using System.ComponentModel.DataAnnotations; namespace DorkNet.Server.Data.Entities; /// /// One bug report submitted via the in-game "Report a Bug" UI /// (POST /api/bugreporting/v2/reportbug). Surfaces in the /// admin moderation queue at GET /api/admin/v1/bugreports. /// public class BugReportEntity { public long Id { get; set; } public long ReporterPlayerId { get; set; } [MaxLength(128)] public string Title { get; set; } = string.Empty; [MaxLength(4000)] public string Body { get; set; } = string.Empty; public long GameSessionId { get; set; } [MaxLength(64)] public string ClientVersion { get; set; } = string.Empty; [MaxLength(32)] public string Platform { get; set; } = string.Empty; /// Optional category for routing — also reused by Phase /// 11's POST /api/hile/v1/log (huddle telemetry) which /// piggybacks on this table with Category=`hile`. [MaxLength(32)] public string Category { get; set; } = "bug"; public DateTime CreatedAt { get; set; } = DateTime.UtcNow; public DateTime? ReadAt { get; set; } }