Files
DorkNet/DorkNet.Server/Services/ServerSettingsService.cs
T
Alexa 4edf25b2d5 Import december-2020-12-18 from private repo (scrubbed 2026-05-27)
Targets Rec Room 2020.12.18 client.

Re-import after adding:
- DorkNet.ClientMod/dorknet-clientmod.json.template — config schema
  the launcher's manifest-driven patcher renders into UserData/.
- tools/build-patcher-zip.ps1 — produces the dorknet-clientpatch-{key}.zip
  Release asset the launcher fetches.
- .github/workflows/release.yml — auto-publishes both Release assets
  on v1-december-* tag push.

Scrubbed via maintainer-side scrub-for-public.ps1: same drop rules as
the prior import, plus build-patcher-zip.ps1 added to the tools/
allow-list so it survives the scrub.
2026-05-27 01:04:12 +03:00

218 lines
7.6 KiB
C#

using DorkNet.Server.Data;
using DorkNet.Server.Data.Entities;
using Microsoft.EntityFrameworkCore;
using System.Text.Json;
namespace DorkNet.Server.Services;
/// <summary>
/// Single-row settings store. Same Postgres-backed pattern as
/// <see cref="CommunityBoardService"/>: every read is one SELECT,
/// every write is one UPDATE/INSERT, and the row is visible to every
/// replica immediately so admin toggles propagate without a cache
/// invalidation dance.
///
/// Scoped (not singleton) because it holds a DbContext reference. The
/// toggles it backs (signups, etc.) are checked on rare paths —
/// account creation hits this once per signup attempt, which is
/// dwarfed by everything else the request does.
/// </summary>
public class ServerSettingsService(DorkNetDbContext db)
{
private const int RowId = 1;
private static readonly JsonSerializerOptions JsonOptions = new()
{
PropertyNameCaseInsensitive = true,
};
public async Task<ServerSettingsEntity> GetAsync()
{
var row = await db.ServerSettings.AsNoTracking()
.FirstOrDefaultAsync(s => s.Id == RowId);
return row ?? new ServerSettingsEntity { Id = RowId };
}
public async Task<bool> AreSignupsDisabledAsync()
{
var row = await db.ServerSettings.AsNoTracking()
.FirstOrDefaultAsync(s => s.Id == RowId);
return row?.SignupsDisabled ?? false;
}
public async Task<ServerSettingsEntity> SetSignupsDisabledAsync(bool disabled)
{
var existing = await GetTrackedRowAsync();
existing.SignupsDisabled = disabled;
existing.UpdatedAt = DateTime.UtcNow;
await db.SaveChangesAsync();
return existing;
}
public async Task<WeeklyChallengeSettings> GetWeeklyChallengesAsync()
{
var row = await GetAsync();
return ToWeeklySettings(row);
}
public async Task<WeeklyChallengeSettings> SetWeeklyChallengesAsync(
bool completedRequired,
IReadOnlyList<WeeklyChallengeTemplate> challenges,
WeeklyChallengeReward? reward)
{
var normalized = NormalizeWeeklyChallenges(challenges);
var normalizedReward = NormalizeWeeklyReward(reward);
var existing = await GetTrackedRowAsync();
existing.WeeklyChallengesCompletedRequired = completedRequired;
existing.WeeklyChallengesJson = JsonSerializer.Serialize(normalized, JsonOptions);
existing.WeeklyChallengeRewardJson = JsonSerializer.Serialize(normalizedReward, JsonOptions);
existing.UpdatedAt = DateTime.UtcNow;
await db.SaveChangesAsync();
return ToWeeklySettings(existing);
}
private async Task<ServerSettingsEntity> GetTrackedRowAsync()
{
var existing = await db.ServerSettings.FirstOrDefaultAsync(s => s.Id == RowId);
if (existing is not null) return existing;
existing = new ServerSettingsEntity { Id = RowId, UpdatedAt = DateTime.UtcNow };
db.ServerSettings.Add(existing);
return existing;
}
