Files
DorkNet/DorkNet.Server/Data/Entities/GameRewardSelectionEntity.cs
Alexa 4edf25b2d5 Import december-2020-12-18 from private repo (scrubbed 2026-05-27)
Targets Rec Room 2020.12.18 client.

Re-import after adding:
- DorkNet.ClientMod/dorknet-clientmod.json.template — config schema
  the launcher's manifest-driven patcher renders into UserData/.
- tools/build-patcher-zip.ps1 — produces the dorknet-clientpatch-{key}.zip
  Release asset the launcher fetches.
- .github/workflows/release.yml — auto-publishes both Release assets
  on v1-december-* tag push.

Scrubbed via maintainer-side scrub-for-public.ps1: same drop rules as
the prior import, plus build-patcher-zip.ps1 added to the tools/
allow-list so it survives the scrub.
2026-05-27 01:04:12 +03:00

16 lines
514 B
C#

using System.ComponentModel.DataAnnotations;
namespace DorkNet.Server.Data.Entities;
public class GameRewardSelectionEntity
{
public long Id { get; set; }
public long PlayerId { get; set; }
public int RewardType { get; set; }
public int GiftContext { get; set; }
[MaxLength(256)] public string Message { get; set; } = string.Empty;
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public DateTime? SelectedAt { get; set; }
public int? SelectedGiftDropId { get; set; }
}