Files
DorkNet/DorkNet.Server/Controllers/API/Config/V1/ConfigController.cs
T
Alexa 4034449a6d Refactor configuration endpoints and update client installation scripts
- Removed Photon configuration fields from dorknet-clientmod.json.template.
- Added new backtrace and Azure Speech configuration endpoints in ConfigController.
- Updated response format for IsCreationEnabled and IsRenderingEnabled endpoints in CustomAvatarItemsController.
- Enhanced InfluencerPartnerProgramController to include additional player properties.
- Implemented RoomKeepsakes endpoint in KeepsakesController to retrieve keepsakes by room ID.
- Modified ReportsController to standardize response for Hile reporting.
- Added PlayerDataForMe and RoomsRequiring endpoints in RoomsController for enhanced player data retrieval.
- Introduced new dorm matchmaking methods in MatchController for player session management.
- Updated MatchPlayerController to handle exclusive login functionality.
- Revised install scripts to reflect changes in Photon AppId handling and patching process.
- Added new patch-client.ps1 script for applying static byte patches to the Rec Room client.
2026-06-23 10:42:25 +03:00

176 lines
6.7 KiB
C#

using Microsoft.AspNetCore.Mvc;
using DorkNet.Server.Services;
namespace DorkNet.Server.Controllers.API.Config.V1;
[ApiController]
[Route("api/[controller]/v1")]
public class ConfigController(ConfigService configService) : ControllerBase
{
[HttpGet("motd")]
public ActionResult<string> GetMotd()
{
var cfg = configService.GetConfig($"{Request.Scheme}://{Request.Host}");
return Ok(cfg.MessageOfTheDay);
}
[HttpGet("objectives")]
public ActionResult<List<object>> GetObjectives() => Ok(new List<object>());
// AmplitudeConfig.Deserialize expects key "AmplitudeKey"
[HttpGet("amplitude")]
public ActionResult<object> GetAmplitude() => Ok(new { AmplitudeKey = string.Empty });
/// <summary>
/// GET <c>api/config/v1/backtrace</c> — 2023 boot downloads this before
/// audio/core initialization. Returning 404 leaves the static backtrace
/// config null and later crashes <c>ConfigSettings</c> consumers. Keep
/// crash upload/deobfuscation disabled locally while preserving the
/// object shape and readable config keys the client inspects.
/// </summary>
[HttpGet("backtrace")]
public ActionResult<object> GetBacktrace(
[FromQuery(Name = "platformType")] string? platformType,
[FromQuery(Name = "allocate")] bool? allocate)
{
var baseUrl = $"{Request.Scheme}://{Request.Host}";
var submissionUrl = $"{baseUrl}/backtrace/submit";
var minidumpSubmissionUrl = $"{baseUrl}/backtrace/minidump";
var config = new Dictionary<string, object>
{
["Backtrace.SampleRate"] = 0.0,
["Backtrace.ReportBudget"] = 0,
["Backtrace.deobfuscationRate"] = 0.0,
["Backtrace.Deobfuscate"] = false,
["Backtrace.DeobfuscationUrl"] = string.Empty,
["Backtrace.Enabled"] = false,
["Backtrace.PlatformType"] = platformType ?? string.Empty,
["Backtrace.Allocate"] = allocate ?? false,
};
return Ok(new Dictionary<string, object>
{
["MaxMessagesPerMinute"] = 0,
["MaxReportsPerMinute"] = 0,
["SampleRate"] = 0.0,
["ReportBudget"] = 0,
["ErrorReportBudget"] = 0,
["WarningReportBudget"] = 0,
["LogReportBudget"] = 0,
["SubmissionUrl"] = submissionUrl,
["MinidumpSubmissionUrl"] = minidumpSubmissionUrl,
["ServerUrl"] = submissionUrl,
["DatabasePath"] = "backtrace/database",