private static WeeklyChallengeSettings ToWeeklySettings(ServerSettingsEntity row)
{
var challenges = DefaultWeeklyChallenges();
var reward = DefaultWeeklyReward();
if (!string.IsNullOrWhiteSpace(row.WeeklyChallengesJson))
{
try
{
var parsed = JsonSerializer.Deserialize<List<WeeklyChallengeTemplate>>(
row.WeeklyChallengesJson,
JsonOptions);
if (parsed?.Count > 0)
challenges = NormalizeWeeklyChallenges(parsed);
}
catch
{
challenges = DefaultWeeklyChallenges();
}
}
if (!string.IsNullOrWhiteSpace(row.WeeklyChallengeRewardJson))
{
try
{
var parsed = JsonSerializer.Deserialize<WeeklyChallengeReward>(
row.WeeklyChallengeRewardJson,
JsonOptions);
reward = NormalizeWeeklyReward(parsed);
}
catch
{
reward = DefaultWeeklyReward();
}
}
return new WeeklyChallengeSettings(
row.WeeklyChallengesCompletedRequired,
challenges,
reward,
row.UpdatedAt);
}
private static List<WeeklyChallengeTemplate> NormalizeWeeklyChallenges(
IReadOnlyList<WeeklyChallengeTemplate> challenges)
{
var normalized = challenges
.Where(c => !string.IsNullOrWhiteSpace(c.Name))
.Take(10)
.Select((c, i) => new WeeklyChallengeTemplate(
i,
c.Name.Trim(),
string.IsNullOrWhiteSpace(c.Config) ? "{}" : c.Config.Trim(),
c.Description?.Trim() ?? string.Empty,
c.Tooltip?.Trim() ?? string.Empty))
.ToList();
return normalized.Count > 0 ? normalized : DefaultWeeklyChallenges();
}
private static WeeklyChallengeReward NormalizeWeeklyReward(WeeklyChallengeReward? reward)
{
reward ??= DefaultWeeklyReward();
return new WeeklyChallengeReward(
GiftDropId: Math.Max(0, reward.GiftDropId),
Xp: Math.Max(0, reward.Xp),
Tokens: Math.Max(0, reward.Tokens),
Level: Math.Max(0, reward.Level),
GiftContext: Math.Max(0, reward.GiftContext),
GiftRarity: Math.Max(0, reward.GiftRarity),
AvatarItemDesc: reward.AvatarItemDesc?.Trim() ?? string.Empty,
ConsumableItemDesc: reward.ConsumableItemDesc?.Trim() ?? string.Empty,
EquipmentPrefabName: reward.EquipmentPrefabName?.Trim() ?? string.Empty,
EquipmentModificationGuid: reward.EquipmentModificationGuid?.Trim() ?? string.Empty);
}
public static List<WeeklyChallengeTemplate> DefaultWeeklyChallenges() =>
[
new(
Index: 0,
Name: "Play 3 Rec Room Originals",
Config: "{\"Type\":\"CompleteActivity\",\"Goal\":3}",
Description: "Complete three Rec Room Original activities.",
Tooltip: "Play any RRO activity to make progress."),
new(
Index: 1,
Name: "Cheer 5 Players",
Config: "{\"Type\":\"CheerPlayers\",\"Goal\":5}",
Description: "Send cheers to five players.",
Tooltip: "Use the watch to cheer players you meet."),
new(
Index: 2,
Name: "Visit 5 Rooms",
Config: "{\"Type\":\"VisitRooms\",\"Goal\":5}",
Description: "Visit five rooms this week.",
Tooltip: "Any room visit counts toward this challenge."),
];
public static WeeklyChallengeReward DefaultWeeklyReward() =>
new(
GiftDropId: 0,
Xp: 250,
Tokens: 250,
Level: 1,
GiftContext: 0,
GiftRarity: 0,
AvatarItemDesc: string.Empty,
ConsumableItemDesc: string.Empty,
EquipmentPrefabName: string.Empty,
EquipmentModificationGuid: string.Empty);
}
public sealed record WeeklyChallengeSettings(
bool CompletedRequired,
IReadOnlyList<WeeklyChallengeTemplate> Challenges,
WeeklyChallengeReward Reward,
DateTime UpdatedAt);
public sealed record WeeklyChallengeTemplate(
int Index,
string Name,
string Config,
string Description,
string Tooltip);
public sealed record WeeklyChallengeReward(
int GiftDropId,
int Xp,
int Tokens,
int Level,
int GiftContext,
int GiftRarity,
string AvatarItemDesc,
string ConsumableItemDesc,
string EquipmentPrefabName,
string EquipmentModificationGuid);