feat: Update README with branch version and single-server defaults; enhance inventory and room handling for equipped items

This commit is contained in:
Alexa
2026-06-28 02:15:58 +03:00
parent 7da20f2047
commit fbfabaf26e
6 changed files with 99 additions and 12 deletions
@@ -158,7 +158,7 @@ public class MatchPlayerController(
return Ok(new PresenceDto
{
PlayerId = playerId,
StatusVisibility = 1,
StatusVisibility = 0, // Everyone (was 1 = FriendsOnly)
DeviceClass = 0,
VrMovementMode = 0,
RoomInstance = room,
@@ -174,7 +174,7 @@ public class MatchPlayerController(
return Ok(new PresenceDto
{
PlayerId = playerId,
StatusVisibility = value ?? 1,
StatusVisibility = value ?? 0, // default Everyone; honor explicit client choice
DeviceClass = 0,
VrMovementMode = 0,
RoomInstance = room,
@@ -190,7 +190,7 @@ public class MatchPlayerController(
return Ok(new PresenceDto
{
PlayerId = playerId,
StatusVisibility = 1,
StatusVisibility = 0, // Everyone (was 1 = FriendsOnly)
DeviceClass = 0,
VrMovementMode = value ?? 0,
RoomInstance = room,