using System.Text;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace DorkNet.Launcher.Backend;
/// Compact URL-safe encoding of the bits a joining player
/// needs: the host's public address (typically a Cloudflare-Tunnel
/// hostname), the Photon AppIds + region they used, the host's
/// server name, and the version key so the joiner's launcher fetches
/// the matching client patcher.
///
/// Format: base64-url of a small JSON object. Roughly 200-300
/// chars including padding — short enough to paste in chat / Discord
/// DM without line-wrapping.
public static class JoinCode
{
public static string Encode(JoinPayload payload)
{
var json = JsonSerializer.SerializeToUtf8Bytes(payload);
return Convert.ToBase64String(json)
.Replace('+', '-')
.Replace('/', '_')
.TrimEnd('=');
}
public static JoinPayload? Decode(string code)
{
try
{
var padded = code.Replace('-', '+').Replace('_', '/');
switch (padded.Length % 4)
{
case 2: padded += "=="; break;
case 3: padded += "="; break;
}
var json = Convert.FromBase64String(padded);
return JsonSerializer.Deserialize(json);
}
catch { return null; }
}
}
public sealed class JoinPayload
{
/// Public hostname the joining patcher rewrites
/// *.rec.net URIs to. Cloudflare Tunnel typically gives
/// random-words.trycloudflare.com.
[JsonPropertyName("host")] public string Host { get; set; } = "";
/// Version key from versions.json. Tells the joiner which
/// per-version branch's client patcher to fetch + install.
[JsonPropertyName("v")] public string VersionKey { get; set; } = "";
/// Photon Realtime AppId. The joining client patcher will
/// rewrite the in-binary AppId to this so the joiner reaches the
/// host's Photon-Cloud match instances.
[JsonPropertyName("pa")] public string PhotonAppId { get; set; } = "";
[JsonPropertyName("pv")] public string PhotonVoiceAppId { get; set; } = "";
[JsonPropertyName("pr")] public string PhotonRegion { get; set; } = "us";
/// Server name shown in the joiner's "you're about to
/// connect to ..." preview.
[JsonPropertyName("n")] public string Name { get; set; } = "";
}