mirror of
https://github.com/DorkSquadRR/DorkNet.git
synced 2026-10-26 07:28:45 -07:00
feat: refactor equipment payload methods to unify handling and remove gift box specific logic
This commit is contained in:
@@ -103,7 +103,7 @@ public class StorefrontsBuyController(
|
||||
StoreService.TryGetAvatarItemPayload(item.Slug, out var avatarItemType, out avatarItemDesc);
|
||||
var inventoryAvatarDesc = StoreService.InventoryAvatarItemDesc(avatarItemDesc);
|
||||
StoreService.TryGetConsumableItemDesc(item.Slug, out var consumableItemDesc);
|
||||
StoreService.TryGetGiftBoxEquipmentPayload(item.Slug, out var equipmentPrefabName, out var equipmentModificationGuid);
|
||||
StoreService.TryGetEquipmentPayload(item.Slug, out var equipmentPrefabName, out var equipmentModificationGuid);
|
||||
if (StoreService.TryGetHairDyePayload(item.Slug, out var hairDyeConsumableDesc, out var hairDyeColorGuid))
|
||||
{
|
||||
avatarItemType = 1;
|
||||
@@ -352,7 +352,7 @@ public class StorefrontsBuyController(
|
||||
{
|
||||
StoreService.TryGetAvatarItemPayload(grantedSlug, out avatarItemType, out avatarItemDesc);
|
||||
StoreService.TryGetConsumableItemDesc(grantedSlug, out consumableItemDesc);
|
||||
StoreService.TryGetGiftBoxEquipmentPayload(grantedSlug, out equipmentPrefabName, out equipmentModificationGuid);
|
||||
StoreService.TryGetEquipmentPayload(grantedSlug, out equipmentPrefabName, out equipmentModificationGuid);
|
||||
if (StoreService.TryGetHairDyePayload(grantedSlug, out var hairDyeConsumableDesc, out var hairDyeColorGuid))
|
||||
{
|
||||
avatarItemType = 1;
|
||||
|
||||
Reference in New Issue
Block a user