign-in for the website and admin panel
Players sign in to the website, and admins to the admin panel, with an OpenID Connect provider (DorkNet:SignIn:*). The first sign-in links the provider identity (issuer + subject) to a DorkNet account with that account's password; after that the provider sign-in is enough. - Cookie sessions per host, keys persisted in the database so redeploys keep people signed in; unlink, deletion or a ban ends the session. - Link attempts limited to 5 failures per 15 minutes per identity and per username. - Admin panel: "Sign in with ..." exchanges the session for the usual admin tokens via GET /api/admin/v1/sso (IsAdmin still required). - Downloads: optional DorkNet:Downloads:RequireSignIn serves the manifest and files only to signed-in players; the Downloads and Quest pages offer sign-in instead. - Website: sign-in in the header, /link and /account pages. The game client's login is unchanged.
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<ItemGroup>
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<PackageReference Include="Microsoft.AspNetCore.Authentication.JwtBearer" Version="10.0.13" />
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<PackageReference Include="Microsoft.AspNetCore.Authentication.OpenIdConnect" Version="10.0.13" />
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<PackageReference Include="Microsoft.AspNetCore.DataProtection.EntityFrameworkCore" Version="10.0.13" />
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<PackageReference Include="Microsoft.AspNetCore.OpenApi" Version="10.0.13" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="10.0.13">
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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