mirror of
https://github.com/DorkSquadRR/DorkNet.git
synced 2026-10-25 23:18:44 -07:00
feat: Update README with branch version and single-server defaults; enhance inventory and room handling for equipped items
This commit is contained in:
@@ -158,7 +158,7 @@ public class MatchPlayerController(
|
||||
return Ok(new PresenceDto
|
||||
{
|
||||
PlayerId = playerId,
|
||||
StatusVisibility = 1,
|
||||
StatusVisibility = 0, // Everyone (was 1 = FriendsOnly)
|
||||
DeviceClass = 0,
|
||||
VrMovementMode = 0,
|
||||
RoomInstance = room,
|
||||
@@ -174,7 +174,7 @@ public class MatchPlayerController(
|
||||
return Ok(new PresenceDto
|
||||
{
|
||||
PlayerId = playerId,
|
||||
StatusVisibility = value ?? 1,
|
||||
StatusVisibility = value ?? 0, // default Everyone; honor explicit client choice
|
||||
DeviceClass = 0,
|
||||
VrMovementMode = 0,
|
||||
RoomInstance = room,
|
||||
@@ -190,7 +190,7 @@ public class MatchPlayerController(
|
||||
return Ok(new PresenceDto
|
||||
{
|
||||
PlayerId = playerId,
|
||||
StatusVisibility = 1,
|
||||
StatusVisibility = 0, // Everyone (was 1 = FriendsOnly)
|
||||
DeviceClass = 0,
|
||||
VrMovementMode = value ?? 0,
|
||||
RoomInstance = room,
|
||||
|
||||
Reference in New Issue
Block a user