using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using System.Text.Json;
using System.Text.Json.Serialization;
using DorkNet.Server.Auth;
using DorkNet.Server.Data;
using DorkNet.Server.Data.Entities;
namespace DorkNet.Server.Controllers.API.Avatar.V3;
///
/// api.rec.net/api/avatar/v{2,3}/saved — saved-outfit slots. Wire
/// type RecNet.SavedOutfit (per agent ISIL extraction):
/// Slot(int), PreviewImageName(string), OutfitSelections(string),
/// FaceFeatures(string), SkinColor(string), HairColor(string).
///
/// State persists in as
/// a JSON list of records keyed by
/// Slot. Caps at 20 entries per player to keep the column under
/// the SQLite text-blob comfort zone.
///
[ApiController]
[Authorize]
public class AvatarSavedOutfitsController(DorkNetDbContext db) : ControllerBase
{
private const int MaxSlots = 20;
[HttpGet("api/avatar/v1/saved")]
[HttpGet("api/avatar/v2/saved")]
[HttpGet("api/avatar/v3/saved")]
[HttpGet("api/avatar/v4/saved")]
public async Task List()
{
var pid = this.RequireCurrentPlayerId();
var avatar = await db.Avatars.FirstOrDefaultAsync(a => a.PlayerId == pid);
var list = ParseList(avatar?.SavedOutfitsJson);
return Ok(list);
}
/// POST v3/saved/set — upsert one outfit by Slot.
/// Body is the SavedOutfit shape directly.
[HttpPost("api/avatar/v1/saved/set")]
[HttpPost("api/avatar/v3/saved/set")]
[HttpPost("api/avatar/v2/saved/set")]
public async Task Set([FromBody] SavedOutfitDto body)
{
if (body is null) return BadRequest("missing body");
var pid = this.RequireCurrentPlayerId();
var avatar = await db.Avatars.FirstOrDefaultAsync(a => a.PlayerId == pid);
if (avatar is null)
{
avatar = new AvatarEntity { PlayerId = pid };
db.Avatars.Add(avatar);
}
var list = ParseList(avatar.SavedOutfitsJson);
var idx = list.FindIndex(o => o.Slot == body.Slot);
if (idx >= 0) list[idx] = body;
else
{
if (list.Count >= MaxSlots) return BadRequest($"max {MaxSlots} saved outfits per player");
list.Add(body);
}
avatar.SavedOutfitsJson = JsonSerializer.Serialize(list);
avatar.UpdatedAt = DateTime.UtcNow;
await db.SaveChangesAsync();
return Ok(body);
}
[HttpDelete("api/avatar/v3/saved/{slot:int}")]
[HttpDelete("api/avatar/v2/saved/{slot:int}")]
public async Task Delete(int slot)
{
var pid = this.RequireCurrentPlayerId();
var avatar = await db.Avatars.FirstOrDefaultAsync(a => a.PlayerId == pid);
if (avatar is null) return NotFound();
var list = ParseList(avatar.SavedOutfitsJson);
var removed = list.RemoveAll(o => o.Slot == slot);
if (removed == 0) return NotFound();
avatar.SavedOutfitsJson = JsonSerializer.Serialize(list);
avatar.UpdatedAt = DateTime.UtcNow;
await db.SaveChangesAsync();
return Ok();
}
private static List ParseList(string? json)
{
if (string.IsNullOrWhiteSpace(json)) return new();
try
{
return JsonSerializer.Deserialize>(json) ?? new();
}
catch { return new(); }
}
}
public sealed class SavedOutfitDto
{
[JsonPropertyName("Slot")] public int Slot { get; set; }
[JsonPropertyName("PreviewImageName")] public string PreviewImageName { get; set; } = string.Empty;
[JsonPropertyName("OutfitSelections")] public string OutfitSelections { get; set; } = string.Empty;
[JsonPropertyName("FaceFeatures")] public string FaceFeatures { get; set; } = string.Empty;
[JsonPropertyName("SkinColor")] public string SkinColor { get; set; } = string.Empty;
[JsonPropertyName("HairColor")] public string HairColor { get; set; } = string.Empty;
}