Coolify interpolates the compose file during the image build with only
build-time variables. Marking JENKINS_URL and JENKINS_SECRET required
(${VAR:?}) made the build fail when they are runtime-only, and making them
build-time would pass the node secret as a build argument.
Client builds on Jenkins
The Jenkinsfile at the repo root builds the DorkNet clients on your existing
Jenkins.
The builds run on a build agent, not on Jenkins itself:
- The agent: a container built from
ci/jenkins/Dockerfile, which is the Jenkins inbound agent plus Python with LIEF, the .NET SDK, the Android NDK and build-tools, apktool, restic and rclone. It runs on Coolify next to Jenkins and connects to it over WebSocket on Docker's internal network. The job runs on it through thedorknet-builderlabel. - Jenkins itself: stays on the stock image and runs no builds.
| Platform | Output (Jenkins artifacts) | How |
|---|---|---|
| PC | out/pc/dorknet-clientpatch-march_2023_03_21.zip: MelonLoader, mod, config template, Steam stub, manifest.json; no game files |
tools/build_pc.py patcher |
| PC | out/pc/dorknet-client-march_2023_03_21.zip: the stock Steam build with the patcher applied and your config; ready to run |
tools/build_pc.py client |
| Quest | out/quest/dorknet-recroom-<code>.apk and out/quest/DorkNet-Quest-<ver>/ (.xapk + installers) |
DorkNet.Quest/scripts/build.py build |
The full PC client and the Quest packages contain game files, so keep them on Jenkins. Don't publish them anywhere public.
Where the stock builds come from
The stock builds live in restic repositories on the archive FTP. They are the
same repositories as the local archive's v2/steam-v2 and v2/quest-v2. restic
reaches the FTP through its rclone backend (ci/jenkins/archive-restore.sh).
A build is picked by snapshot tags:
| Repository | Tags (examples) |
|---|---|
| Steam | manifest=<depot manifest id>, date=…, branch=public |
| Quest | version=20230317, version-code=2128210 |
The job defaults to the builds this branch targets: Steam manifest
7490748483298966814 (2023-03-21) and Quest version-code=2128210. Any other
build can be chosen per run. Tick LIST_SNAPSHOTS to print the snapshots
matching a filter without building anything.
A restored snapshot is cached on the agent's dorknet_cache volume, so each
stock build is downloaded once.
A Quest build needs a resolved hook table for its versionCode, committed under
DorkNet.Quest/targets/. Only 20230317-2128210.json exists today. The build
checks the table against the APK's libil2cpp.so and stops on a mismatch.
Resolve a table for another build locally with build.py build --dump-cs.
Triggers
- Push to the branch (GitHub webhook) rebuilds only what changed:
DorkNet.ClientMod/and the PC scripts rebuild PC;DorkNet.Quest/rebuilds Quest;Jenkinsfileandci/jenkins/rebuild both.
- Build with Parameters runs a manual build:
PLATFORMS(both / pc / quest), andPC_FULL_CLIENTfor the full PC client;- snapshot tags, and per-run repository overrides.
Setup
1. Jenkins itself
Jenkins runs as a Coolify service from a Compose file:
- Use the Java 25 image, e.g.
jenkins/jenkins:latest-jdk25, or2.587-jdk25to pin. Jenkins supports Java 25 until September 2029, Java 21 only until September 2027, and Java 17 not at all. Keep the agent on the same Java major version; its image defaults to Java 25. - Add
restart: unless-stoppedto thejenkinsservice. A restart from the Jenkins UI exits the container with code 5 and relies on Docker to start it again. Without a restart policy it stays stopped. - Turn on "Connect to predefined network" (Advanced) so the agent can
reach Jenkins by its container name,
jenkins-<service uuid>. - Run no builds on it: Manage Jenkins → Nodes → Built-In Node →
Configure, set Number of executors to
0.
2. The agent node
Manage Jenkins → Nodes → New Node, a permanent agent:
| Setting | Value |
|---|---|
| Name | dorknet-builder |
| Labels | dorknet-builder |
| Remote root directory | /home/jenkins/agent |
| Launch method | Launch agent by connecting it to the controller, with Use WebSocket ticked |
| Number of executors | 1 |
Save, open the node, and copy its secret.
3. Deploy the agent on Coolify
-
Create a Docker Compose application from this repository: build pack Docker Compose, base directory
/, compose location/ci/jenkins/docker-compose.yml. It needs no domain. Under Advanced, turn on Connect to predefined network. -
Set its environment:
Variable Value JENKINS_URLJenkins' internal address, http://jenkins-<service uuid>:8080/. Not the public URL, which is behind Cloudflare Access.JENKINS_SECRETthe node secret from step 2 JENKINS_AGENT_NAMEoptional, default dorknet-builderARCHIVE_PC_REPOSteam repository folder on the FTP, e.g. Rec Room Versions/steam-v2(plain text, not URL-encoded)ARCHIVE_QUEST_REPOQuest repository folder, e.g. Rec Room Versions/quest-v2ARCHIVE_FTP_TLSexplicit(default),implicitornone -
Deploy. The first image build downloads the Android NDK (~1.5 GB) and takes a while. The node shows as connected in Jenkins once the agent is up.
Both Jenkins and the agent join the server's predefined Coolify network, so the agent reaches Jenkins by container name. Check the name under the Jenkins service's containers before using it.
4. Plugins
The job needs these plugins:
- Pipeline
- Git
- GitHub (for the push trigger)
- Credentials Binding
- Timestamper
- AnsiColor
- Workspace Cleanup
Most are part of the suggested set.
5. Credentials
Add these under Manage Jenkins → Credentials, with exactly these IDs:
| ID | Kind | Value |
|---|---|---|
archive-ftp |
Username with password | the FTP login |
archive-ftp-host |
Secret text | FTP host name only (no ftp://, no user, no path) |
archive-restic-password |
Secret text | the archive's restic password |
quest-keystore |
Secret file | the Quest signing keystore |
quest-keystore-password |
Secret text | its store/key password |
clientmod-config |
Secret file | your dorknet-clientmod.json |
quest-config |
Secret file | your dorknet-quest.cfg |
Use the keystore your players' installs were signed with, the
dorknet-debug.keystore from your earlier local builds (password dorknet). A
different key means every player has to uninstall before installing a CI
build.
6. The job
- Create a New Item → Pipeline (e.g.
dorknet-client). - Under Pipeline, choose Pipeline script from SCM:
- Git URL
https://github.com/DorkSquadRR/DorkNet.git - branch
*/march-2023-03-21 - script path
Jenkinsfile
- Git URL
- Under Triggers, tick GitHub hook trigger for GITScm polling.
- Run it once with Build so Jenkins learns the parameters. Later runs offer Build with Parameters.
7. GitHub webhook
In the repository's Settings → Webhooks:
- Payload URL:
https://<your jenkins>/github-webhook/ - Content type:
application/json - Events: just the push event
Disk
The agent's dorknet_cache volume holds the restored stock builds, several GB
each. Jenkins keeps the artifacts of the last 3 runs, on its own volume.