mirror of
https://github.com/DorkSquadRR/DorkNet.git
synced 2026-10-26 07:28:45 -07:00
d471b418b9
Targets Rec Room 2020.03.10 client (also serves 2020.03.06).
Re-import after adding:
- DorkNet.ClientMod/dorknet-clientmod.json.template — config schema
the launcher's manifest-driven patcher renders into UserData/.
- tools/build-patcher-zip.ps1 — produces dorknet-clientpatch-{key}.zip
for v1-march-* Release uploads.
- .github/workflows/release.yml — on tag push publishes both
dorknet-server-march_2020_03_10-win-x64.zip and
dorknet-clientpatch-march_2020_03_10.zip as Release assets.
Same scrub rules as december; tools/build-patcher-zip.ps1 added to
the maintainer-side allow-list so it survives.
27 lines
823 B
C#
27 lines
823 B
C#
using System.Text.Json.Serialization;
|
|
|
|
namespace DorkNet.Models.Players;
|
|
|
|
/// <summary>
|
|
/// RecNet.Progression — dump.cs:582273, Deserialize at RVA 0x1142BB0.
|
|
///
|
|
/// Verified by disassembly: reads "PlayerId", "Level", "XP" via
|
|
/// Util.GetKey<int>. All three keys are required (non-default) — missing
|
|
/// any of them throws KeyNotFoundException at the client.
|
|
///
|
|
/// Note: the JSON uses "PlayerId" not "AccountId" even though the C# property
|
|
/// is AccountId on most other types. Returned by:
|
|
/// GET api.rec.net/api/players/v1/progression/{accountId}
|
|
/// </summary>
|
|
public class Progression
|
|
{
|
|
[JsonPropertyName("PlayerId")]
|
|
public int PlayerId { get; set; }
|
|
|
|
[JsonPropertyName("Level")]
|
|
public int Level { get; set; } = 1;
|
|
|
|
[JsonPropertyName("XP")]
|
|
public int XP { get; set; } = 0;
|
|
}
|