["Config"] = config,
["maxMessagesPerMinute"] = 0,
["maxReportsPerMinute"] = 0,
["sampleRate"] = 0.0,
["reportBudget"] = 0,
["errorReportBudget"] = 0,
["warningReportBudget"] = 0,
["logReportBudget"] = 0,
["submissionUrl"] = submissionUrl,
["minidumpSubmissionUrl"] = minidumpSubmissionUrl,
["serverUrl"] = submissionUrl,
["databasePath"] = "backtrace/database",
["config"] = config,
});
}
[HttpGet("azurespeech")]
public IActionResult GetAzureSpeech()
{
return Ok(new Dictionary<string, object>
{
["Enabled"] = false,
["SpeechRecognitionEnabled"] = false,
["SpeechSynthesisEnabled"] = false,
["Region"] = string.Empty,
["SubscriptionKey"] = string.Empty,
["TokenEndpoint"] = string.Empty,
["SpeechRecognitionEndpoint"] = string.Empty,
["SpeechSynthesisEndpoint"] = string.Empty,
["enabled"] = false,
["speechRecognitionEnabled"] = false,
["speechSynthesisEnabled"] = false,
["region"] = string.Empty,
["subscriptionKey"] = string.Empty,
["tokenEndpoint"] = string.Empty,
["speechRecognitionEndpoint"] = string.Empty,
["speechSynthesisEndpoint"] = string.Empty,
});
}
[HttpGet("/voice/config")]
public IActionResult GetVoiceConfig()
{
return Ok(new Dictionary<string, object>
{
["ToxMod.Enabled"] = false,
["ToxMod.SampleRate"] = 0.0,
["ToxMod.SessionRecordingEnabled"] = false,
["ToxMod.Endpoint"] = string.Empty,
["ToxMod.ApiKey"] = string.Empty,
["Enabled"] = false,
["enabled"] = false,
["toxModEnabled"] = false,
});
}
/// <summary>GET <c>api/config/v1/freegiftbutton</c> — the
/// 2020.12 client deserializes this endpoint as a raw Boolean.
/// This server does not run the timed free-gift campaign, so the
/// button is hidden.</summary>
[HttpGet("freegiftbutton")]
public IActionResult FreeGiftButton() => Content("false", "application/json");
/// <summary>
/// `Config.GetCohortNUXButtonConfigs(cohortId)` — returns the four
/// "What would you like to do first?" buttons shown in the OOBE
/// (RegistrationSceneNUX → ChooseCohortScreen). Each button maps to
/// a room the new player can teleport into.
///
/// Wire shape per CohortNUXButtonConfig (TypeDefIndex 11516) — list of:
/// Version (int)
/// ButtonNumber (int, 0..3 → Button1..Button4)
/// Override (int, 0=None, 1=Hotlist, 2=Custom)
/// CustomRoomName (string)
/// CustomTitle (string)
/// DefaultRoomName (string)
/// DefaultTitle (string)
///
/// The screen picks `CustomRoomName` if Override=Custom, else the
/// `DefaultRoomName` (resolved by Rooms.GetByName). For simplicity all
/// four use Override=None and route to Rec Room Original rooms we
/// already seeded — picking the most newcomer-friendly ones.
/// </summary>
[HttpGet("cohortnux/{cohortId:int}")]
public IActionResult GetCohortNux(int cohortId) => Ok(new[]
{
new {
Version = 1, ButtonNumber = 0, Override = 0,
CustomRoomName = "", CustomTitle = "",
DefaultRoomName = "RecCenter",
DefaultTitle = "Hang out at the Rec Center",
},
new {
Version = 1, ButtonNumber = 1, Override = 0,
CustomRoomName = "", CustomTitle = "",
DefaultRoomName = "Paintball",
DefaultTitle = "Play Paintball",
},
new {
Version = 1, ButtonNumber = 2, Override = 0,
CustomRoomName = "", CustomTitle = "",
DefaultRoomName = "Dodgeball",
DefaultTitle = "Play Dodgeball",
},
new {
Version = 1, ButtonNumber = 3, Override = 0,
CustomRoomName = "", CustomTitle = "",
DefaultRoomName = "GoldenTrophy",
DefaultTitle = "Quest for the Golden Trophy",
},
});
}