mirror of
https://github.com/DorkSquadRR/DorkNet.git
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446a23da2b
Initial v0.1 (commit df9dac0) used PhotinoNET wrapping WebView2 + HTML/JS,
but rendered as a blank window on first run — WebView2 + file:// URI
quirks. Switching to native WPF: built into the .NET 9 Windows SDK
(no NuGet), single-file self-contained publish, instant window open.
All Backend/*.cs orchestration logic carried over unchanged (they're
UI-framework-agnostic). Replaced:
- Program.cs (PhotinoNET bootstrap) -> App.xaml(.cs) + MainWindow.xaml(.cs)
- ui/index.html + style.css + app.js -> MainWindow.xaml (XAML views) +
App.xaml resource styles
- Backend/MessageBridge.cs (JS<->C# router) -> direct method calls in
MainWindow.xaml.cs code-behind
RecRoomPicker now uses Microsoft.Win32.OpenFolderDialog (added in .NET 8)
instead of WinForms FolderBrowserDialog — keeps the project WPF-only.
Backend files needed explicit 'using System.IO;' since the WPF SDK
doesn't include it in implicit usings.
69 lines
2.5 KiB
C#
69 lines
2.5 KiB
C#
using System.IO;
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using System.Text;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace DorkNet.Launcher.Backend;
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/// <summary>Compact URL-safe encoding of the bits a joining player
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/// needs: the host's public address (typically a Cloudflare-Tunnel
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/// hostname), the Photon AppIds + region they used, the host's
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/// server name, and the version key so the joiner's launcher fetches
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/// the matching client patcher.
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///
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/// <para>Format: base64-url of a small JSON object. Roughly 200-300
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/// chars including padding — short enough to paste in chat / Discord
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/// DM without line-wrapping.</para></summary>
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public static class JoinCode
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{
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public static string Encode(JoinPayload payload)
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{
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var json = JsonSerializer.SerializeToUtf8Bytes(payload);
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return Convert.ToBase64String(json)
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.Replace('+', '-')
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.Replace('/', '_')
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.TrimEnd('=');
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}
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public static JoinPayload? Decode(string code)
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{
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try
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{
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var padded = code.Replace('-', '+').Replace('_', '/');
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switch (padded.Length % 4)
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{
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case 2: padded += "=="; break;
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case 3: padded += "="; break;
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}
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var json = Convert.FromBase64String(padded);
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return JsonSerializer.Deserialize<JoinPayload>(json);
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}
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catch { return null; }
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}
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}
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public sealed class JoinPayload
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{
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/// <summary>Public hostname the joining patcher rewrites
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/// <c>*.rec.net</c> URIs to. Cloudflare Tunnel typically gives
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/// <c>random-words.trycloudflare.com</c>.</summary>
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[JsonPropertyName("host")] public string Host { get; set; } = "";
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/// <summary>Version key from versions.json. Tells the joiner which
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/// per-version branch's client patcher to fetch + install.</summary>
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[JsonPropertyName("v")] public string VersionKey { get; set; } = "";
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/// <summary>Photon Realtime AppId. The joining client patcher will
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/// rewrite the in-binary AppId to this so the joiner reaches the
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/// host's Photon-Cloud match instances.</summary>
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[JsonPropertyName("pa")] public string PhotonAppId { get; set; } = "";
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[JsonPropertyName("pv")] public string PhotonVoiceAppId { get; set; } = "";
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[JsonPropertyName("pr")] public string PhotonRegion { get; set; } = "us";
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/// <summary>Server name shown in the joiner's "you're about to
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/// connect to ..." preview.</summary>
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[JsonPropertyName("n")] public string Name { get; set; } = "";
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}
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